Caught In a Bad Romance
There are few decks out there as versatile
as the HERO variants. That is the solid
truth. They respond well under pressure from
a variety of decks and they boast a rather
high range of ATK values which means they
can hold their own in battle with decks like
Dino-Rabbit without the rabbits and so on.
They also are very explosive, able to use
Blade Armor Ninja and Miracle Fusion for
some serious damage. There are generally
three accepted variants on the deck. Fusion
Heroes, which use Fusion Gate to fus into
many different Heroes in a turn to abuse
Absolute Zero. Bubble Beat Heroes which use
the amazing Tutors in the deck to get
Bubbleman and Stratos backed up by tons of
backrow to make a Blade Armor Ninja and go
for broke. And City Heroes, which have lost
the city part of the deck, but abuse Neos
Alius and Super Polymerization in order to
keep your opponents monsters off the field.
Heroes do have the most support of any other
archetype out there, so there are a ton of
choices for cool ideas.
Masked Heroes are severely underrated. By
far. They offer a second toolbox that allows
you to Summon during the Battle Phase, which
is always a good thing. With amazing cards
like Vapor, Acid and Dian you will generally
be able to Summon them easily to make an
impact on whatever game you are playing.
Goka is alright, but generally not worth a
slot in the packed extra deck. Many people
have tried to build this deck to make it
work (myself included). The insporation for
this variant came from my friend Gabe, who
has a similar (yet far more tight) variant
than I do. This deck uses the abilities of
the Hero monsters to the max, able to Summon
many, many times per turn and even make huge
plays during the Battle Phase.
So here we go!
Poker Face
Monsters-13
3x Elemental Hero Neos Alius
2x Card Car D
2x Elemental Hero Wildheart
2x Elemental Hero Bubbleman
2x Effect Veiler
1x Elemental Hero Stratos
1x Elemental Hero Ocean
Spells-20
3x Mask Change
3x Miracle Fusion
2x E-Emergency Call
2x Pot of Duality
2x Super Polymerization
2x Mystical Space Typhoon
1x Future Fusion
1x Dark Hole
1x Monster Reborn
1x Heavy Storm
1x Reinforcement of the Army
1x Gemini Spark
Traps-7
2x Torrential Tribute
2x Solemn Warning
2x Bottomless Trap Hole
1x Solemn Judgment
Paparazzi
The deck definitely plays to the strengths
of the 6 Quickplay Spells besides MST.
Tributing off monsters in response to a
Bottomless Trap Hole or Compulsory
Evacuation Device to "dodge" the effect and
bring out a better monster or remove threats
is oftn too good to pass up. I even could
not find space for Book of Moon as the
line-up for the deck was so tight. i will go
over a few of the less conventional choices
here.
Wildheart is one of those Heroes that has
not aged well. He was never super-popular,
more of a tech card to get around pesky
Traps. And lo and behold, we are in a format
full of pesky traps that your opponent
cannot use to stop him. You can "turtle"
behind him, setting tons of defense while
Wildheart attacks through all of your
opponents defense with only book of Moon to
stop him. More importantly, he is there to
be turned into Masked Hero Dian, a 2800 ATK
powerhouse that Special Summons another Hero
when he destroys a monster in Battle. You
can abuse that card so much with Gemini
Spark, Super Polymerization and Mask Change
that you can pull out a victory from
nowhere. So definitely going in.
Elemental Hero Ocean is here because I am
not sold on Ice Edge yet, even though he has
been out for a while. He is a WATER type
which allows you to toolbox between Vapor or
Acid as well as easily make Absolute Zero.
Hios effect is also fairly good, able to get
back Heroes from the graveyard which is a
bit harder to do with this variant on the
deck. Bubblemna serves much the same
purpose, able to make an easy Blade Armor
Ninja as well as goad players into attacking
it and going for a surprise Acid during the
End or Battle Phases.
Effect Veiler is another card that is one
that you kinda have to play. It is so much
better since the rules change, and it is
also a great way to get to Elemental Hero
the Shining without using a Neso Alius. It
is also a Tuner which allows you to get to
Catastor or Mist Wurm or use some of your
Fusions with it. You can really stop some
serious plays that your opponent would
otherwise beat you with.
Mask Change is a key component of the dewck,
allowing you a serious toolbox of 3
different monster that can help you dodge
effects as well as get some massive attacks
in the battle phase. It is just somehting
that can come out of nowhere especially
since people don't really think it can work
well.
The rest of the deck is fairly standard,
allowing for a goodly bit of defense as well
as some serious offensive cards for
summoning and searching for many different
monsters.
That is it for this article, if you have any
comments, questions or ideas on decks email
me at
alarbios@live.com and put YGO in the
title so that I don't junk it. It is great
to hear from you guys, so put an email
together if you want!
Thanks for reading!
GZ