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Dark Paladin's Yu-Gi-Oh! Dimension
Hello again to Pojo and Yugioh fans one and all! Check it out, TWO articles in one week! I'm here today with a partial spoiler of the Duelist Genesis, the next set I mentioned earlier in the week. Now, these are Japanese names and translations, so note that any of this could change before the set is released state-side. TDGS-JP003--Super Rare Bolt Hedgehog Earth-Machine Level 2 800 atk 800 def If you control a face-up Tuner, you can Special Summon this card from your Graveyard. If this card was Special Summoned by this effect and removed from the Field, it is removed from play. TDGS-JP004 Dead Guardna Dark-Warrior Level 4 0 atk 1900 def When a face-up monster you control becomes the target of an attack, you can change the target of the attack to this card. When this card is destroyed and sent to the Graveyard, decrease the attack of one face-up monster your opponent controls by 1000 points until the End Phase. TDGS-JP005--Rare Shield Warrior Earth-Warrior Level 3 800 atk 1600 def Activate this effect only during a Damage Calculation by removing from play this card in your Graveyard. The monster you control is not destroyed by that Battle. TDGS-JP009--Super Rare Dark Sprocketer Dark-Fiend-Tuner Level 1 400 atk 0 def If this card is sent to the Graveyard to Synchro Summon a Dark Synchro Monster, you can destroy one face-up Magic or Trap card. TDGS-JP010 Dark Resonator Dark-Fiend-Tuner Level 3 1300 atk 300 def Once per turn only, this card cannot be destroyed by Battle. TDGS-JP013--Rare Handcuff Dragon Wind-Dragon Level 5 1800 atk 1800 def When this card is destroyed by an attacking opponent's monster by Battle and sent to the Graveyard, equip this card treated as an equip card to that monster. The equipped monster loses 1800 attack. When this card is sent to the Graveyard due to the equipped monster beind destroyed, you can Special Summon this card to your Field. TDGS-JP014--Super Rare Montage Dragon Earth-Dragon Level 8 ? atk 0 def This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 Monster cards from your Hand to the Graveyard. The attack of this card becomes the total level of the monsters sent to the Graveyard for the Special Summon of this card x300. TDGS-JP018 Clevonce Dark-Psychic-Tuner Level 2 1200 atk 400 def When this card is selected as an attack target, by paying 800 Lifepoints, negate the attack of that monster. TDGS-JP019 Mental Protector Light-Psychic Level 3 0 atk 2200 def The controller of this card pays 500 Lifepoints during each of their Standby Phases. If you don't pay 500 Lifepoints at that time, destroy this card. While this card is on the Field, no monster with an attack of 2000 or less can declare an attack except Psychic-type monsters. TDGS-JP021--Rare Psycho Whorled Earth-Psychic Level 4 1900 atk 1200 def Pay 800 Lifepoints. 1 face-up Psychic-type mosnter you control can attack twice during each Battle Phase. If this effect was activated during this turn, this card cannot attack. TDGS-JP023--Rare Distractor Earth-Psychic Level 4 1600 atk 400 def Pay 1000 Lifepoints. Destroy 1 set Magic or Trap card your opponent controls. During the End Phase, if you control no other Psychic-type monster except this card, destroy this card. TDGS-JP025 Lightsworn Priest Jenice Light-Spellcaster Level 4 300 atk 2100 def At the End-Phase of a turn when card(s) are sent to Graveyard by the effect of a "Lightsworn" card, inflict 500 points of damage to your opponent's Lifepoints and increase your Lifepoints by 500 points. TDGS-JP029--Rare Twinbarrel Dragon Dark-Machine Level 4 1700 atk 200 def When this card is Normal, Flip, or Special Summoned successfully, activate this effect by selecting one card your opponent controls. Toss two coins, and it both coin tosses are heads, destroy the selected card. TDGS-JP030 Izanagi Wind-Fairy Level 6 2200 atk 1000 def This card can be Special Summoned by removing from play one Spirit monster in your Hand. While this card remains face-up on the Field, Spirit monsters you control dont have their effects activated that return them to the owner's Hand during the End Phase. TDGS-JP032 Incarnation of the Pharoh Earth-Zombie Level 3 400 atk 600 def When this card is sent to the Graveyard to Synchro Summon a Synchro monster, you can select a Level 4 or less Zombie-type monster from yoru Graveyard and Special Summon it to your side of the Field. TDGS-JP033 Dark Assassin Dark-Fiend Level 4 1600 atk 400 def This card gains one of the following effects according to the number of Dark monsters in your Graveyard: 1 or less: Decrease this cards attack by 400 2 to 4: Increase this cards attack by 400 5 or more: Send this card to the Graveyard to destroy all face-down monsters your opponent controls. TDGS-JP039--Ultra Rare Nitro Warrior Fire-Warrior-Synchro Level 7 2800 atk 1800 def Nitro Synchron + 1 or more non-Tuner monster If you activated a Magic card during your turn, once only during that turn, you can increase this cards attack by 1000 points during damage calculation only. If this card destroys an opponent's monster by Battle, you can change 1 face-up Defense position monster your opponent controls to Attack position and attack that monster with this card again. TDGS-JP040--Ultra Rare Stardust Dragon Wind-Dragon-Synchro Level 8 2500 atk 2000 def (This cards effect is in my previous article). TDGS-JP041--Ultra Rare Red Daemon's Dragon Dark-Dragon-Synchro Level 8 3000 atk 2000 def Tuner + 1 or more non-Tuner monster When this card attacks a Defense position monster, after Damage Calculation, destroy all defense position monsters your opponent controls. If this card is face-up during your End-Phase, destroy all monsters you control that didn't declare an attack during this turn, except this card. TDGS-JP042--Ultra Rare Glom Guardian Earth-Warrior-Synchro Level 6 2800 atk 2000 def Tuner + 1 or more non-Tuner monster When this card destroys a monster by Battle and sends it to the Graveyard, you can Special Summon that monster on your side of the Field in face-up Defense position. TDGS-JP044--Ultra Rare Mental Sphere Daemon Dark-Psychic-Synchro Level 8 2700 atk 2300 def Tuner + 1 or more non-Tuner monster When this card destroys an opponent's monster by Battle and sends it to the Graveyard, gain Lifepoints equal to the original attack of the destroyed monster. When a Magic or Trap card was activated that targets one face-up Psychic-type monster you control, by paying 1000 Lifepoints negate the activation and destroy it. TDGS-JP045--Rare Fighting Spirits Equip Magic Increase the attack of the equipped monster by 300 points for each monster your opponent controls. If the equipped monster is destroyed by Battle, you can destroy this card instead. TDGS-JP049--Super Rare Synchro Control Normal Magic Return one Synchro monster on the Field to the Extra Deck. Furthermore, if all the monsters used for the Synchro summon of the Synchro monster returned to the Extra Deck are in your Graveyard, you can Special Summon them to your Field. TDGS-JP057 Gear Town Field Magic If you summon an "Ancient Gear" monster, you can do so with one less Tribute. When this card is destroyed and sent to the Graveyard, you can Special Summon one Ancient Gear monster from your Hand, Deck, or Graveyard. TDGS-JP065--Super Rare Guard Block Normal Trap Activate only during your opponent's Battle Phase during Damage Calculation. Battle Damage you take from that Battle becomes 0, and you Draw one card from your Deck. TDGS-JP067--Rare Stargate Continuous Trap Each time an opponent's monster Battles, at the end of the Damage Step, place 1 Gate Counter on this card. By sending this card to the Graveyard during your Main Phase, Special Summon 1 monster from your Hand with an equal or lesser level than Gate Counters on this card. TDGS-JP068--Rare Synchro Reflect Normal Trap Activate only when a face-up Synchro monster you control becomes the target of an attack. Negate the attack, and destroy one monster your opponent controls. TDGS-JP070--Rare Psycho Charge Normal Trap Select 3 Psychic-Type monsters in your Graveyard, and shufle them back to your Deck. Afterwards, Draw two cards. TDGS-JP074 Gladial-Beast Chariot Counter Trap Activate only if you control a face-up "Gladial-Beast" mosnter. Negate the activation of an Effect Monster and destroy it. Well, that does it for today, and I hope you enjoyed it! As always, I hope everyone is ready for the new world of Yugioh, and please feel free to e-mail me with anything @ tsearcy@lssu.edu You stay classy, Planet Earth :) ~Dark Paladin~
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