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GeneralZorpa on Yugioh
Radiance
March 14, 2008
You'll
Never Shine if You Don't Glow!
Well, DARK style decks have been all the rage recently. Dark
Armed Dragon, Darklord Zerato and Allure of Darkness are
taking the SJC circuit by storm. Yeah, well how do you make
a competitive deck if you can't sell your kidneys to get the
requisite DARK cards? Well you take some of the best cards
in the game, combine them with some outlandish cards and
then tell yourself that this is somehow a completely
cohesive strategy that can take on the biggest juggernaut
monster the game has ever known. Well this deck started out
like that, and though it is not nearly fast enough (at the
moment) to compete with Dark Armed Dragon, it is really fun,
easy and cheap to build.
I think that we can all appreciate the fact that good cards
cheap is going to almost always be better than good cards
that cost more than some cars. So that was why i devised
this deck with cheapness in mind. Since everyone is goo-goo
ga-ga over DARK monsters, I figure that LIGHT cards at the
opposite end of the spectrum must be pretty cheap. I was
right. I had most of the cards for this deck in my junk
holos binder!
Rise
Monsters-22
3x Zaborg The Thunder Monarch
2x Cyber Dragon
3x Magical Merchant
3x Freed, the Brave Wanderer
3x Blue Thunder T-45
2x Shining Angel
2x Electric Virus
1x DD Warrior Lady
1x Marshmallon
1x Victory Viper XX03
1x The Calculator
Spells-16
3x Enemy Controller
2x Creature Swap
2x Shrink
2x Book of Moon
1x Limiter Removal
1x Monster Reborn
1x Premature Burial
1x Mystical Space Typhoon
1x Heavy Storm
1x Dimension Fusion
1x Reinforcements of the Army
Traps-2
1x Mirror Force
1x Torrential Tribute
The first thing that you'll notice about this deck is that
it is very simple and easy to build. The hardest card to get
in the entire deck is going to be Zaborg the Thunder
Monarch. The second thing is that there are almost no Trap
cards. Only the big 2 are represented here. That is because
I believe that we can get everything we want in our traps in
quickplay spell cards. Jinzo is a key card for the DARK
deck, allowing the player to attack without fear of
retribution. This deck however is almost entirely based on
taking your opponent's monsters and using your cards to
destroy them or convert them to your cause.
Only Shooting Stars Break the Mold
This deck is crazy fast, at least it would have been called
that before Phantom Darkness. Magical Merchant allows you to
sift through your deck for any one of the amazing spell
cards in this deck, as well as filling up your graveyard for
Freed. Freed himself is a lynchpin in this deck. He removes
threats, is searchable and has a decent ATK to hold it all
together. Zaborg does what he does best, nuking monsters and
smashing face, as well as being a LIGHT monster for Freed.
Cyber Dragon helps to get Zaborg to the field as well as
being a LIGHT Special Summon that becomes 4200 ATK when used
with Limiter Removal.
Blue Thunder is a beast. He is probably the best common from
PTDN, and his LIGHT Machine stats on a 1700 ATK body and
token generation make him easily the best of the Gradius
Series of cards. Shining Angel is a good card, searching DD
Warrior Lady, Marshmallon, Vic Viper or The Calculator as
well as being greatness with Creature Swap. Electric Virus
generally won't be all that great. People tend to win when
they drop a Dragon or Machine nowadays, but often Jinzo or
DAD will be sent out to test the waters and you can drop
this to swing for massive damage. DD Warrior Lady is a LIGHT
Warrior with an awesome effect. Marshmallon is cute and can
stall as well as burn. Vic Viper is an awesome card with LOW
ATK. This is remedied by the suite of Spell cards that make
that a non-issue. The Calculator is an iffy choice, as you
will likely not swarm the field, but he can be a searchable
beatstick as well as boasting a LIGHT attribute.
Enemy Controller, Shrink, Limiter Removal and Book of Moon
can either be defensive or offensive, depending on the
situation, and given our monsters relatively low ATK
strength they are welcome, especially with Blue Thunder.
Creature Swap trades our flipped Merchant, Shining Angel or
other not so useful card for their beaters and the rest of
the spell lineup is really basic for any aggressive deck,
and of course the two trap cards are as well.
Lightstorm Fury
This deck can make some crazy plays, usually involving Enemy
Controller, Creature Swap or Electric Virus. These cards all
allow you to take your opponent's cards and use them against
them. Jinzo, DAD, Darklord Zerato and other cards are all
worth taking. You won't be able to use their effects (DAD
and DLZ both need DARK monsters to work) but your opponent
will likely have to act to defend themselves, all the more
potent because often their own Jinzo will be negating their
own trap cards.
Gadgets rip this deck to shreds, their ability to
continuously gain advantage is amazing, and your spell cards
will likely not be enough to protect you. Pretty much the
deck is designed to take down Dark Armed Dragon decks.
However, I have found through playtesting that it is quite
effective at standard monarchs as well as any of the slower
decks. In a 10 game playtest with my version of the Dark
deck (only 1 DAD) this deck won 8 of them. The fact that
almost every card in the deck gives you a +1 or will be able
to be used offensively as well as defensively makes it great
in most matchups, even cosmos is decent due to Dimension
Fusion.
Well that's it for this deck. I still have a card contest
going on, and it will close very soon, so get your entries
in while you can. You can reach me at
raptor1k@hotmail.com
Thanx for reading!
GZ
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