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Dark Maltos's Dueling Dome
S/t obliteration

April 12, 2006

The basic idea of a soul control deck is to use cards like Soul Exchange and Brain Control in order to summon a tribute of your own and kill a few things with it. Its an ingenious combo really, you kill an opposing monster, trade it in for a Super power monster of your own and then blow up some stuff with it. It’s really rather clever isn’t it?

Most soul control decks focus on a distinct group of monsters in particular which affect the effectiveness of this revolutionary deck. The Elemental monarchs are a group of monsters that have been released to us which kill something when they are first brought into play by tribute summon. Obviously, when used with this deck type they can be brutal as regardless of what happens in the duration of the turn, summoning these monsters almost guarantees an equal trade off card for card, which of late is what this games been all about.

The most often used of these monsters is a creature called Morbius the Frost Monarch, a common in the Water Structure deck. This mighty monster has the destructive ability of being able to destroy two opposing spell or trap card on the opponent’s side of the field when he’s tribute summoned. Certainly a powerful effect, and one that’s known as a two for one in the trade. Removing the opponent’s threats is a key feature in this game, and any good duelist will tell you that s/t’s are the most scary and powerful cards in the whole game. That’s why I’m making this deck, just to create the deck specifically designed to counter S/t threats.

Not only does Morbius boast this exceptional effect, he also possesses a mighty 2400 attack points, the standard for a one tribute monster these days. Also, his final plus is that he’s allowed in threes . This is the first point I’d like to address in the article. A powerful monster like this being allowed in multiples just screams abuse, and that’s what we’re going to do.

Before their was Morbius, there was Jinzo, a card I immediately fell in love with . Jinzo has a similar effect to Morbius, preventing the activation of trap cards, and the effects of them as long as he is face up on the field. He also boasts 2400 attack.

Back in the days of Chaos, no one would have ran Morbius over Jinzo, since Jinzo could fuel the Chaos monsters being Dark. Nowadays though things have changed and people feel that removing cards is better than negating them, and since chaos is gone, then there’s no point in Jinzo anymore. I disagree strongly. Jinzo is a very powerful and dominating card when in play. Facing a Jinzo is a frustrating and deadly experience. Not having access to trap cards can cripple your defences and leave you wide open. Jinzo certainly has done this both for and to me on countless occasions, whilst on the field he’s a force to be reckoned with. So why has this once ‘staple’ card fallen from grace?

To be honest, it’s a question that made me ponder as well. As far as I was concerned, Jinzo was Morbius’s superior. He has the same strengths, and virtually the same ability, except that his ability was always active, allowing for constant lockdown on the opposing cards. He could even be used with cards like Call of the Haunted in crazy combo’s where he didn’t die when Call was destroyed, and chaining call to the activation of a trap card and getting Jinzo to negate the trap when the chain resolves. Those were the days. But my quest for knowledge revealed some unpleasant things to me.

The game had changed from its previous state and become different. Now monsters were dieing all over the place because of repetitive use of cards like Smashing Ground and Fissure just to kill whatever was thrown at them. I’ll touch more on my feelings on this later, but to cut it short, monsters life spans had been cut short by the change in the game. It used to be that you could summon your Jinzo and most likely keep him on the field for a few turns and deal some hefty damage, but that wasn’t the case any more. Now monsters were lucky to survive during the opponents next turn, and as a result Jinzo’s effectiveness was halved. It seems people chose Morbius over Jinzo just because even if their Morbius did die next turn they could reap some benefit since they have destroyed two opposing face downs, but with Jinzo there was no benefit as once he was gone they were free to use their traps again.

Another flaw was that Jinzo affects both sides of the field , and people wanted to use their trap cards too, so unfortunately Jinzo was dropped. Now however , he’s coming back. His revival has been long overdue and we’re going to revive him in this deck as our fourth tribute monster and the figure head of the deck.

In order for any deck to get off it’s feat, I feel certain cards must be included , and of the below list most are forms of monster or s/t removal :

Breaker the Magical Warrior
Magician of Faith (x2)
Sangan

Heavy Storm
Mystical Space Typhoon
Pre mature burial
Graceful Charity
Snatch Seal

Torrential Tribute
Mirror Force
Call of the Haunted.

From this small list you can build the foundations of virtually any deck and it will be backed up with enough power to keep you steady. As well as these cards, there are a certain few that I am accustom to which will be included ;

Scapegoat
Swords of Revealing Light
Lightning Vortex

These three are powerful, but in the case of lightning vortex especially , not always in every deck. I think this is unfortunate as Scapegoat provides superb stall potential, and is essentially a four for one. Swords of Revealing light has great stall potential too as can often be a life saver. Lightning Vortex is often looked down upon by other players as they are often put off by the discard cost, but I believe that every deck should have a widespread monster removal card is possible in the form of a spell, but that’s probably just me.

Moving on, we shall now try and obtain a decent monster line up.

Spell removal in monster for is a trait scarcely seen outside of Morbius and Breaker, but the removal and negation we have received has been stupendous.

Certain cards like Tornado Bird and even Green kappa often fail to make the cut, and unfortunately today is no exception, still there are a few cards that I think should be included.

Chiron the Mage is a very solid monster stats wise, as well as possessing the unique ability of basically transforming any spell in your hand into a mystical space typhoon. This will be infuriating when used in combination with THIS deck and since Chiron supports aggression as well he makes a perfect fit.

Gigantes is one of my all time favourite monsters, and even though his effect is more situational than others, his raw power can easily be utilised in this deck with the wide variety of Earth type monsters im adding, including Chiron the Mage. Perhaps his s/t destruction effect is less likely than most, but its not like it will NEVER happen, and even if it doesn’t he’s still a gorgeous special summon 1900 attack monster supporting both the aggressive theme of the deck, as well as being free tribute bait.

Another star for this is Mystic Swordsman Level 2, another Earth but handy as it can wipe out opposing face down monster which could prove a threat to this deck.

Removal of s/t’s is always nice, but its no use without removal of monsters. A large enough monster could ruin the whole deck and prevent its success, so precautions must be made. DD Warrior Lady, Exiled Force and DD Assailant should suffice, as these are the best monster removal creatures available to us right now, as well as two of the above 3 being the Earth Attribute.

Another monster that I will include in the deck I will address the 2nd issue with this list. Spirit Reaper. This ultimately , nearly invincible monster provides the ultimate form of stall, as well as a control element. By all means it’s an effective monster to say the very least, and yet it is still allowed in 3’s. This is an issue covered by Jaelove exceedingly nicely on Pojo.com, you should really check it out, but as it stands , this is an undeniably irritating monster and the perfect stall strategy to compliment this otherwise aggressive deck, as it cannot be destroyed in battle. Quite often this card alone has drawn out the game long enough for its user to gather enough resources to win the match. Three will be fun.

The final monster I will add to this deck is another Stall card, Treeborn Frog. This is a very versatile defense which can be used as tribute bait every turn if nothing else. Since this deck will be so aggressive it is quite unlikely that this effect will not activate, so its more than a worthwhile addition.

Spell wise we have already covered over half of what should be entered, but I will cover the cards that should be included ;

For the most part, the deck is very spell and trap defended against as it is, but there is a couple of beneficial additions that are noteworthy for the deck, Giant Trunade being one of them. This card provides mass s/t clearance and combo’s nicely with cards like Premature burial, Swords of Revealing Light and in some cases Call of the Haunted. Again this is allowed in three’s.

Certain cards like Nobleman of Crossout and Smashing ground should be able to squeeze in also, being perfect for the fast paced dueling this deck will produce being arguable the best face down and face up removal cards in the game. Nobleman can provide great assistance in ridding us of nuisance cards like the over used trains and searcher threats, whilst Smashing can take care of an opposing heavy hitter with very straightforward ease. This alone was the reason that Jinzo fell from popularity, keeping him on the field for long periods of time proved to be a burden.

Obviously the deck cannot be without cards like Brain control to compensate for the high number of Tribute monsters. That is the soul of the deck.

The trap that I’d most recommend using is Dust Tornado, again allowed in 3’s. This can simply be a straightforward 1 for one that can nail any opposing card at the end phase.

So that’s it, lets look at the deck :





Monsters ; 20

Tributes :

Jinzo
Morbius the Frost Monarch (x3)

Low level ;

Chiron the Mage (x2)
Gigantes (x2)
Spirit Reaper (x3)
Mystic Swordsman lv 2
Exiled Force
DD Warrior lady
DD Assailant
Treeborn Frog
Breaker the Magical Warrior
Magician of Faith (x2)
Sangan

Spells ; 14


Scapegoat
Swords of Revealing Light
Lightning Vortex
Heavy Storm
Mystical Space Typhoon
Pre mature burial
Graceful Charity
Snatch Seal
Brain Control (x3)
Nobleman of Crossout
Giant Trunade
Smashing Ground

Traps ;

Dust Tornado (x3)
Torrential Tribute
Mirror Force
Call of the Haunted.

This is the kind of deck that in the right hands could make the cut. It suits my 20 monster, 14 spell and 6 trap philosophy perfectly and totals a nice 40 card deck.

The main purpose of the deck is to eliminate the opposing s/t defences and then hit them hard with the aggressive monsters you possess. Using cards like Jinzo and Morbius provides you with some great heavy hitters, Spirit Reaper and Treeborn frog provide the best stall available , and the power of Gigantes and destructive might of the warrior arsenal are sure to hit the opponent where it hurts.

Well guys, that wraps up this article, I hope you enjoyed it. As always ;

Toddyhole@aol.com

Have a good one guys !!!

 


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