Ones Side is Light, The Other Dark
Now, you may have noticed the fervor with
which people have been espousing the
relatively new Dragonsworn decks out there.
Mostly they are a rush style deck that tends
to put on more pressure than an opponent's
defense can handle at any given time. The
problem with the deck is that it has to run
very specific cards in order to function
properly, as well as sending very specific
monsters from your deck to the graveyard.
This can make the deck very inconsistent at
times, and in my opinion limits the amount
of power that it can bring to bear in order
to get some speed cards in the deck. I have
built and played both famous Dragonsworn
decks from Toulouse and Dallas and found
them to be speedy and deadly, but very prone
to bad hands with multiple Chaos Sorcerers,
Chaos Dragons and Judgment Dragons as dead
draws.
This of course does not happen all the time,
but enough that I would question their consitency
at a major tournament such as a YCS or
Regional against multiple opponents. Most
theorists say that it has the best matchup
with the Dino-Rabbit deck, which made up the
majority of both tournaments and accounted
for most of the Dragonsworn players wins. No
doubt that style of deck was best against
Dino-Rabbit, but a normal person at a
Regionals can expect to see Dark World,
Heroes, Wind-Up, Dragons, Agents,
Lightsworn, Chaos, Dino-Rabbit, Frogs,
Gladiators, Inzektors and Machines. What
would a normal player do against such a
variety of decks?
The answer may surprise you...
Dragonstorm
Monsters-29
3x Red Eyes Darkness Metal Dragon
3x Lightpulsar Dragon
3x Ryko, Lightsworn Hunter
3x Alexandrite Dragon
3x Axe Dragonute
2x Chaos Sorcerer
2x Genex Ally Birdman
2x Eclipse Wyvern
2x Darkflare Dragon
2x Tragoedia
1x Interplanetarypurplythorny Dragon
1x Black Luster Soldier-Envoy of the
Beginning
1x Gorz the Emissary of Darkness
1x Divine Dragon Apocralyph
Spells-11
3x Chaos Zone
2x Mystical Space Typhoon
1x Future Fusion
1x Allure of Darkness
1x Charge of the Light Brigade
1x Heavy Storm
1x Monster Reborn
1x Dark Hole
Extra-15
1x Tiras, Keeper of Genesis
1x Adreus, Keeper of Armageddon
1x Inzektor Exa-Beetle
1x Gachi Gachi Gantetsu
3x Number 39: Utopia
1x Number C39: Utopia Ray
1x Stardust Dragon
1x Colossal Fighter
1x Dark End Dragon
1x Black Rose Dragon
1x Brionac, Dragon of the Ice Barrier
1x Scrap Archfiend
1x Five-Headed Dragon
Side-15
3x Skill Drain
2x Effect Veiler
2x D.D. Crow
2x Burst Breath
2x Deck Devastation Virus
2x Torrential Tribute
1x Mystical Space Typhoon
1x Mirror Force
The Head
There is a darn good reason I call this deck
Dragonstorm. Mostly because I have the
ability to play out of almost any situation
with the right cards in my hand. Red Eyes
and Lightpulsar are the MVP's of the deck,
able to create a relatively devastating
combo that allows me to attack without fear
and reuse my big monsters easily. Ryko is
the workhorse, able to destroy any threat
(except Dolkka) easily. You might want to
play Lyla instead, but i found that her
inability to kill monsters and the fact that
she hides in defense for so long can slow
the deck more down than I already have.
Alexandrite Dragon and Axe Dragonute have an
important place in the deck, able to beat
over most monsters as well as providing food
for Red Eyes, Lightpulsar, Darkflare and
Chaos Sorcerer. In themselves they are a
threat that needs to be dealt with
(Alexandrite a little more) and work very
well with the extra deck.
Chaos Sorcerer and BLS are there to pick up
the slack if the Dragons fails or to get you
out of tough spots where sheer muscle cannot
prevail. Eclipse Wyvern searches out Red
eyes while still being desirable food for
Chaos Monsters. Gorz and Tragoedia come into
play for defense that can quickly turn into
offense, and many times can decide a game
all on their own. Thorny Dragon is there as
another target for Lightpulsar as well as
being able to Summon easily by it's own
effect and help to stop monsters from
overrunning your position. Birdman is in the
deck to abuse Red Eyes multiple times as
well as for a good tuner to make level 8 and
7 Synchros successfully. you may want to use
Psychic Commander as he can be used with
emergency Teleport, but i could not find the
space for Teleport and Commander himself is
not DARK. Divine Dragon Apocralyph allows
the re-use of Red Eyes or any other Chaos
Dragon while triggering Eclipse Wyvern with
its cost and filtering bad cards in your
hand to an extent.
The Body
The core of the deck is it's monsters, but
the spells assist in many ways. By far the
oddest choice is Chaos Zone. Decks nowadays
banish a lot of monsters every turn both for
effects and defense. It makes sense to take
advantage of that. With a few counters I can
bring back Alexandrite or Dragonute and
clean up a little in the aftermath of a
field clearer. Or even wait a while and get
a level 6 or 5 monster to XYZ. It is also
fairly good first game, as your opponent
will likely MST it for your lack of Trap
Cards. This allows a search, which is always
nice. This card has saved me more times than
I can count, able to turn a steadily losing
situation around quickly. The rest of the
spells are fairly straightforward, and I can
afford to run a higher spell count as I run
fewer blind milling cards than most of the
other Dragon chaos decks.
The Tail
The extra deck focuses around XYZ and
Synchro monsters mostly. Utopia is very
common to make with the deck, and Utopia Ray
is of course a last minute savior. I often
use a late Chaos Zone
to make an XYZ monster easily. The Synchros
are pretty standard except for Dark End, who
is able to be made very easily with Dark
Flare and Birdman. Then the Five-Headed
Dragon rounds it out as he can oftentimes
win games just by having his materials
dumped by Future Fusion. You may be tempted
to play Light End, I would not. Some of the
standard XYZ monsters I omitted mostly
because I cannot make rank 3 easily. In fact
at all.
The Wings
The side deck is where this gets
interesting. Utility cards like D.D. Crow
and Effect Veiler are found her to stop
Dino-Rabbit and Wind-Up. Skill Drain allows
for the deck to abuse its beaters more
effectively as well as shutting down many an
opposing deck. As a total surprise from the
deck, they will also have sided out their
Spell and Trap destruction. The tribute
Traps are there to help abuse your big
beaters even more. DDV is deadly to most
decks now, almost as deadly as Crush Card
used to be and very easily used with all of
your big DARK monsters. Burst Breath can
stop an entire enemy assault in it's tracks,
blasting an entire opponent's field in
response to removal. Torrential, MST and
Mirror Force are optional cards depending on
your meta, but a bit more surprise defense
couldn't hurt too much.
Dragonsbreath
The deck plays very well against Dino-Rabbit
obviously, but also plays better against
Wind-Ups as it can get some pwoer to the
field early to discourage an overextension
via the combo. Dark World fairs little
better, as the deck WANTS to discard and
draw dragons. But the ATK points of a
powered Grapha can really mess up your
attacks. Heroes do not do well at all, as
all of their monsters fall to your beaters
and if they use their removal on them, your
big Dragons come down to beat them to a
pulp. Inzektors are a hard matchup, as they
need only a few cards in order to make a
comeback, which can be a little hard on the
deck as it is not quite as fast and deadly
as it's Lightsworn counterpart.
Most of the other matchups depend on what
you draw, as Gladiators, Chaos and
Lightsworn are unforgiving to bad hands. The
bad hands have been reduced. They are still
going to happen, but you will most of the
time have a playable card at any given time
in the game. Mid to late game is where the
deck shines, although a huge early game is
not out of the question with future Fusion.
When your opponents resources are low is
where your topdecked Lightpulsar Dragon
turns to solid gold.
Opposing sides to this deck will find it
surprisingly resilient to the Imprisoning
Mirrors and Skill Drain. While D.D. Crow can
be a pain, Effect Veiler is far less of a
threat than to the Dragonsworn variant.
Macro Cosmos can actually help the deck with
Chaos Zone on the field, although it is
still rough on any chaos deck top run
against it.
Solid Gold
There are a few cards I considered for the
deck and side, but just ran out of room for.
Here are a few of them:
Battle Fader- Stops the Battle phase
AND removes itself when it dies. Also
searchable easily with Chaos Zone.
Cyber Dragon- Helps draw out removal
as well as counters machines. If machines
are big in your area, these plus Chimeratech
fortress Dragon can really help.
Vice Dragon- Gets out quickly for
Chaos Dragon tribute as well as easy fodder
for Red Eyes wihtout using your normal
summon.
Wing Beat of Giant Dragon- extra
copies of Heavy storm are never bad, but
without Vice Dragon to abuse with it, it is
not quite as playable in the deck.
Thunderking Rai-Oh- Good utility
monster, if you are going to a big event, I
would side these instead of the extra Trap
cards.
Strong Wind Dragon- With many
enormous Dragons to Tribute for this guy, he
can dominate the field easily. he is just
not a LIGHT or DARK and relatively low on
the list.
Prime Material Dragon- A great side
card against burn decks, and easy to use to
manage destruction. It is up to you to side
or Main this. I recommend taking out D.D.
Crows in order to side it.
Lyla, Lightsworn Sorceress- An
excellent card, I just think it loses out to
Ryko in this deck. You may choose to use
Lyla instead of Ryko according to your
taste.
Card Trooper- A good solid card to
get you to the cards you need, but being an
EARTH and blind miller is not quite what
this deck needs.
Well that is all for this article, I plan to
write quite a bit in the coming weeks as I
gear up to Regionals San Jose. If you have
any comments, questions or ideas, feel free
to email me at
alarbios@live.com and not Pojo. Please
put "Yugioh" in the title so I do not
classify your email as spam. You can usually
find me Sundays at Drom's Comics and Cards
in Davis California playing sanctioned
events if you wish to speak to me in person.
If I'm not there, enjoy the event and the
great players that have turned that place
into a dueling hot spot!
Thanx for Reading!
GZ