Greetings duelists! The new banlist was just
posted up on yugioh-card.com a few days ago,
so I am here to give my opinion on it, and
give insight on what decks should be the
winners and losers of the format. I am
fairly happy on what they all did for the
most part. As always, there are moves that
none of us will ever figure out. Cards
getting touched like Bottomless Trap Hole
and Solemn Judgment, is something I will
never be able to figure out. Solemn is one
of the most skilled cards of all time, and
they limit it? Solemn certainly is powerful,
but if someone plays it at the wrong time,
they lose because of it in most cases. I do
not like any one for one removal being
touched at all. Cards like Bottomless Trap
Hole, Fissure, and Smashing ground should be
at 3 per deck, no questions asked. They
brought Fissure back finally, but messed the
other two mentioned cards up/didn‘t do
anything.
D.D warrior Lady back to 3 per deck is
nice to see, and shouldn’t have been limited
to begin with, so that was a good fix. This
alone may allow Chaos to be playable.
Breaker and Destiny Draw to 3 per deck was
solid fixes in my eyes. Breaker is not
broken, and can be dealt with easily, and
Destiny Draw puts Destiny Hero oriented
decks back into the mix for competition.
Monster Reborn, Dark Strike Fighter, and
Crush Card Virus certainly needed the ban
hammer, so I am happy to see that was done.
All three of those cards are way too
powerful for the game, and can be abused too
easily. Card of Safe Return got banned, so
they could help the zombie deck out on being
playable but not overpowered. Safe was also
touched to allow Mezuki to come back, I am
sure we all remember how stupid zombies were
with Card Of Safe Return, right?
They certainly destroyed the Rescue Cat
deck, putting both Rescue Cat and Summoner
Monk at 1 per deck, but I am not crazy about
this move. I think the best move would have
been just to ban Rescue Cat, and put
Summoner Monk to 3 per deck. Cat is too
broken to stick around, and Summoner Monk is
essentially the Reinforcement of The Armyish
card for any deck that I have long been
waiting for. Black Rose Dragon being put to
one per deck is really dumb to me. Black
Rose Dragon allows you to punish your
opponent for overextending., and I feel the
same about Torrential Tribute. So having
either of those lower than 3 per deck just
doesn’t make sense to me.
Cold Wave and Mind Control being put to
one per deck was a sign of relief no doubt.
Cold Wave locks your opponent down for 2
turns actually, so no way in hell should a
card like that remain untouched. Mind
Control is ridiculous in power, since the
game introduced Tuners and Synchros into the
game. It should not be that easy to Synchro
summon, that is just bad for the game.
Enough of talking about single cards, I
will now begin discussion on what decks
should see play this upcoming format. It is
rather hard to say exactly what will win, so
these are only assumptions. I will list
every semi playable deck as well, and
explain how I think it will far in the
format.
Perfect Circle
This deck is now playable again because
of the moves that were done with the new
banned list. They slowed the game down, put
Destiny Draw back to 3 per deck, as well as
lifting the past restriction on the amount
of Raiza’s that you can use. These reasons
alone make this deck a powerhouse. I can
tell you now, people are gonna complain
about all of the spin cards that this deck
uses. 3 copies of Raiza the Storm Monarch, 3
Phoenix Wing Wind Blast, and even a few
copies of Legendary Jujitsu Master. It will
be very hard to stop the deck once it get’s
going. Because of this deck, Pulling the Rug
and Thought Ruler will see wayyy more play.
Gladiator Beasts
So, until they ban Gladiator Beast
Gyzarus, this archetype will always be a
contender. This is the new age toolbox deck,
so being able to dig for a card to help you
out in basically any situation is too hard
too pass up. They have War Chariot, and that
card alone may be the reason why the deck
will see play and be successful. No other
playable deck has their own Divine Wrath
like card, and nobody can loop a card like
this deck can as well. My quess would be
that all the Gladiator builds will use 2
copies of Elemental Hero Prisma, and 2
copies of Gladiator Beast Darius. The deck
will now be based around Gyzarus, and they
will main deck copies of My Body As A Shield
to help them pave the way to victory. The
only question that people have been asking
me about this deck would be, “Is Solemn at 1
per deck going to cripple this deck type?”
The deck is not crippled, but it now has to
play differently. You now cannot set a bunch
of cards, but I don’t see this switch of
play style stopping the deck
Lightsworn
It is really hard for me to explain
this deck to be honest. With all of the
powerhouse cards that this deck can use, how
hasn’t it won a Shonen Jump yet? Lightsworn
was the only deck not affected by the
banlist, so is it finally time for this deck
to shine? I still say no to that. The deck
is certainly powerful, but is too luck based
to win with. Sure, if you mill wulfs and
Necro Gardnas every game, you will win. What
happens when you draw the two mentioned
cards though? Yeah, you lose. With the
plethora of cards that it can use, I will
guess that somebody will make a more
control-based build of the deck, and then it
may have a chance to win.
Zombies
Are Zombies going to make an impact on
the game again? My answer is…..no. The game
being slowed down, and Mezuki going back to
2 per deck will certainly help, but I don’t
see them having enough to get over the hump.
In the past, cards like Il Blud and Ryu
Kokki used to be powerhouses, but now they
just get laughed at by all of the
advancements in the game(Synchros/Gale/etc).
Card of Safe Return getting banned was
certainly needed, but that did make Zombies
less playable obviously. If Cosr was still
around, the deck could spam like crazy and
make mass synchros, but they now cannot go
for +1’s constantly. The Zombie deck in my
opinion won’t be a threat, but taking parts
of the deck and splashing it in other decks
may be good. Teching 2 Mezuki, 2 Goblin
Zombie, Spirit Reaper, PlagueSpreader Zombie
and maybe a tech Zombie Master or Pyramid
Turtle will certainly be good in the Perfect
circle, since it will give you free tribute
fodder, and allow you to gain advantage. But
who knows, this is Yugioh afterall.
Blackwings
Can they win next format, that is the
million dollar question. They will be okay,
but I doubt you will see them win a Shonen
Jump. Gale was their bread and butter card,
so that getting hit really hurt their
chances. A lot of people that I talk with
say that just replacing the two copies of
Gale that you lose, with two Vayu solves the
problem. WRONG. No card will replace Gale
power wise. Speaking of Blackwings, Vayu is
very overrated. The turbo deck is decent,
but not amazing anymore. Dark Strike Fighter
isn’t around anymore, and any synchros you
bring out will get spun or destroyed. This
also will fall under the “who knows” area
though. Somebody could make a solid build
Six Samurais
Yes, I just went there haha. We all
know what the deck used to be able to do,
and I think it can win in this format. Sure
ROTA, Reasoning, and Monster Gate going to
one per deck hurt the archetype, but being
able to mass summon and using cards like Six
Samurai United will get you thinking. Being
able to mass summon and having The Warrior
Returning Alive may be enough to make the
deck playable. Nobody will enjoy seeing a
constant 2100 beater on the board, followed
up by the toolbox like stuff in the deck.
So there you have it ladies and gents.
All of the should be top decks, and decks
that people are talking about. It is hard to
say what deck will be ontop, we usually find
this out after 2-3 Shonen Jumps. In my eyes,
a lot of decks have the potential to be
good, we just need to give it some time and
see how the format shapes up. Hope you all
enjoyed my ranting. |