Welcome to
the final installment of my ‘Broken Duelists’ themed
Articles, for now at least. Today I will be tackling
the sheer foundations of Dueling, - The competitive
Instinct.
Now this is what drives us to duel, and gives us the
desire to win and is overall very positive. It gives
us a reason to play, as well as motivating us to
increase our knowledge and skill. , but
unfortunately it also promotes some negative
qualities.
The competitive nature that was what originally
attracted us to the game and made it a success could
potentially destroy it.
The competitor in each of us has a tendency to make
us act a little less subtle than usual, as well as
making us experience a roller coaster of emotion, ;
Fear, Joy, Delight, rage, tension, all of them are
felt within virtually every duel, which is probably
the reason we all play, to experience these emotions
frequently , on a regular scale. Unfortunately, the
Emotions rage and delight tend to be the most
substantial of the mix, and when those two cross
each other, arguments develop.
The typical scenario is as such ;
Player 1 Is up, - a lot, and is very ’delighted’
about that, he has a full field of monsters, and is
a cert for the win next turn. This is great because
he’s been defeated by his opponent too often, in
fact never winning a game because of ‘luck’ as he
sees it.
Player 2 top decks ’Dark Hole’ and summons a Bazoo,
then removes his monsters and summons a Morbius with
a pre mature burial, then attacks for game.
Ok, maybe it isn’t a typical scenario, but it saves
me writing out an ENTIRE duel, and saves you reading
the lot, but you can get where im coming from. P1 is
undoubtedly unpleased, where as P2 sees this as yet
another victory. Now the competitive natures kick
in.
Player 1 is very angry at the moment, and will most
likely go into a tantrum, or sit there silently,
eyes twitching ( that happens to me…a lot…). Well if
P1 does get angry, his opening statement will
without a shadow of a doubt be ‘ Another lucky win’,
or at least something to that effect.
Player 2, who’d just been delighted at his 10th
straight victory ( its been a bad day for P1) will
now react in one of two ways.
If his competitive nature is at a low, he would
agree, and probably laugh it off to try and spare
his friends feeling. However, if his Competitive
nature is high ( and lets face it , it probably will
be ) he will reply to the effect of ‘ Well maybe
you’re just a bad duelist’, or ‘Well, it’s not
surprising, your deck sucks’ , now both of these are
bad. The players competitive side forces him to
relish in victory, and inadvertently makes a
personal attack on the player.
# Before I continue, there’s something that you need
to know. An attack on the player or their deck NEVER
helps calm a situation, if anything, it’s the
reverse #
Now player 1 is fuming, his eyes twitching and his
fists drawn.
‘My deck sucks? What about yours !!!’ Then a massive
row breaks out. The two duelists competitive nature
compels them to be the victor to an extent where
arguments are inevitable. Its unfortunate, and a
problem faced in every game EVER made for battles
between people.
Now what Psychology is pushing these two players?
Well , player 1 feels annoyance at his constant
downfall, as well as irritation at the personal
attack on his deck and dueling style. His rage is a
manifestation of his desire to win. He feels he is
being cut short by his opponents ‘luck’
Player 2 on the other hand does not like being told
that his ‘Skill’ is only luckiness. He also feels
that the opponent is far weaker than himself, and is
acting out of spite, and lets face it, he pretty
much is. (this duelist is most likely to become a
Vain duelist btw)
Anyway, with that unfriendly example out of the way,
lets move on. Hopefully you can see where I’m going
with this.
The other problem that being competitive leads to is
the hazard it has on deck types. Smashing ground is
the definition of the word ‘Aggro’. A 1 for 1, and
supposedly a staple in every deck. It is a good
card, undoubtedly, but cards like this just seem so
barbaric to me. There is no complexity at all in
using cards like this, its just kill . Now I’m not
saying try and not use these cards, im just saying
how low - brow they are. Still, if it works it
works.
Well that’s it for me and these ‘Broken Duelists‘
articles. , I hope you didn’t think this sucked. If
you wanna contact me it’s the same old toddy hole@aol.com
address. Later Guys.
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