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GeneralZorpa on Yugioh
Gladiator Beast War Ape?
October 13, 2008
Go Monkey! Go!
Well, it is no secret that I love Gladiator Beasts. I
stopped playing them only because I was bored of playing the
deck. It was stale to play and I knew it wouldn't hold up
against a Synchro based deck. Well after the last couple of
Shonen Jumps with decks with 500+ value making the top 8, I
thought it was time to dust off a rather old Gladiator Beast
strategy, but one that has so much explosive power that it
is only fair to call it unfair.
Major
Swapage
Monsters-21
3x Test Ape
3x Test Tiger
3x Gladiator Beast Laquari
3x Gladiator Beast Bestiari
2x Gladiator Beast Darius
2x Giant Rat
2x Rescue Cat
1x Gladiator Beast Equeste
1x Gladiator Beast Murmillo
1x Green Baboon, Defender of the Forest
Spells-9
3x Creature Swap
2x Cold Wave
1x Gladiator Proving Ground
1x Heavy Storm
1x Giant Trunade
1x Monster Reborn
Traps-10
3x Gladiator Beast War Chariot
3x Solemn Judgment
2x Compulsory Evacuation Device
1x Torrential Tribute
1x Mirror Force
Extra Deck-15
3x Gladiator Beast Gyzarus
2x Gladiator Beast Heraklinos
2x Goyo Guardian
2x Stardust Dragon
2x Thought Ruler Archfiend
2x Magical Android
1x Red Dragon Archfiend
1x Colossal Fighter
Blue
Monkey! Blue Monkey!
Well this deck is FUN. It is almost an OTK deck by all
rights. It combines the explosiveness of Jason Holloway's
Zombie/Beast deck with the consistent destruction engine of
the Gladiator Beasts. In fact it is so explosive that it
will often take out 2/3 of your opponent's lifepoints with
only two cards on the first turn and/or make them waste a
couple of cards to stop it.
When you consider the best opening for many decks, it
involves summoning Elemental Hero Stratos, searching for
Heroes, and then setting a defensive card. Sometimes, no
play is even made to back Stratos up. Your starting hand all
you need is Rescue Cat and Creature Swap. You summon Rescue
Cat, then Tribute it for 2 Test Apes. You activate Creature
Swap, trading Stratos for an Ape. You then ram the 2 Apes
together, Special Summoning 2 big ATK Gladiators from your
deck and attack for massive damage.
This play is so good opening play, that even a set Solemn
will end with a similar bad result, with the only good play
being to Solemn the Swap, in which case you can still hit
for damage and control the field and you still have your
defensive cards like Compulsory Evacuation Device to play.
Giant Rat searches out Test Ape, Test Tiger and Rescue Cat,
allowing you a toolbox like access to these otherwise
unsearchable cards. Green Baboon, Defender of the Forest is
here in case things go badly. If you can ad him into that
opening play where you crash the Apes together, you win the
game. Basically he is a crutch, as opposing strategies have
little to no way of dealing with him.
Quit
Monkeying Around And Get Over Here!
The spells are actually fairly straightforward. Cold Wave,
Giant Trunade and Heavy Storm prevent opposing spell and
traps from being a problem for your Gyzarus plays as well as
anything you wouldn't like in general. creature Swap is the
star of the spell lineup, useful with Test Ape, Giant Rat
and a low ATK monster and able to counter threats that would
otherwise cripple Gladiator Beasts, like Vanity's fiend and
Fossil Dyna Pachycephalo.
The traps are very anti-Synchro oriented. Gladiator Beast
War Chariot stops all of any other deck's big plays while
you have a Gladiator on the field, which is great as this
deck actually plays a TON of Gladiator Beasts. Compulsory
Evacuation Device is quickly becoming the primary answer to
synchros. It is cheap, inexpensive, chainable and
disruptive, all things that we really want in a trap card.
Solemn Judgment has been a staple for a while, and negates
anything that gets through your net of defense. Torrential
Tribute and Mirror Force round out the traps, allowing
massive swings in advantage an opponent is not likely
expecting, especially from a Gladiator Beast deck.
I Am
Invincible!
Well I am going to be a little arrogant and say that the
deck has just one bad matchup, Lightsworn. Celestia,
Judgment Dragon and Honest destroy all of the advantage that
you have built up with your beasts. However,that is what a
side is for, and sided Light Imprisoning and Shadow
Imprisoning Mirrors will solve a large portion of your
matchup problems.
Teledad just likes to think it has beaten Gladiator BEasts,
but this opening is so explosive, it might not even matter
if they get out 5 Synchros on the first turn, you can just
swipe them, and Dark Armed Dragon is only dangerous in
topdecking. Teledad is faster than this deck, just by virtue
of having draw spells, however, you will be surprised at how
quickly Rescue Cat, Test Ape and Giant Rat thin your deck,
especially when paired with Creatur Swap.
The deck does rely on it's monsters, but more on their ATK
than their field effects. AN opposing Skill Drain is almost
a minor nuisance, as all of your beast's effects activate in
the graveyard. You do have a problem with your Gladiators
being locked down by the card, but with BOTH Heavy Storm and
Giant Trunade in the deck, it is rather easy to counter.
Let
Sleeping Monkeys Lie
There are a few cards that I have left out of the deck in
the interest of creativity and space. Here is a short list
of what I came up with as you might want to play these cards
in your version's main or side deck.
-Neo Spacien Grand Mole
-Sangan
-Elemental Hero Prisma
-Elemental Hero Stratos
-Phoenix Wing Wind Blast
-D.D. Crow
-Bottomless Trap Hole
-Brain Control
well that is it for this article, email me at
raptor1k@hotmail.com for any questions, ideas or
comments on this or anything else related to Yu-Gi-Oh! So if
you want my super-secret-without-fail way to get a date,
you're out of luck!
Thanx for reading!
GZ |