Duel 8 took me
away from my Ojama Trio/Gyaku-Gire Panda deck and I
turned my attention towards another deck that worked
well with Ojama Trio. It utilised an old combo that
allowed for some nice trample.
Ilya
says:
drw 6
Ilya says:
I set 1 mon and 1 s/t and end my turn.
It will be interesting to see how common this first
turn play will be when I get around to dueling Ilya
in the new advanced format. The addition of an
extra Nobleman of Crossout might make people less
weary to set a monster on the first turn.
Paul says:
ok I drw
Paul says:
I set 1 s/t and summon DD Survivor and atk your FD
Ilya says:
activate FD trap
Ilya says:
Negate Attack
Paul says:
I end my turn
Talk about an old school trap.
Ilya says:
drw
Paul says:
I activate Ojama trio, chain?
Here are some interesting thoughts about Ojama Trio
and its uses. During this duel its aim is not to
boost Gyaku-Gire Panda but to clog the field and
give a viable attack target for Airknight Parshath.
Hence why I was activating it so early in the turn.
However a tip that someone gave to me when using it
with Gyaku-Gire Panda is to put the Panda on the
field without the tokens and then bait the opponent
into attacking your weak monster then during the
battle phase activate Ojama Trio and boost the
attack of Gyaku-Gire and give your opponent some
Life Point damage and destroy their monster. Also
Ojama Trio is a great way to waste an opponent’s
resource. Chaining it to the activation of a card
designed to destroy it such as Mystical Space
Typhoon, is also a very useful way of using the
card.
Ilya says:
no
Ilya says:
activate Reinforcements of the army
Ilya says:
to search from deck and add to my hand my D.D.
Survivor
Ilya says:
normal summon D.D. Survivor
Ilya says:
Response?
Paul says:
nope
Ilya says:
have the 2 D.D. Survivors cancel each other out.
Ilya says:
then I flip summon Getsu Fuhma
Ilya says:
set 1 s/t and end my turn
Paul says:
ok I drw
Paul says:
I summon breaker and use is effect on your s/t,
chain?
Ilya says:
destroying my reinforcement of the army
Breaker blows through Ilya’s bluff set.
Paul says:
I then set 1 s/t and end turn
Breaker was now at a lower atk than Getsu Fuhma so
it was necessary to lay down some protection for
him.
Ilya says:
drw
Ilya says:
activate heavy storm
Paul says:
destroying my sak armour
Ilya says:
anything on your field besides breaker?
Paul says:
nope
Ilya says:
normal summon Kycoo the Ghost Destroyer
Ilya says:
have Getsu kill breaker (-100 LP for you)
Ilya says:
then have Kycoo attack you directly (-1800 LP for
you)
Ilya says:
and remove from your graveyard from play the Breaker
and DD Survivor
Ilya says:
8000-6100
Ilya says:
end turn
Nice move from Ilya, Heavy Storm was a 1for 1 but it
paved the way for a successful attack. I lost
almost 25% of my Life Points and lost 2 monsters out
of my graveyard. I had a question about DD
Survivor.
Paul says:
DDS come back to my field in your end phase,
correct?
Ilya says:
no
Ilya says:
he must leave the field to comeback to field
Ilya says:
he left graveyard
Paul says:
ah I see
Paul says:
thanx for clearing that one up for me
Here is where DD Survivor and DD Scout Plane are
different. If DD Survivor is sent from the field
to the remove from game (RFG) pile, then it
comes back to the field. If DD Scout Plane
exists in the remove from game pile then it is
summoned back to the field. So you can see that it
doesn’t matter how DD Scout Plane gets to the RFG
pile once it is there its effect activates. DD
Survivor must be sent there from the field to
activate its effect.
Paul says:
I drw
Paul says:
I set 1 mon fd and activate snatch steal taking your
Kycoo and atk your Getsu
Ilya says:
7900-6100
Ilya says:
(my dd survivor is out of play)
Ilya says:
Getsu Fuhma can't go because she gets there after
Kycoo’s effect resolves
Ilya says:
so she is in the gy
Ilya says:
I have 3 tokens in DEF left
Paul says:
I end my turn
Snatch Steal is another powerful card, Ilya had
managed to clear my field on the previous turn and
with this one card I had wiped out his field
advantage. I had his Kycoo and had destroyed his
other monster, plus removed his DD Survivor from
play. All because of one card.
Ilya says:
drw
Ilya says:
set 1 monster and end turn
Ilya says:
I gain 1000 LP for snatch steal
Ilya says:
8900-6100
Paul says:
ok I drw
Paul says:
Kycoo atks your fd
Ilya says:
destroys my Newdoria (Newdoria effect kills him)
Ilya says:
both to my GY
Paul says:
ok I set 1 s/t and end
Ilya says:
drw
Ilya says:
normal summon Kycoo the Ghost Destroyer (my 2nd
copy)
Ilya says:
response?
Paul says:
no
Ilya says:
have Kycoo attack your fd
Paul says:
sangan
Ilya says:
what do you get with Sangan’s effect?
Paul says:
DDWL
Ilya says:
end turn
A useful thing to remember about Sangan is that your
opponent sees the card you pull with its effect.
Now you can use this to your advantage like I did.
By selecting DD Warrior Lady as my search I was
essentially saying to Ilya if I set a monster next
turn then it will be this one and if you try and
attack it with a larger monster I will just remove
both from play.
Paul says:
I drw
Paul says:
I set 1 mon and end turn
There is the set.
Ilya says:
drw
Ilya says:
end turn
and Ilya had obviously anticipated that it might be
DD Warrior Lady. Now the advantage for me now was
that I had stalled for another turn. This gave me
another draw to pull a card and give me more
options. It also helped get me some field
presence. The other thing is that it left me some
tribute fodder…
Paul says:
I drw
Paul says:
your field?
Ilya says:
Kycoo (ATK 1800) + 3 Ojama Tokens (DEF 1000 each)
Paul says:
any s/t?
Ilya says:
nope
Paul says:
ok lets have some fun
Paul says:
I equip your Kycoo with big bang shot
Paul says:
and then play giant trunade
Ilya says:
so Kycoo is out of play
Paul says:
and my set s/t goes back to my hand as well
Paul says:
I trib my fd to summon Airknight
Ilya says:
what was the set mon?
Paul says:
DDWL
Ilya says:
I thought that
Now I could’ve potentially set another card other
than DDWL and tried to bluff Ilya. It would’ve been
a clever move as when I revealed that the set wasn’t
DDWL Ilya would know it was still in my hand and
that any set in the future could potentially be this
card, or that I would have the option of suiciding
it into one of his monsters on a future turn.
Unfortunately when I searched it, it was the only
monster card in my hand that I could summon without
tribute.
Paul says:
I atk an Ojama token
Paul says:
7700-6100
Paul says:
plus I drw a card
One thing I’ve learnt during duels is that you can
never underestimate the power of drawing in a game.
In my eyes at the moment it is the single most
crucial element to this game. Without drawing you
can’t get a bigger hand. With a big hand you have
more options in which to attack or defend.
Eliminating someone’s power to draw is game breaking
hence part of the reason for banning cards like Yata
Garusu, Time Seal and the restriction of Drop Off.
Also due to lack of draw power in today’s game (no
pot of greed) people become very focused on
conserving the hand they already have as they know
it is difficult to replenish it once used. That’s
why many players today spend a lot of time talking
about card advantage and designing their decks on
maintaining their hand. In my opinion the powers
that be should have left Graceful Charity and
brought back Pot of Greed instead. It isn’t a
broken card for this one simple reason. The draws
you get from Pot of Greed will depend entirely on
the build of your deck. A poorly built deck will
get bad draws from Pot of Greed and well-built decks
will get good draws. Pot of Greed rewards players
who build good, well thought out decks. Anyway
enough of that back to the duel.
Ilya says:
7700-6100 agreed
Paul says:
I set 1 s/t and end turn
Ilya says:
drw
Ilya says:
set 1 s/t and summon Mystic Tomato in ATK mode
Ilya says:
end turn
Paul says:
ok I drw
Paul says:
I activate reinforcements of the army and bring DD
survivor to my hand
Reinforcements of the Army is another great card.
It allows you pull an option from your deck
depending on the situation. If you have the right
cards in your deck of course. Got a FD monster
bothering you then search for MSLV2, got an open
field and want to hit your opponents hand, then
search for Don Zaloog. In a warrior central deck
then in my opinion you should put as many of this
card in as possible.
Paul says:
I activate my fd s/t MST, chain?
Ilya says:
no
Ilya says:
you destroyed my torrential tribute
Paul says:
I summon DD survivor and equip with Big Bang Shot
Paul says:
and I atk the two remaining Ojama tokens with DDS
and Airknight
Ilya says:
2700 total damage
See how the damage increases due to Ojama Trio’s
burn effect. 900 trample from Airknight + 1200
trample from DDS equipped with BBS + 600 burn damage
from Ojama Tokens = 2700 which is over 1/3 of Ilya’s
Life Points.
Paul says:
5000-6100
Paul says:
and I drw from Airknight
Paul says:
I set 1 s/t and end turn
Ilya says:
drw
Paul says:
I activate Ojama trio
More targets for me to hit, without a decent
backfield defense Ilya would be looking at 2700
damage next turn and probably the turn after he
would lose when my 2 monsters attacked again. He
needed to do something to try and turn the duel
around. Seeing beyond the current turn is a skill
that most experienced players have. In fact I’d
argue that the more experienced the player the
further into the future of the duel they can see
plus they can foresee the different potential paths
for the duel. This kind of skill can only be gained
through experience and more than likely is gained
after losing a duel to a move that you didn’t see
coming. It’s a worthwhile skill to focus on.
Ilya says:
activate premature burial
Ilya says:
pay 800 lp
Ilya says:
4200-6100
Ilya says:
to special summon Newdoria
Ilya says:
Newdoria rams itself into Airknight and destroys him
with its effect (- 700 LP to me) [you draw a card]
Ilya says:
3500-6100
Ilya says:
Mystic Tomato attacks your DD Survivor (- 800
points)
Ilya says:
2700-6100
Ilya says:
special summoning
Ilya says:
Newdoria
Ilya says:
Newdoria rams itself into DD Survivor (- 1000)
Ilya says:
1700-6100
Ilya says:
destroying DD Survivor
Ilya says:
main phase 2
Ilya says:
normal summon Cannon Soldier
Ilya says:
Offer as tribute 3x Ojama tokens and my cannon
soldier to inflict 2000 LP damage to you and 900 to
me
Ilya says:
800-4100
Ilya says:
end turn
I think Ilya must have known he was about to lose
but still decided to go out with a bang. I admire
him for that, not giving up and giving it his all
till the bitter end. Although the move hit his life
points hard you can see some intuitive moves in
there. Suiciding Mystic Tomato is sometimes a
useful move. Although it loses you points you could
potentially search for a card that can help you out
in the duel. It also shows how Cannon Soldier is a
useful counter to Ojama Trio. Now you may not come
up against many burn decks but if you do consider
Cannon Soldier for your side deck. Apart from it
usefulness in countering Ojama Trio it also can be
used in combination with cards like Snatch Steal,
Brain Control, Enemy Controller and Scapegoat. Now
consider that all these cards are spell cards and
Magician of Faith is now semi-restricted… hmm I see
potential for a useful deck!!
Paul says:
so you have a clear field now
Ilya says:
yes
Paul says:
I drw
Paul says:
I summon mystic tom in atk mode
Ilya says:
for game?
Paul says:
yeah
So there we have
it a break down of another of my duels against
Ilya. Now before I get a load of emails claiming
how I made this stupid mistake and that stupid
mistake. Please take into context where I am coming
from. This was my 8th ever duel, and at
the present I only have 30+ duels worth of
experience to be able to analyse this duel. I will
no doubt have made some mistakes which is fine, and
I do want to know what they are so that I can
improve my only request is no bashing and no
flaming. I want your help but I won’t
tolerate abuse.
So hopefully now,
you newbies can see more of my thought processes and
hopefully they will help you in your own duelling
decisions. I won the duel again this time, using a
different deck to my beast deck. I hope the deck
highlights the benefits of trample cards. When I
had this duel it was still in the last format and
players tended to set cards a lot. Trample is great
in this scenario and even if it doesn’t give too
much damage it certainly puts the pressure on your
opponent to stop setting monster cards. Now in a
matchup against flip-flop control decks you can
sometimes have some difficulties from the effects
you will keep activating, so a useful card is Light
of Intervention. It prevents players from setting
monsters face down and they must be set in face up
position. This stops your opponent from getting all
those flip effects.
You noticed that I
had a little speech on draw power. My one
disappointment with the new list was they didn’t
release Pot of Greed from the Banned List. In my
opinion it only rewards players with well-built
decks. Draws are still random elements to the
game. The only thing you can do to improve your
draw is to increase the probability of getting the
cards you want or need this can only be done through
well thought deck building.
My final bit of
advice from this duel is that recording your online
duels is very useful for us new players. Looking
back upon your duel and seeing where you made
mistakes and also made good moves will help you
build that duelling foresight. Especially important
is to note the times when your opponent managed to
counter your moves. This will help you prepare in
the future. Remember what your opponent did and if
you find yourself in the same situation again then
you can consider what your opponent could
potentially do to counter your move and you can then
decide accordingly and even prepare your own counter
to your opponents counter. This duelling foresight
though only comes from experience. So the more you
duel the more you will have.
My email address
is
mofox9@hotmail.co.uk email me for any help or
advice or even your opinions on my articles. I
would love to hear your opinions and if you have any
suggestions to improve them then let me know. I
will reply to all emails that are sent to me.
Remember newbies no question is a stupid question.
Until next time
fellow duellists!
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