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Dark
Maltos's
Dueling Dome
Striking Thunder
March 17, 2006
Hey guys, welcome back to
the dueling Dome. As the third of my articles looking at the
3 Sacred beasts I will now draw my attention to the final of
the 3, Hamon the lord of Striking thunder.
This card is based upon that of the Egyptian god card - Ra,
but unfortunately this monster does not match up to Ra’s
might, paling in comparison to its Legendary demon
counterparts, that is im my opinion. Still, moderate
weaknesses do not take away from the strength of this
monster.
Hamon has a variety of positive points about him, the most
noticeable being his obscene 4000 atk and def which he has
in common with Raviel. This is a full half of the opposing
life points and in a first turn attack, that is certainly
noticeable , as unlike the other Demons, Hamon CAN be
summoned 1st turn. This is a great advantage and is
reminiscent of Ra’s instant attack ability.
Hamon also posses the Attack rod ability of guiding opposing
attacks whilst he’s in def. Useful, as with 4000 def not
much is getting through him. Hamon can serve as a great
wall, therefore you can sit back and relax. Unfortunately
though, he’s also a Smashing Rod, and attracting those bad
boys is a real shame. That is the reasoning behind a card
later.
He can also do a nifty 1000 damage to the opponent if he
destroys an opposing monster. A handy little burn effect
which could easily be abused if used correctly.
Hamon suit’s a burn deck perfectly. The reassurance of being
able to stall for time as well as burn the opponent away is
an unmistakable advantage, and there are a lot of cards
available which suit both strategies :
Level Limit Area B ;
Singularly the greatest continuous spell ever printed,
especially for this deck. Basically this card serves as a
stall tactic until you are ready to hit them with your
enormous beastie. A must have.
Spell Absorption :
A card I have found myself becoming increasingly fond of
over the years. This is a very useful and effective card and
is great for this deck, as it truly has a purpose.
Wave motion cannon :
This is obviously a great burn card, so it can fit the
theme, but it can also serve its purpose as tribute bait for
Hamon. I wouldn’t advise sacrificing it to special summon
Hamon if it has been on for a few turns, that would be
foolish, but if you play it on the turn you wish to summon
Hamon is can be useful, or just a good card to use when
Hamon’s not around.
Ectoplasmer :
Another great card for the burn aspect, and prevents the
opponent from maintaining field presence. The spell
absorptions hopefully will keep you on top of the lp
situation.
Messenger of Peace :
Another focal point of the deck. This helps the stalling
aspect, as well as being another solid continuous spell.
Toll ;
Another stalling burn gem. Again spell absorptions should
keep you on top of lp whilst the opponent is being slowly
burnt away. Brutal…
Chain energy :
This is massive burn that really quickly accumulates.
Definitely worth a try and again spell absorption negates
the negative aspects.
Dark Room of Nightmare :
Not very much extra damage, but every little bit can help.
Fire Princess ;
With all the lp retrieval from Spell absorption, I’d be a
fool not to run this. This is another reason the deck works
so well.
Stealth Bird :
Arguably one of the best cards out there for burn. Still,
the deck is lacking in monsters.
Cyber Jar ;
There to rebuild the extreme loss of advantage such a deck
can make .
Morphing Jar :
For the same reason as his cyber cousin.
Pole Position :
A card I’ve recently over looked, and an almost staple in
all of these demon decks, ESPECIALLY Uria. Not questions
asked , this helps them all, as nothings getting higher
attack than them.
Royal Decree ;
Staple in this deck, being there to negate Dust Tornados,
and the like that could hurt either Hamon or the burn
strategy.
So, I guess this is the deck :
Monsters - 18
Hamon the lord of striking Thunder (x2)
Stealth Bird (x3)
Fire Princess (x3)
Sangan
Cyber Jar
Morphing Jar
Spirit Reaper (x3)
DD Warrior Lady
Exiled Force
Magician of Faith
Breaker the Magical Warrior
Spells - 19
Messenger of peace (x3)
Spell Absorption (x3)
Level limit Area B (x2)
Wave Motion Cannon
Toll
Chain Energy (x2)
Dark Hole
Mystical Space Typhoon
Nobleman of Crossout
Book of Moon
Giant Trunade
Scapegoat
Lightning Vortex
Traps - 3
Royal Decree (x3)
And there we have it. Not a bad deck, assuming it all goes
well, although im sure this can be improved upon, again any
suggestions are more than welcome. Send those to Toddyhole@aol.com
as always.
Next up one of the most difficult decks to ever created,
prepare yourself for Infinity of Shadows….
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