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Dark Paladin's Yu-Gi-Oh! Dimension
Legacy of Darkness--Can you escape the darkness?
8.23.05
Hello again to Pojo and Yugioh fans one and all! I'll start
immediately by apologizing for the punl...yes, it is that
bad. Or I thought so...
After a few serious articles, I'm back with the set review
for Legacy of Darkness! This is one of my favorite sets,
only second to Magician's Force (didn't see that one coming,
did you?)
As always, lets start with the Secret Rares!
Yata-Garasu
What do I even need to say about Yata. It was the bane of
everyones dueling for a LONG time despite the fact that 99%
of duelists used it.
The Yata-lock, the CED Yata-Lock combo, it just goes on an
on. So broken, so powerful, so banned (thanks God)
Rating: 5/5 both formats
Injection Fairy Lily
This was another anticipated card, and quite possibly one of
the cutest arts in the entire game, even more so than DMG.
This card is also very powerful and was used by almost
everyone for a while upon release. It isn't so common to see
one anymore though.
Rating (then): 4.0/5
Rating (now): 3.0/5
Secret Rare Average (then): 4.5/5
Secret Rare Average (now): 4.0/5
Secret Rare Average: 4.25/5
Ultra Rares:
Dark Ruler Ha Des
Freed the Matchless General
Maruading Captain
Tyrant Dragon
Fiber Jar
Airknight Parshath
Yamata Dragon
Hino-Kagu-Tsuchi
Creature Swap
Last Turn
Most of the Ultra Rares of this set are excellent. This set
introduced several excellent cards making new decktypes
playable such as Fiends, Warrios, Dragons, and Spirits (I
guess...)
Dark Ruler Ha Des
King of the Fiends and an excellent card nonetheless. Not
being able to revive him is kind of a downside, but having
2450 attack makes him stronger than 95% of your 1 tribute
monsters. He also negates flip effects of any monster
destroyed by a Fiend.
Rating (then): 4.5/5
Rating (now): 4.0/5
Freed the Matchless General
Freed isn't quite Matchless, but he's good anyway. He
negates specifically targeted Magic Cards toward him and you
can fetch any Warrior you want from your deck instead of
drawing during your Draw Phase.
Rating (then): 3.5/5
Rating (now): 3.0/5
Maruading Captain
Two MC on the field creates a no attack lock for your
opponent until at least one is destroyed. Plus, you can
special summon a Level 4 or lower monster from your hand
when you summon an MC. Used then and today in almost all
Warrior/Chaos decks.
Rating: 4.5/5 both formats
Tyrant Dragon
An excellent choice for Dragon decks despite being a two
tribute monster. 2900 attack and immunity to specifically
targeting traps is a plus. Also, if your opponent has two
monsters on the field, Tyrant Dragon can attack twice.
Rating: 3.0/5 both formats
Fiber Jar
Another highly anticipated card that was thrown into many
decks. This card can essentially reset the duel (except for
LP count) and it can also be quite annoying. This card
became so broken that it is currently banned.
Rating: 4.5/5 both formats
Airknight Parshath
As I said a bit ago, Airknight is my favorite tribute
monster in the game. He tramples and results in draw all at
the same time, despite having only 1900 attack and requiring
a tribute. He currently battles and usually earns the 2nd
tribute spot in plenty of decks.
Rating: 4.5/5 both formats
Yamata Dragon
Yamata Dragon is a good card with a great hand effect but
the fact that he's a spirit and those decks aren't really
that playable at the current time, yet people tried to make
the deck work...
Rating: 1.5/5 It can do stuff, but it isn't played, sorry.
Hino-Kagu-Tsuchi
Hino regretably falls into the same category as Yamata
Dragon...being an unplayable spirit in the unplayable spirit
deck with an excellent hand destruction effect.
Rating: 2.0/5 It can do more than Yamata, but still...
Creature Swap
Creature Swap is found in quite a few decks, now and then as
well, and for good reason. This magic card can be a game
ending card by simpling trading your weak monster for your
opponents powerhouse.
Rating: 4.0/5 both formats
Last Turn
Last Turn is one of my favorite traps, but it can be
incredibly hard to utilize successfully. You can only
activate it when you have less than 1000 lifepoints. People
try to make Last Turn decks and sometimes they work, but
more often not.
Rating: 2.5/5 It can do stuff, just so hard to use.
Ultra Rare Average (then): 3.45/5
Ultra Rare Average (now): 3.35/5
Ultra Rare Average: 3.4/5
Super Rares
Dark Balter the Terrible
Exiled Force
Reinforcement of the Army
Spear Dragon
Fiend Skull Dragon
Luster Dragon
Twin-Headed Behemoth
Asura Priest
Drop Off
Dark Balter the Terrible
Dark Balter is an excellent fusion monster. At the cost of
1000 lifepoints, you can negate the activation of a magic
card plus, effects of effect monsters destroyed by Dark
Balter are negated. A card we see Morphed quite often.
Rating: 4.0/5 both formats
Exiled Force
This is another great Warrior card seen in many of our
Warrior/Chaos decks today. Sacrifice Exiled Force to destroy
one monster on the field.
Rating: 4.5/5 both formats
Reinforcment of the Army
A great searcher card used also in twos by the Warrior/Chaos
decks. It allows you to move any Level 4 or lower Warrior
from your deck to your hand.
Rating: 4.0/5 both formats
Spear Dragon
Spear Dragon does as its name implies, spears or tramples if
your defenes is lower than 1900. However, this card has the
drawback of Goblin Attack Force...0 attack and it switches
to defense after an attack.
Rating (then): 4.0/5
Rating (now): 3.0/5
Twin Headed Behemoth
A very interesting Dragon we received from LOD. It
definately has a place in the Dragon deck. When destroyed,
it can be revived with an attack and defense of 1000, but
only once...
Rating: 3.5/5 both formats
Asura Priest
This is one of the most playable spirits in the game. Having
1700 attack points, Asura Priest can attack every single
monster your opponent may have on the field (or Scapegoat
for that matter.)
Rating: 4.0/5 both formats
Drop Off
I really like Drop Off, and wish it were used more often.
This card sends the card that was just drawn by your
opponent straight to the graveyard. I believe this is one of
those cards that comes down to the "space" issue.
Rating: 3.0/5 both formats
Fiend Skull Dragon and Luster Dragon I give 1/5 simply
because they aren't that great and aren't really worth
playing.
Super Rare Average (then): 3.85/5
Super Rare Average (now): 3.70/5
Super Rare Average: 3.775/5
Notable Rares
The Warrior Returning Alive
As the card implies, it simply brings a Warrior from your
graveyard to your hand. Also used in our Warrior/Chaos
today.
Rating: 4.0/5 both formats
Thunder Nyan Nyan
A 1900 attack level 4 monster with an interesting downside.
If there is a NON light monster on your side of the field,
it is destroyed.
Obviously for use in an all Light deck.
Rating: 3.0/5 both formats
Bottomless Trap Hole
This card is played then and is seeing widely more and more
play all the time in the current game like people all of a
sudden said WOW, this is a great card. Superior to the
original Trap Hole.
Rating: 4.0/5 both formats
Rare Average: 3.66/5
Legacy of Darkness (then)= 3.87/5
Legacy of Darkness (now)= 3.67/5
Legacy of Darkness = 3.77/5
As a reference... :)
4.6-5.0 = A
4.1-4.5 = A-
3.6-4.0 = B+
3.1-3.5 = B-
2.6-3.0 = C+
2.1-2.5 = C-
1.6-2.0 = D+
1.1-1.5 = D-
1.0 or lower = uh-oh
On a quick Recap:
Legend of BEWD set: 2.10/5 = C-
Metal Raiders set: 2.60/5 = C+
Magic Rulers set: 2.70/5 = C+
Pharoh's Servant set: 3.60/5 = B+
Labyrinth of Nighmare set: 3.60/5 = B+
Legacy of Darkness set: 3.77/5 =B+
Well, after the first 3 sets being kinda eeehhhh, we've had
3 B+ sets in a row, so they are definately improving. Next
time will be the review of Pharonic Guardian, and we'll see
if it can be the first set to break the "A" mark.
Until next time, feel free to contact me about anything @
tsearcy@lssu.edu.
You stay classy, Planet Earth :)
~Dark Paladin~
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