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Pook's Place
Greetings all. For my column this week, I
decided to go a much more upbeat route than my past two
entries. This week, I’d like to discuss the return of what
I have deemed the “Holy Trinity” of Trap cards – Mirror
Force, Magical Cylinder, and Ring of Destruction.
You all know my stance on the
play of Jinzo, but the fact of the matter is that fewer
people are worried about him hitting the field. Cards like
Smashing Ground and Enemy Controller can help to handle him,
and because of that, more people have been running traps.
As reviewed in the Card of the Day section by my fellow Pojo
writers, cards like Bottomless Trap Hole are finally
stepping up to the big leagues, but there will never been a
set of traps more revered (and feared) than this winning
trio.
I took a moment to observe the
nature of these three cards, and just what each one
represents in the game of Yu-Gi-Oh, but something strange
happened, and my mind immediately wandered into another
popular property, The Legend of Zelda. As you may or may
not know (but how could you not?), The Legend of Zelda is
one of Nintendo’s flagship franchises, spanning two decades
and consuming countless hours of even the most casual video
gamer. The central focus of the games always revolved
around saving the fictional land of Hyrule, by collecting
pieces of the legendary treasure, The Tri-force. Now as the
games went on, there was more and more mythology established
about the Tri-force, particularly about what each of the
three components represents, and how each attribute is tied
to one of the three main characters. In a way, the Trap
Trinity fits this mold. The three sections of the Tri-force
are Wisdom, Strength, and Courage. If I were to assign a
trap card to one of each of these affiliations, I would give
Wisdom to Magical Cylinder, Strength to Mirror Force, and
Courage to Ring of Destruction.
Magical Cylinder represents
Wisdom because this is a card that may take a fair amount of
patience to use properly, and a smart player can use this to
their advantage. Obviously, the most common choice is to
use this against a single, strong attacking enemy, but this
card can also help avoid the painful effects of cards such
as Spirit Reaper or Kycoo. Some may say it is a waste to
use Magical Cylinder on Spirit Reaper, considering how low
its attack is, but it is a great way to ensure that you will
be able to keep all of the cards in your hand. The wise
player knows that it is not always the amount of damage that
matters, but how to properly play your strategy, without it
being disrupted.
Mirror Force is the Strength
aspect because it really is just brute force. We all know
its effect, and how potentially detrimental it can be to
either side of the field, especially if a monster has been
Normal Summoned this turn. You don’t mess around with
Mirror Force – he’s the strong-arm of this group, and you
don’t want to mess with him.
That leaves Ring of Destruction,
the Courageous card who we have not seen in quite some
time. The reason I associate Ring of Destruction with
Courage is because in playing it, you are taking a risk,
albeit a calculated one. We all know that this bad boy not
only knocks out a monster, but also damages both players.
In a game where reaching zero life points means you lose,
the last thing you might want to do is willingly take some
of your own! But that’s the risk you’ll have to be willing
to take in order to achieve victory. Courage is the
attribute associated with Link, the hero of the Zelda
games. He puts his life on the line in order to save the
world, time after time, so you shouldn’t be afraid to spend
some of your life points, especially if it will eliminate a
powerful monster you can’t go toe-to-toe with. And worst
case scenario, this card can at least bring you to a draw;
it’s not a win, but at least it’s not a loss. So that about sums it up. Having this powerful arsenal under your control gives you seemingly limitless power on the playing field…that is, of course, if you can avoid spell and trap removal. Like I said, calculated risks. Happy dueling.
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