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Dark Paladin's Yu-Gi-Oh! Dimension
The State of the Current Metagame Part II--Salvaging the
Game of Yugioh
2.28.06
Hello again to Pojo and Yugioh fans one and all!
Today I come to you with a very important topic, fixing the
metagame.
Believe it or not, the game can primarily be fixed, but not
in the way you think. Granted, the updated Ban List will
help (hopefully) but you and I can help in a bigger way.
Allow me to explain. Before the first Ban List, people
whined about Chaos Emperor Dragon this, and Black Luster
Soldier that, and Yata this. So, Chaos Emperor Dragon and
Yata are banned and people rejoice in the streets. However,
then people whine about Black Luster Soldier this, and
Warrior that, and even Zombie this.
So, what happens next? Black Luster Soldier is banned, and
people again rejoice in the streets, but are we happy? Of
course not. Even though Black Luster Soldier is gone, people
are still whining. Cyber Dragon this and DD Assailant that.
Control this and Warrior Toolbox that.
Even if Cyber Dragon and DD Assailant are Banned/Restricted,
people will be happy, but only briefly. Why? With those
threats gone or limited, people will see whatever else
emerges as their new problem. Then we'll here people whining
about Card A this and Card B that.
The point I'm trying to make is this: No matter what is
available to us, their will always be a dominant deck type.
Banning key cards to eliminate or hurt the playability of
said deck helps, but only for a little while. What if we
banned every monster that had an effect?
What would rule then? Maybe a Blue Eyes White Dragon
beatdown deck with Luster Dragon and such.
So, what would happen? People would scream BAN BLUE EYES
WHITE DRAGON!
If you don't like the state of things, then do something
about it.
Play a deck that you know you will have fun playing, not
just something to win. Winning is fun, and who doesn't enjoy
it. However, the most important thing in Yugioh, as in any
other game, is to have fun.
Try building a Dark Magician, a Blue Eyes White Dragon, an
E-Hero, a Phoenix, an Hours, a Creator, A Legendary Ocean,
an Exodia deck, or anything else you aren't going to see
often. Originality is key in things here. Just because Deck
A is on top right now, don't hop on the bandwagon.
Try your own build to try and take it down. If it doesn't
work, try again. If that doesn't work, keep trying. Like I
said, remember to have fun. Have fun winning, and have fun
losing. Have fun gaining experience in a win or a loss. Have
fun teaching younger duelists and giving them experience. We
were all new players once.
I agree with Jaelove whole heartedly that we need to Ban
certain game breaking cards, if only to force the experience
players to start thinking outside the box. If we don't have
such broken or staple cards available, we must begin to
start thinking for new options. The longer we have said
cards, the less thinking we do in deck construction.
When building a deck, you start off by saying "I know I need
to include x staple/broken cards." Imagine if we didn't have
them. We start building decks from scratch, as we did back
in the beginning. As for the ban list, this will either help
or hurt the game severely.
If certain problems are dealt with, and people are steered
towards creativity and originality, congrats. If nothing is
done, and we still have the same arsenal available, then the
game may be in danger of dying, as I believe it is now. If
the people playing the game aren't happy, then the game dies
as the people stop playing.
To close, there will always be a dominant deck or even just
a few cards or even just a certain card. No matter what we
have or don't have, people are going to flock toward
Card/Deck A or Card/Deck B. So, please think about what I
have said, and take it to heart.
On a final unrelated note, the Create a Card Contest Voting
closes at 12:00 am EST tonite, so vote now! Please feel free
to contact me with anything @ tsearcy@lssu.edu I'd really
like to know what you think about this article.
You stay classy, Planet Earth :)
~Dark Paladin~
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