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Leon’s South Wall Corner Club
Because When I Think of the Ocean I Think of Grizzly Bears

November 4, 2005

Alright already. 

I had plenty of time to adjust to my new job and what-not. Its time to stop being lazy. This edition marks the fourth in a six part series I began writing. 

For every single attribute in the game a template field searcher was created. They are all the same: Four stars and 1400 attack with identical effects. Destroy one and you can search your deck for another monster of the same attribute of 1500 attack or less and special summon it in attack position. No tributes are required those of five stars or more. 

How about that? I just paraphrased what you already knew. Oh well. Next track. 

So Konami has done some strange things with this game; there’s no real doubt about that. But why a Grizzly Bear? A Killer Tomato could definitely be considered dark (and a shameless licensing rip, but that’s another debate for another day). Rats are Earth. Angels are light. All of the others make perfect sense. I would not have picked a Grizzly Bear to represent the ocean. 

I would have gone with…oh…I don’t know…a friggin fish! 

Well…maybe they could have done a Polar Bear. That seems to fit a lot better and all you would have to do is make him white. But no. He’s blue. Moving on. 

Since we have this nice Grizzly Bear to represent the master of the ocean lets do what I came here to do. Constructing a water deck with the power of this field searcher was a lot easier than I thought it would be. Water has a lot going for it and CRV gave it even more. Losing Serpent hurts, as I would have loved to search it with Grizzly, but alas we must rise above our grief and attempt to press on. So let’s start the list. 

  1. Yomi Ship – It’s the one card that forces so many people to say the shameless phrase “down with the ship” every time they get the effect off. It suits it nicely though. Any monster that destroys it in battle becomes SOL as they die from drowning; having sunken the only ship for miles. Well not really. But that’s the effect. It’s like Newdoria, but without the option of choosing what you destroy. It only hits the card that kills it.
  2. Amphibious Bugroth Mk-3 – Direct attackers usually have really weak attack. Not this guy. Get a little field spell out and he can attack direct for 1700. I believe the direct attacking is optional, so you can choose to off the field presence if you so wish.
  3. Mermaid Knight – I like this card. A lot. Most water deck players completely overlook it though. Why? It can hit for (1700 + 1700) 3400 directly! That’s an Injection Fairy Lily that you didn’t have to pay for.
  4. Tremendously Awesome Destructive Presence Of a Legendary Ending (Hey shut up! I’d love to see you do better.) – So this little guy was part of the swarming direction water decks could take with CRV’s release. Basically having one killed in battle thinned your deck nicely by getting two to your hand. Also allows Des Frog to call out his buddies when you summon him. But here’s the real kicker: with multiply Grizzlies and three of these guys this is a deck that needs to pack two Creature Swaps. Something to keep in mind.
  5. Gora Turtle – Woah. Where’d that little stall guy come from? He’s like Messenger of Peace, but for 1900 attack or higher. And he is much easier to kill. Ok, maybe not the best idea, but we’re still thinking. Turn the page.
  6. Nightmare Penguin - The bounce can be useful. When you couple it with the attack increase and the excellent defense stats you’ve got quite a versatile card. But if you just want a wall…
  7. Neo Aqua Madoor – Yay! Searchable 3000 defense wall! Shield and Sword beeotch! The six stars would suck for morphing until you take into account that this is a water deck. Oh that’s right. Six minus one is…Balter.
  8. Poison Draw Frog – The wording is so weird. When its face up it can be sent to the Graveyard from the field by anything and get its effect, but when its facedown it has to be killed in battle. If you have a tribute monster in hand and your opponent just attacked the Grizzly then go ahead and bring this guy out. You can sack for the tribute (coughMobiuscough) and get the draw. Pretty awesome for advantage right there. Its level 2 so you can’t morph for…damn! I keep forgetting. Water deck. Water deck. We’re doing a water deck. Yeah, there’s TER for you as well (Plus the draw? This card pwns!).
  9. Cure Mermaid – One of the sub-themes of a water control build is a one sided stall. Your former level four monsters are now level three and slip under your Level Limits and Gravity Binds without problem. If you’re shamelessly stalling then why not make it extra annoying with this card. I wouldn’t put it too high of a priority when you already have Mermaid Knight and Bugroth available.

This should be enough to get a decent start. I may not end up using all of it, but shouldn’t need too much more than that. I especially see tremendous potential in that Poison Draw Frog. That plus Salvage means I can get a lot of advantage. Lets do it control style and lets do it with Levia Dragon – Daedalus. 

            2x Levia Dragon – Daedalus
2x Mobius the Frost Monarch
2x Abyss Soldier
3x Mother Grizzly
2x Poison Draw Frog
2x Amphibious Bugroth MK-3
1x Mermaid Knight
2x Yomi Ship
1x Nightmare Penguin

            2x Salvage
Dark Hole
3x A Legendary Ocean
Terraforming
Metamorphosis
2x Creature Swap
2x Level Limit Area B
Heavy Storm
Mystical Space Typhoon

Snatch Steal
Premature Burial
Brain Control
Call of the Haunted
Torrential Tribute
Tornado Wall
Robbin Goblin
2x Gravity Bind

So here’s the rough draft. Imagine your opponent attacking your Grizzly and you pulling Draw Frog. Then you sack it for Mobius to nail two face downs. Then you Salvage both the Frog and Grizzly back. Pretty nice. I think I’ll make it and take it for a play test sometime soon. 

There were many, many other options I chose not to use for this. Here’s some of the fun guys that did not quite make the cut: 

  1. Metallizing Parasite-Lunatite – Go ahead. I’ll give you guys a minute to go see what it does. You back yet? Sounds nice, huh? Sounds like it would suck tremendously to draw into it though. Yeah. Didn’t make it.
  2. Koitsu – Ok. Now I’m just being stupid. No way would I have ever considered this guy. But I can see it used in one of two ways: Cyber End Dragon and a really weird deck idea I had a viewer send me. His goal was to get it on the field, Creature Swap it, and attack it with Needle Burrower. Seemed way too hard to actually do, but would be good for a laugh.
  3. Unshaven Angler – The water version of this guy is just so unnecessary. ALO reduces the level of all your monsters so you would rarely ever need to two-tribute something in the first place, right? I guess if you really wanted to get out that Gogiga Gagagigo.

With that I’ll wrap this up. Just remember to always look for the weird, cool, and crazy. If you like it, then make it work. Until next time.

Peace.


 


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