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Tebezu on YuGiOh
VROOM.....VROOM
Sept. 7, 2006

Last weekend I attended a local tournament.  Currently I am getting ready for Shonen Jump Boston and am testing out the theory of the Yu-Gi-Oh community.  Thus I decided to play a Machine Deck.  Take a look... 
 
VROOM, VROOM

(42)

Monsters: 22


3 Cyber Dragon
3 Cyber Phoenix

3 Dekoichi the Battlechanted Locomotive
2 Cyber-Stein
1 Breaker the Magical Warrior
2 Exiled Force
2 Drillroid
2 Steamroid
1 Morphing Jar
1 Sangan
1 D.D. Warrior Lady
1 Spirit Reaper

Spells: 15

2 Enemy Controller
2 Smashing Ground
1 Nobleman of Crossout
1 Graceful Charity
1 Scapegoat
1 Mystical Space Typhoon
1 Limiter Removal
1 Premature Burial
1 Last Will
1 Heavy Storm
1 United We Stand
1 Confiscation
1 Book of Moon

Traps: 5

2 Royal Decree
1 Mirror Force
1 Ring of Destruction
1 Torrential Tribute

 
I could not believe how fast the games flew by.  Towards the end of last format we saw an increase in the importance of field presence and the gradual decay of hand presence.  This theory still holds true. 
  
While working my way to the finals I played at least 3 machine decks.  My first match was against a D-Hero deck.  Surprising enough, D-Shield and Destiny Hero-Doom Lord create a dangerous lock.  The ability to consistently remove a monster every turn adds up.  Combine that with the big 2700 defense D-Hero and we get some dangerous locks.  Many people have turned their attention away from D-Hero Defender as a result of his draw effect.  Even I have deemed the monster as useless and inferior.  After coming dangerously close to decking out, while being forced to never have a monster on the field (proudly sponsored by 2 Doom Lord's) I have established a new respect for the D-Hero's.  "I THINK ONE DAY I WILL MESS AROUND MORE WITH THEM!"
 
But despite all of the combinations thrown at me, my machines prevailed in part to Cyber Phoenix and Limiter Removal.  After that I easily ran over the D-Hero's with Cyber Stein and Cyber-Twin Dragon.   
 
Round two I was not so fortuitous.  It was against one of my friends who for the day decided to run a burn deck.  Despite my best efforts for 2 rounds I was burned and dead within 4 moves. 
 
That experience alone has given me the confidence to tell all of you to side deck for burn.  Burn decks are taking on a new form.  Reflect Bounder and limiter removal are in these aggro burn builds.  Not only that, but expect to see Ceasefire, Ring of Destruction, Magic Cylinder, and so many Ojama Trios combined with Secret Barrels and other burn cards, your going to be sick.  Despite the fact I was main decking two Royal Decrees, the traps just kept coming.  I recommend that you all side-deck Barrel Behind the Door.  Not only barrel, but Royal Decree should be involved in some way.  Reflect Bounder (WHICH SHOWED UP IN BURN AND MACHINE DECKS) is not really an issue.  The traps of Burn Decks are what will get ya.     
 
After this match I was forced into winning the rest of my games.  The machine deck was doing well until I met Steve.  Steve is a good player in my eyes.  He has never played a cookie cutter deck.  His matches are always fun and definitely take skill to pull out victorious.  He is one of the players at the tournament who finds ways to make cards like Victory Viper, Freed the Brave Wanderer, etc. deadly threats. 
 
While playing against him my opening hand was decent.  I had a Cyber Dragon and a Cyber Phoenix.  Two Royal Decrees and Smashing Ground.  I drew into a Book of Moon.  Sense he had moved first I was openly enthusiastic.  He had left no back row and simply set a monster (DEKOICHI ANYONE)
 
Thus I summoned Cyber Dragon and Cyber Phoenix.  I set my Royal Decree and attacked into a Dekoichi.  From there I hit my Opponents LP for 2100.  At this point I had made a mistake.  For those of you who watch Yu-Gi-Oh GX, I am positive you have heard about how Jaden plays with his gut.  My gut was telling me to set Book of Moon, I kept thinking...
 
 
He will summon a Cyber Dragon and more than likely kill both of my monsters this turn.  I do not have any Defensive cards, thus I will be hurting.  But I did not set Book of Moon (FROM THIS POINT ON I WILL ALWAYS LISTEN TO MY GUT.  NOT DOING SO HAS LOST ME MATCHES IN REGIONAL FINALS AMONG OTHER GAMES)  Readers, I want all of you to listen to your gut.
 
Well next turn he Summons Cyber Dragon and Steamroid.  He then sets a S/T and goes for the attack (apparently not concerned with Mirror Force) and he hits Steamroid to my Cyber Dragon and his Cyber Dragon to my Cyber Phoenix.  Phoenix dies and I draw into Nobleman of Crossout.  My turn comes and I top deck into a Dekoichi of my own.  (HOW I WISHED I WAS RUNNING LIGHTING VORTEX)  Well looking at a potential quick game I go all in.  I activate book of moon on Steamroid, Nobleman of Crossout gets him out of the way.  Then I use Smashing Ground to clear my opponents Cyber Dragon out da' way.  My logic at the time was that Steamroid would hurt future top decked Cyber Dragons of my own.  A well placed Premature Burial would hurt.
 
Now I officially am losing.  All I got is a set Royal Decree and one in my hand.  EWWWWW.  So I figure I'm screwed anyway and set my second Royal Decree along with my Dekoichi.  Steve draws, now with a huge hand and developing field presence.  He looks at his hand, disappointed I guess b/c he can't summon anything to take control of his overwhelming control.  He activates Call of the Haunted.  At this point I was dazed, wow I was going to lose.  Then I realized I had set 2 Royal Decrees.  I activate my set Decree and he just stares at me.  He passes.  I top deck into another Dekoichi and set it after flipping the one on the field, drawing into Limiter Removal.  I attack for 1400.
 
He Draws and sets a monster.  I top deck into Drillroid.  Flip Dekoichi and Draw an Enemy Controller.  I summon Drillroid, kill his defense Dekoichi with my Drillroid, and hit him for 2800 damage.  He sets a monster on his turn.  I draw into Steamroid, I summon him and activate Limiter Removal.  Hitting his set monster with Drillroid and hitting him for 2800, 2800, and 4100.
 
 
  What a comeback.  I felt so proud.
 
Our Second game ends in 2 moves.  I summon Cyber Dragon and Cyber Stein and Cyber Twin and United We Stand is attached to Cyber Twin.
 
GAME.  
.....................................................................
 
Once I hit the Semi-finals I played against another machine deck <YET AGAIN TO MY SURPIRSE>
 
I lost the first round as a result of getting mauled by Drillroid.  The second game I came back.  In what seemed like 30 moves, I eventually established control and won exactly by 4200.  I had activated a side-decked giant trunade to clear the back field, summoned a Cyber Dragon, activated Smashing Ground, used a Limiter-Removal, and then hit for game.  Game three was relatively close.  I had activated MST on my opponents set Ring of Destruction.  He chained and destroyed his own Reflect Bounder.  (At this point I was dangerously close to losing).  So I set a monster and passed.  My opponent summoned Reflect Bounder and attacked into my set Dekoichi the Battlechanted Locomotive.  My turn came and I summoned a Cyber Dragon.  Fearful of losing, I minus one'd myself and used a set Enemy Controller to make Reflect go to defense position and then killed it with Cyber Dragon.  My opponent summoned a Cyber Phoenix on his Turn and set a S/T.  At the End-phase I activated Scapegoat.  I drew for my turn, used an in hand Heavy Storm, put a Goat in attack Mode, and attached United We Stand to it.  Thus the game was now mine.
 
(On a side note, I think United We stand is a killer card for this format.  I know it is a minus one, but the card is versatile and almost works like a permanent form of field control.  It is also a nice card to use when your opponent is forced into top-decking.  How they cry to smashing ground a Scapegoat or Drillroid when you have a Cyber Dragon.)
 
 
Now I was in the Finals.  It was me against and old friend.  He was playing a Light Deck dedicated to Shining Angel and the synergy Return from the Different Dimension creates when used with Freed the Brave Wanderer.  His deck was well built and pulled all kinds of clever wins.  (I WAS SCOUTING :P)
 
 
Our game starts...
 

-With my deck I managed to do 19,400 damage on my first move. My opponent set a s/t and summoned a Mirage Dragon. I drew for my turn.

1) Used Heavy Storm


2) Summoned Cyber Dragon

3) Summoned Cyber Stein

4) Summoned Cyber Twin by paying 5000LP

5) Used Last Will

6) Used Enemy Controller, Sacrificing Stein for my opponents Mirage Dragon

7) Summoned Cyber Phoenix to the Field

8) Activated Limiter Removal

9) Attacked for 19,400 Damage on my first move.

That was fun stuff for me. A cheap win, but a wins a win.  I'll take what I can get:P
 
Game two was not so fast, and/or so dramatic.  Basically my opponent under the assumption I was running a Stein Deck hit me on the third move of the game with Cyber Dragon and a Majestic Mech - Ohka for over 4000 LP.  But Smashing Ground Cleared out my opponents Cyber Dragon.  I summoned a Cyber Phoenix and hit him for 1200.  He draws, summons Ohka back with Premature Burial.  He then tributes it off for Zarborg the Thunder Monarch.  I   chain my set Enemy Controller, sacrificing my Cyber Phoenix to take his Zarborg.  Zarborg kills itself.  My turn comes and I top deck Cyber Phoenix and summon it to hit his LP for 1200 again.  I then set a Book of Moon.  He sets a monster and I top deck into Drillroid on the following turn.  I summon and he activates Torrential Tribute.  I flip my Royal Decree over.  Drillroid kills his set Shining Angel.  He draws into smashing ground.  He used it to kill Drillroid and then passed.  I hit his LP a few more times with Cyber Phoenix and eventually finish him off with a Limiter Removal, making Cyber Phoenix a 2400.
 
 
 
 
 
 
 
I really like this deck, yet I personally believe machines to be slow. Aggressive but if you think about them, an Asura Priest can easily mow through almost every monster in the deck.  On top of that the machines have versatility and a slew of killer support.  But I think this new format is about field control once again.  Why people are not utilizing Creature Swap and have ignored the Monarchs is beyond me.  Personally I think a deck utilizing Luster Dragon or Skilled Dark Magician will do well in this format.  People always shy away from effect-less monsters, they shouldn't.  This format is asking for aggro to the extreme.
 
 
There are definitely alot of decks that have potential in this new format and I think it is any ones game.  But if you plan on winning, control the field and you will easily manipulate a win.  Even Cyber Stein can not get through your field.  On this note, I found Jetroid to be a killer tech against Cyber Stein.  Stein Players often use Giant Trunade to clear the field.  But in the case of Jetroid, this is not an issue.  Black Stego and Reflect Bounder also work like charms against Cyber Stein.
 
 
I plan on doing some fun articles for the following weeks.  Thus I am looking for some decks utilizing...
 
1) Cyber Barrier Dragon and Cyber Laser Dragon 
 
2) The Archfiend Monsters
 
3) The ROID monsters
 
4) A well built Phoenix Deck
 
5) Gravekeeper's for the new format
 
6) Strong Monarch builds
 
7) Dinosaur Decks ( I really want to see some of these)
 
8) Fairy Decks (INCLUDING WELL BUILT MOKEY-MOKEY DECKS)
 
9) New age Water Decks
 
10) anything crazy
 
11) Spellcasters
 
Sense I am going to attend Shonen Jump Boston, anyone who has suggestions or information that could help me be successful is also welcomed to send me info regarding what to play or what to expect.
 
If anyone wants to contact me for any reason,
 
 
 
 
 
I'd also like to take this time to tell everyone that I will miss the Crocodile Hunter.  He was one of my T.V. idols due to his compassion and understanding of animals.  I admired his fearlessness and spirit.  The world will miss him as will I.
 
 
 
Forest Thomer



 


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