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Tebezu on YuGiOh
The Machines are taking over
August 23 2006

The Machines are taking over and slowly we will be unable to stop them.  A dark cloud known as Overdragon lurks about.  Flesh and blood will be replaced by steel and hydraulic fluid.  In case you have not been paying attention to the new ban list, everyone is proposing a doomsday for all other deck types.  A doomsday of otk/ftk for the metagame.  How will we stop the Cyber Stein Era?  Overdragon will eat and devour our souls, a monster so powerful that we should compare it to the Egyptian Gods themselves.  All hail machine king, for we will be his slaves?  In case I have missed any predictions let me help you all out.  If I recall machines are inanimate objects incapable of free thought.  Mans endeavor to see himself as a God.  But in the end machines will fail.  My objective today is to shoot an EMP to kill all of your worries.
 
Now I will in no way tell you machines are not powerful and have not gained strength from the September 1 ban list.  But people come on.  We should be thankful people will be playing these decks because it should make for an easy win.  Thus I present you with a premature build of the new otk which will rule the format...
 
(21)
3x Cyber Stein
3x Cyber Dragon
3x Reflect Bounder
3x Dekoichi the Battlechanted Locomotive
2x Exiled Force
1x D.D. Warrior Lady
1x D.D. Assailant
1x Mystic Swordsman Lv. 2
1x Morphing Jar
1x Spirit Reaper
1x Breaker
1x Sangan

(14)
1x Last Will
1x Future Fusion
2x Overload Fusion
2x Reinforcements of the Army
2x Giant Trunade
1x Heavy Storm
1x Graceful Charity
1x Nobleman of Crossout
1x United We Stand
1x Megamorph
1x Limiter Removal

(6)
1x Mirror Force
1x TT
2x Solemn Judgement
1x Magic Cylinder
1x Ceasefire
 
Now a few things will change.  Maybe we will see the emerges of Creature swap and a tomato recruiting engine.  Maybe we will see UFO turtle and Cyber Phoenix.  Maybe the deck will take on a more stall burn build utilizing gyroid and lava golem.  Maybe some observant person took a liking to my one liner about the self destruct button stein build (AS MY FRIEND ANTHONY FROM A LOCAL CARD SHOP HAS)  Return from the D.D. will be used and then abused.  But this deck in one way or another will be something we all fear.  I by no means look at otk's as a cheap shot.  I personally think anyone who plays them to be ballsy just because they have decided to let certain cards decide the game fate instead of a deck.  Yet in my experience of using stein and playing against it my team and I have come up with innovative ways to shut it down.
 
(Hopefully this will help you all feel better about regionals, and those of you thinking of using this kind of deck may stray simply because smart players will have nothing to fear)
 
First up on the list...
 
Giant Orc and Deck Devastation Virus totally own the dedicated stein build while also making for killer game play against recruiter, warrior, etc. decks.  One shot from an Orc and any monster with 800 or more attack will end stein.  On top of that, Deck Devastation Virus will stop any hope of Stein hitting the field in the first few turns, while also giving you a heads up on what a player has in hand.
 
Confiscation is the perfect answer because it allows you to see a players hand and thus take stein or whatever away.  But exchange, a card my team has had success with in regionals, allows you to take a players option for yourself.  If played correctly it will be positive advantage for you because remember you control what is in your hand.  Thus exchange, giving them a sangan or a recruiter monster and take their stein for game.  If all of this in hand peeking sounds fun imagine the benefit of mind crush.  A trap, thus a chain-able form of hand control can be chained to heavy storm or giant trunade, forcing an opponent to discard all in hand steins or whatever, thus making an opponent even more fearful about the back field.
 
As pointed out by my teams co-leader, BTA from NJ, Macro Cosmos makes future fusion and the whole concept of overdragon pointless.  Yet this idea can be expanded to include Banisher of the Radience and banisher of light. 
 
Good old ideas like solemn judgement, ceasefire, poison of the old man, Reflect Bounder, etc. will also make this deck and it in general less of a threat.
 
So many ways to beat it and absolutely no way a player can prepare against them all.  Magic Cylinder, Magic Jammer, Magic Drain, kuriboh, ancient lamp, adhesive explosive, etc.  All of these things shut down this deck.
 
Do not fear the machines, for in the end they will rust.  At this point in time we are still a part of their success because they are unable to maintenance themselves.  In the future who knows, but if we do not give them a chance to become individual entities they can never succeed.
 
Think about this advice when building your side deck.  The deck to fear is the deck we can not prepare for.  Machine OTK is something we all know about, thus it can not generate problems for the prepared.
 
If anyone wants to talk about the new format, has any ideas on what should be played,or simply has a crazy deck idea, contact me at Tebezu@gmail.com
 
 
If you take nothing else from this article take this...
 
Do not fear that which we can prepare for.  Fear only the unknown and even then learn from the experience.
 
Forest Thomer
 
 

 


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