Say Hello To My Little Friend!
If there is one thing we have learned in
Yu-Gi-Oh! It is that might is right. A game
can be completely turned around by the
summon of a monster that has higher attack
points than all the monsters in your
opponents deck. Unfortunately this also
meant that effective countermeasures were
created to counter these amazing cards and
since it took so many cards to get them to
the field we kinda stopped playing them.
Players got lazy, instead choosing to easily
XYZ and Synchro Summon answers from their
decks with smaller monsters. Well, I say it
is time to build a deck with so many
behemoths in it that we can't help but win.
So bring on the Heavy Hitters and let's
destroy some lifepoints!
Heavy Hitters
Monsters-18
3x Malefic Cyber End Dragon
3x Beast King Barbaros
3x Beast Machine King Barbaros Ur
3x Fusilier Dragon the Dual-Mode Beast
3x Brotherhood of the Fire Fist-Bear
2x Malefic Stardust Dragon
1x Brotherhood of the Fire Fist-Gorilla
Spells-19
3x Mystical Space Typhoon
3x Mausoleum of the Emperor
3x Fire Formation-Tenki
2x Terraforming
2x Forbidden Chalice
2x Axe of Fools
1x Heavy Storm
1x Dark Hole
1x Monster Reborn
1x Limiter Removal
Traps-3
3x Skill Drain
Extra-15
3x Cyber End Dragon
2x Stardust Dragon
2x Hieratic Sun Dragon Overlord of
Heliopolis
1x Brotherhood of the Fire Fist-Tiger King
2x Maestroke the Symphony Djinn
1x Neo Galaxy Eyes Photon Dragon
1x Number 39: Utopia
1x Number C39: Utopia Ray
1x Photon Papilloperative
1x Mecha Phantom Beast Dracossack
Side-15
3x Threatening Roar
3x Necrovalley
3x Macro Cosmos
3x Dimensional Fissure
3x Forbidden Dress
I Prefer the Thompson
This deck is wicked! There are just no two
ways about it. Malefic Cyber End Dragon,
Beast Machine King Barbaros Ur and to a
lesser extent Beast King Barbaros and
Fusilier Dragon the Dual-Mode Beast can
completely dominate the field when they are
summoned. Usually it would take a few cards
from your opponent to deal with them, and a
few of the most popular ways can actually
backfire as they are so easy to summon you
can just make more since your deck is full
of them. Just a few attacks from these
powerful guys and you can win easily.
Axe of Fools, Skill Drain and Forbidden
Chalice serve two roles. The first is to
negate your own monster effects. Skill Drain
does this during the attack declaration or
in response to a monster effect. Chalice is
for the damage step and in response to an
activation. Axe is for effects you need
negated ASAP. For example, Fossil Dyna
Pachycephalo and Jowgen the Spiritualist all
shut this deck down hard. Axe of fools
negates their effect effectively and allows
your summons and if you use it on your own
guys you can often alpha strike an opponent
with a 1000 ATK boost.
Bear and Gorilla are there to round out the
Beast Warrior line-up as well as tobe
problem solvers for Special Summon negation
as well as drawing fire from your big guys.
They can also bash heads well enough on
their own merits with relatively high ATK
stats.
I chose Mausoleum of the Emperor because it
allows me to make surprise summons of both
Barbaros and Babaros Ur as well as Fusilier
when my opponent thinks they are safe. It of
course also allows me to Summon Malefic
monsters because it is a Field Spell.
By no means is this an end-all be-all list
for this deck. Many variations can be made,
but I feel this is the most consistent and
fun version that can really amuse/destroy
opponents.
As far as matchups, I have looked at the
decks that were in the European Champs and
have decided that Spellbooks, Constellars,
Dragons, Evilswarm and Mermail are the decks
to beat. Spellbooks and Dragons are the
hardest for the deck to beat, so I side
decked mostly against them.
Evilswarm are the easiest to beat as my
effect negation and the fact that I can
Normal Summon Barbaros to beat over it gave
me no great pause. Bahamut is more of a
pain, as beating my own monsters is a tough
proposition.
Constellars are harder, as M7 and Pleiades
can bounce my guys, but Cyber End can
usually put them back in their place as they
expend too many resources to beat just a one
summon monster.
Mermail are tough, as they are fast and can
deal with my monsters well enough by
discarding Marksman. Side decked Threatening
Roar and Macro Cosmos often dealt with them
as they cannot recover from the pressure of
my attacks.
Spellbooks are my hardest matchup, as they
can use Jowgen to stop my summons and get
crazy advantage, whereas I earn mine by
attacking. Banishing all their spells seems
good but I haven't found a way around them
yet with this deck.
Dragons are also stopped by my side deck and
since most of my guys are bigger, I see Big
Eye a lot, but effect negation seems to keep
him in check. Same deal with Dracossack,
they just can't beat my guys without
effects.
Well I hope you guys liked my article on
this deck. Its loads of fun to play and can
actually win too! If you have any ideas,
questions or comments please email me at
alarbios@live.com
Thanx for reading!
GZ