Hi to everyone! Reading a few of the
recent threads on the Pojo.com Message Boards (the
premier internet Yu-Gi-Oh community for discourse
still, by the way), inspired me to find a time in
between classes to churn out a few more articles.
Most of my work is going up on two very established
Yu-Gi-Oh websites (Metagame and TCGplayer) that love
Pojo.com, so you can find more stuff there.
There’s been a few misconceptions
regarding my writing. The last article on the
greatest ten players of North America (I should have
made that more clear) created a firestorm of
controversy, but it wasn’t the backlash (of which
there was very few) or controversy that made me lay
off writing the next set. It’s actually the fact
that writing inspired pieces takes a good deal of
time, and giving space so that other writers can
find their voice and make their mark is generally a
good thing.
From the very start, I’ve always had
people who’ve chosen to roughly critique my work or
my skills as a player. I’ve been called overrated,
arrogant, pompous, idiotic, and all sorts of other
verbal atrocities. The goal has always been to take
criticism with a smile and move on, while using play
skills and developing writing skills to silence the
category of dissenters. I hope nobody thinks that
the backlash makes me stop writing; that’s not true
at all. And as I’ve always said, one kind letter or
forum post makes up for twenty pieces of negative
spew.
Anyways, I wanted to write a rambling
collective based on the new forbidden list that’s
out, the release of gadgets, and the slow evolution
of the game. The points I want to address are the
reason for my top player article, the development of
the game, and the vindication of many theories that
I’ve put forth as an author (that were inspired by
the class of professional players such as Team
Overdose, Team Superfriends, Team Odyssey, and
former Team Savage that I’ve had the honor of
playing with.)
The Real Reason I Wrote the Top
Player Article
Yu-Gi-Oh players have a history of
demonizing their champions. When a player such as
John Umali is able to receive 8,000 dollars for the
very first Cyber-Stein ever won, the community tends
to utter negative sentiments such as “you’re crazy
to pay that much for a card LOL” or “why would
anyone want to buy a piece of cardboard.” This type
of thinking has always upset me.
Because players have not had the
chance to make serious income from playing the game,
which sets it at odds with other competitive games
such as Upper Deck Entertainment’s World of Warcraft
and VS System and Wizard of the Coast’s Magic: The
Gathering, the game’s competitive tournament scene
has always had the danger of dying out. While UDE
has done a very good job of maintaining interest in
the game through a variety of methods such as hobby
leagues, worldwide regionals, and Shonen Jump
Championships, a lack of prize support leads to a
lack of players interested in competing.
In fact, it seems to me quite
probably that Konami/Shueisha and whoever else runs
the SJC events had no idea the promotional cards
would sell for that high on E-Bay. But ironically,
it is those very cards that have sustained the
market. If the promise of winning a Cyber-Stein or
Shrink and selling it for a few thousand dollars
wasn’t around, I guarantee that nobody other than
people from the region would attend Shonen Jump
events. Historically, the game has always received
more income from tournament entrees than it’s given
out.
Booster product is basically free to
produce for Upper Deck. When they receive 700 SJC
entrants that pay 20 dollars each, we’re looking at
14,000 dollars in revenue. Because the top 5-8 only
get Nintendo DS’s (100-150 dollars each), the top
3-4 get PSP’s (200-250 dollars each), and second
only gets an I-pod (300-400 dollars), the promoters
are making FAR more money than they’re giving back.
Throw in the laptop that first place gets, and you
have a 14,000 prize pool that only gives back four
grand at the most.
Because of this, many of the famous
players from the past have all decided to quit. Evan
Vargas picked up Spoils and stopped showing up to
Shonen Jump Championships. John Umali decided to
quit. Wilson Luc decided traveling to each venue was
irresponsible. Kevin Hor could not afford to travel
so far any longer. And so on and so forth.
The danger basically came true. SJC
events basically became regionals, and only a few of
the sturdy few could afford to travel to every
event. When star players from Team Overdose,
Odyssey, and Superfriends are sitting out the upper
echelon Yu-Gi-Oh tournaments, you can see problems.
Take a look at the lackluster Metagame coverage when
Dale Bellido or Paul Levitin isn’t around to
capture. It’s hardly as exciting, with no offense to
those who top eighted such events.
The article was actually intended to
provide the deserved recognition that some of our
pioneers deserve. Wilson Luc, Theerasak Poonsombat,
Evan Vargas, and other legends are basically ignored
for the new wave of star players who have grasped
the spotlight. At Shonen Jump San Jose, while
conducting a team battle, it dismayed me to hear
that most of the players there didn’t even know who
Emon and I were referring to when discussing Luc.
That sort of disdain for the game’s founding fathers
motivated me to write.
The truth is that many players have
no idea who Someguy, DM7FGD, f00b, Sandtrap, “T”,
and others are. In fact, I’m sure many people who
visit Pojo.com have no clue who I am either. They
probably lump my articles in with the rest of the
new faces at the site because the game has no
respect for the history of its first promoters.
Whereas VS. System gets hot jobs to pros such as
Antonio de Rosa and Brian Kibler, Yu-Gi-Oh simply
shoves them out the door.
Look at my list. It features names
such as Hugo Adame, Max Suffridge, Eric Wu, and
Wilson Luc that many have forgotten. The fact
rankles me to the very core, and that’s what
inspired me to write. Moving on then.
Changes in Store for Yu-Gi-Oh that
Excite Us All
I was very critical of Upper Deck
Entertainment, Kevin Tewart, and Konami for their
blatant and disgusting mishandling of the game. This
was when I was a young hothead, unaware of the
politics behind Upper Deck’s earnest attempts to
gain more of Konami’s ear in changing the disgusting
mechanics that lead to “lucksacking.” However, now
all I seem to be doing is singing Kevin Tewart and
Upper Deck’s praises. Allow me to explain.
The recent forbidden list was the
best attempt yet to achieve game balance. Most of
the pros simply uttered “ban Stein” and the list is
perfect. Well, they banned Stein (a few months too
late). Now this next list is about as good as it
gets for game balance. All of the broken power cards
are gone except Confiscation, and Stein was removed
even before this next list came out.
Also, there’s a new system in place
for Shonen Jump Championships. We’re cutting to a
top sixteen now, with prize cards in place for the
top two competitors. You’ve never known me to lie on
this website, so you can blame me for the new
changes. At SJC San Jose, Emon Ghaenian and I had
the chance to talk to Alex Charsky, a stud muffin
head honcho at Upper Deck Entertainment that
gathered a few of our thoughts. I told him that a
cut to the top sixteen would be the biggest morale
boost for Yu-Gi-Oh players in the history of
mankind. He said he would work on it. He then asked
us what else we’d like to see in tournaments. With
my losses at Charlotte and Seattle fresh in mind, I
said there was too big of a price discrepancy
between first and second. There was no incentive for
top players to fly across the nation when the
chances of winning anything were far too low.
Flash forward to a few months later.
Mr. Charsky and Upper Deck got it done! The new cut
off to the top sixteen and two prize cards given out
are the most exciting changes to happen to the game
in the history of Yu-Gi-Oh! All of a sudden,
we have old pros such as Evan Vargas jumping back
into the game! Team Superfriends is going to the
Houston Shonen Jump! Overdose will travel across the
nation! Pandemonium! (And I don’t mean the field
spell, HEHE YUGIOH JOKE!)
So make sure to thank me, Emon, and
Mr. Charsky (him most of all). He is the greatest.
Impeccably dressed, with dapper attire and
sunglasses indoor, Alex is the unsung hero of the
Yu-Gi-Oh set.
Also, please don’t post on the
message boards about how I’m patting myself on the
back. I’m not. It’s just an indisputable fact that
Emon and my conversation with Mr. Charsky spurred on
these new, brilliant changes. Without our input,
they would have never known that is what the
competitive crowd wanted. He was the man with the
power and we’ll thank him and Upper Deck forever.
You’re welcome.
I’ll continue with my thoughts on the
forbidden list; this one is getting a bit long. And
by the way, the little court case with Top
Innovations was settled in a Pomona small claims
court. The issue was between my good friend Hugo
Adame and a former business partner. I was dragged
in for no reason whatsoever other than to cause me a
great inconvenience. There were no criminal charges,
the case was thrown out, and I emerged unscathed. I
have no idea what this has to do with Yu-Gi-Oh, but
the vicious rumors need to stop. Thank you!
Back in a day with an actual
game-related article.
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