Often times I find it difficult to
find inspiration for new things to write about. I
just do not find comfort or necessity in parroting
what many others before me have already said. I want
everyone to take something away with what I choose
to write about. Luckily, my new Psychology textbook
gave me something very enlightening. So stick around
for something you may just have never thought about
quite the same.
This is taken from Exploring
Psychology, 5th Ed, David G. Myers (pg
18):
Failing to recognize
random occurrences for what they are can predispose
people to seek extraordinary explanations for
ordinary events. Imagine that on one warm spring day
4000 college students gather for a coin-tossing
contest. Their task is to flip heads. On the first
toss, 2000 students do so and remain standing for a
second round. As you would expect, about 1000 of
these progress to a third round, 500 to a fourth,
250 to a fifth, 125 to a sixth, 62 to a seventh, 31
to an eighth, 15 to a ninth, and 8 amazing
individuals, having flipped heads nine times in a
row with ever-increasing displays of concentration
and effort, remain standing for the tenth round.
By now, the crowd of
losers is in awestruck silence as these expert coin
tossers prepare to display their amazing ability yet
again. The proceedings are temporarily halted. A
panel of impartial scientists assembles to observe
and document the incredible achievement of these
gifted and talented individuals. Alas, on each
succeeding toss half of those remaining flip a tail,
until all have sat down. “Oh! Of course,” their
admirers say, “coin tossing is after all a highly
sensitive skill. The tense, pressured atmosphere
created by the scientists’ scrutiny has disturbed
their fragile gift.”
When I first read this passage I
stopped literally in my tracks. I had to re-read it
and double check that I was indeed reading a general
psychology textbook. The correlation of this is more
then just strong: It becomes as simple as word
replacement.
Go back and replace every occurrence
of the phrase “coin toss” with “Yu-Gi-Oh”, every
“toss” with “duel”, and the word “scientist” with
“judge”.
What amazes me most about this
segment is not the concept - it is in the
presentation. The wording used painted a picture I
have seen all too well for far too long: A simple
truth, one we should all be able to see, masked
behind a massive cloak of theatrics. Let’s start
with the general concept.
I am going to first pose a question.
A coin is flipped six times. Which of the following
configurations is more likely to occur?
-
HHHTTT
-
HTTHTH
-
HHHHHH
First response is everything here.
Hind sight bias will not prove much. A study
actually showed that many people chose option 2. The
general concept of this is that most people fail
to recognize true random behavior if it does not
generally appear this way. In retrospect we can
all agree each of these three configurations have
the exact same chance of occurrence.
What makes most favor the second
option? The other options have too high an
appearance of order, pattern, and consistency. It
looks traceable and easy to extrapolate to flips 7,
8, and 9. We trick ourselves into what we feel a
random result set should look like: In this case,
roughly alternating with patches of inconsistency.
As part of our mental processing and the way we
absorb and interpret information we search for
patterns. If a pattern appears to begin emerging our
brain begins to jump ahead of the data.
We all can see how a perfectly
standard coin produces total randomness: giving you
an exactly 50% chance of landing either way with
each new toss. It is vital to understand that
this chance always resets. Just because you flipped
5 heads in a row does not give you a better chance
of flipping tails.
The other side of this situation
begins to show in the presentation. A very
structured tournament-style setting is implemented.
The situation involves a huge turnout and a cut to
top eight. Excitement occurs over the cream of the
crop: choice professionals that fight their way to
Day 2.
We can see this easily play out as
sort of ridiculous when it comes to just flipping a
coin. What about rock-paper-scissors? There is
definitely a bit more to that game. What about
Poker? That has a whole range of professional play
with fabulous prizes and a lifestyle. What about
Yu-Gi-Oh?
Theories on Overall Randomness of
YGO
We now see that competition involving
a random act can be masked to hide that fact, but
does YGO possess this inherit randomness? My theory
would suggest to you that it does but in a turn by
turn shift. Let’s start with test situations.
For the purposes of the situation we
will assume that both players are of roughly
equivalent skill and experience – measured by
knowledge of when and how to best play the cards
they are dealt. Both players have decks built with
roughly equivalent card values.
The first draws of the game we see
total and absolute randomness: 6 cards are extracted
from a randomized 40 card source. Both players have
the same chance of drawing any cards they may happen
to run. The opening player views his hand and finds
it devoid of any “power” cards (Graceful Charity,
Snatch Steal, Heavy Storm, Confiscation, Chaos
Sorcerer, etc.) or otherwise possessing some bad
curve of monsters to S/Ts. For whatever reason this
is a hand he feels does not work for early tempo or
aggression and chooses a strategy of defense.
As the game goes on his opponent
draws into a Nobleman of Crossout.
“Ripped!”
Yes it was actually: An excellent
draw and a good kiss by Lady Luck. This is where
shifting occurs. What actually made Nobleman of
Crossout a good draw? Ironically enough, the
other player did.
You heard me. I nut drew and it was
partially your fault.
Shifting randomness is something many
of us have seen but never really recognized. It just
always appeared that the controlling player can keep
drawing answers to put away the opponent. The
opponent is struggling to keep up and loses his head
over how he just cannot seem to pull out of this.
Let’s head back to a context. In no
deck do I feel shifting shows more prominence then
in Soul Control.
In the sense of aggressive play, when
a player is in control it involves monsters thrown
into the red zone each turn going for broke on an
opponent’s life points. Picture in your mind a
standard Soul Control deck list. If what I described
is your current board position what cards would be
absolutely incredible to see show up? Zaborg the
Thunder Monarch, Mobius the Frost Monarch, Jinzo,
Nobleman of Crossout, Exiled Force, Heavy Storm,
Creature Swap (Frog or Spirit users), Mystic
Swordsman LV2, and so on.
Now take us back to a new position.
The Soul Control player has lost control and has
been forced on the defensive to protect himself. He
needs a pull through. Which cards really will not
help him? Surprised? It’s the same damn list! This
is because all of those cards are about reinforcing
advantage – not reclaiming once it is lost.
The majority of competitive decks
show this same curve. Suffering from inadequate ways
to truly retake control from an opponent our focus
has become starting early, hitting strong, and
keeping it going. These decks cannot fight back if
the game is late enough.
Consider this to a snowball. When
first made its small and delicate; easy to fall
apart. As it gets rolling with a bit of momentum it
gets harder and harder to stop. Eventually it gets
to the point where very specific answers must be
drawn or simply nothing will suffice.
We begin to see correlation. The
random occurrence of drawing useful cards is linked
directly to game state. The same cards remain in a
deck. The same chances of drawing any one card
exist. But whether the card works or not depends on
control.
Starting with an opening hand we
begin to see YGO as roughly as bad as our coin
tossing scenario (assuming, of course, mirror
matching in terms of skill and build). You can get
the hand to get early control, or you cannot. You
can get the cards to shut down your opponent’s
control attempts, or you cannot. However, early
game is absolutely everything as it pushes future
good draws in your favor. As turns counts move
along shifting allows the controlling player to draw
the same cards he normally would have, but at a
higher rate of immediate utility.
In some ways this makes the initial
randomness of the opening hand much more prominent.
The trick still remains to find ways to take early
leads, and then let fate work towards you.
This, of course, is just a theory
about our current game state. It is, however, easily
testable. Run an experiment where you manipulate
conditions. Or just conduct natural observation and
take notes into what specifically plays out and
under what conditions do players find specific cards
truly useful. I encourage and challenge you to not
accept this simply at face value but seek validity
for yourselves.
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