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Tebezu on
YuGiOh
Relationships are a
lot of give and
take. To be an
efficient spouse one
must be capable of
listening as well as
explaining their
position. Thus
communication is the
key to making
something work.
This is not unique
to dating, all
aspects of human
society function off
this theory. If we
have an idea, a
worry, or are
expressing an
emotion the only way
to rationalize and
materialize it is by
efficient
communication.
Without
communication a
thought is simply a
thought,
communication is the
way to make it a
reality. With this
in mind I am tired
of reading peoples
opinion on
Trade-In. I am
tired of surfing
forums to find
different people
saying the same
thing. It is time
we stop talking
about how great this
card is, but then
ignoring it. It is
time we begin to
rationalize this
cards application
and materialize it
in some form.
I hate myself so much right now due to this obsession I have with Light and Darkness Dragon. I just can't get this monster out of my head. I have been thinking about the best way to beat it, the best way to play it, the coolest way to summon it. I even find myself physically attracted to it, however strange that sounds. The point is, this dragon is preoccupying a lot of my thoughts right now. Light and Darkness Dragon is simply the best card currently out there. The ability to negate the effects of anything coupled with its impressive stats and cool picture should make any fan-boy go all mushy inside, I know I do. The point is that we have never had a monster this well rounded before in this game. Light and Darkness Dragon is powerful, but his effects are nothing an intelligent/prepared player can't handle. His ability preventing him from being special summoned, along with his field destruction and negation effects, two tribute requirement, and special summoning ability all make for a balanced creature. He requires finesse and intelligence to utilize efficiently and punishes players for both wielding and fighting against him. If Yu-Gi-Oh has ever produced a skill card, LADD is it. As mentioned, the last shonen jump produced more of the same thing. The same people winning with their version of what is correct to play. One of the issues I had with many of the top 16 LADD decks was their lack of speed. Nobody ran three LADD and no one took advantage of Trade-In with the exception of the Demise OTK. I also found the lack of influence Shield Crush generated mesmerizing. People talk about how fast perfect circle is, how quick these shonen jump top 16 decklist function. In reality most of them are slow, most of them generate horrible openings, and most of them depend way to solidly on the graveyard. Fact of the matter is, a gadget deck running triple Don Zaloog with spirit reaper, monster removal, shield crush, nobleman of crossout, coupled with Cyber Dragon and most players refusal to run actual defensive traps will lead to some pretty decisive victories. These winning decks are slow! I also find it quite redundant to hear players and see players running LADD, talking about how his summoning alters the entire state of the game, and then find out they are running 2. I don't know about you, but I think three of them is quite synergistic. If you summon two in one game, odds are your going to win. With this said, I introduce you all to Destiny Dragon. Destiny Dragon (41) Monster (26) 3x Light and Darkness Dragon 3x Raiza the Storm Monarch 3x Gravekeepers Spy 2x Destiny Hero-Plasma 2x Destiny Hero-Fear Monger 2x Destiny Hero-Malicious 1x Destiny Hero- Diamond Dude 1x Destiny Hero-Disk Commander 1x Elemental Hero Stratos 1x Dark Magician of Chaos 1x Spirit Reaper 1x Marshmallon 1x Snipe Hunter 1x Breaker the Magical Warrior 1x Sangan 1x Treeborn Frog 1x Card Trooper Spell (12) 3x Destiny Draw 3x Trade-In 2x Lightning Vortex 1x Premature Burial 1x Heavy Storm 1x Brain Control 1x Foolish Burial Trap (3) 1x Mirror Force 1x Torrential Tribute 1x Call of the Haunted This deck powers through cards relatively quick. Destiny Hero-Plasma functions both as fodder for Destiny Draw and Trade-In. He also has a nice effect that provides additional field control when up in advantage. LADD is also level 8, thus he too can be pitched with little or no regret if clogging our hand. I personally think that a Monster Gate/Reasoning deck powered by some big tributes with triple D-Draw and Trade-In could function well due to Destiny Hero-Diamond Dude. But this is obviously beside the point, a different article for a different day! Concerning this deck, it gets to its power cards quicker than the current competition. It succeeds in summoning LADD within the first two turns on a consistent bases as well as generating huge hand presence due to disk commander and DMOC. The coolest part about this deck is how fast it generates tempo. One of the issues LADD generates is his field clearing drawback. He punishes the player with the advantage from committing to the field. If they do an opponent could quickly generate more advantage from LADD's death then the opposition. Running three prevents us from feeling guilty for sacrificing the dragon for Raiza the Storm Monarch when up in cards. This destruction effect is also the reason this deck runs the three most important traps. Anything else is simply asking for our dragon to backfire. Destiny Hero-Fear Monger, Treeborn Frog, Destiny Hero-Malicious, etc. all provide quick tribute material. Foolish Burial is at one due to all the draw cards. It usually makes it to my hand when needed. It is a waste if frog or disk commander have already hit the field, thus running one limits the number of bad draws. Outside of this the deck is pretty standard. It takes what works and makes it better adept at dealing with the competition. All in all I find this deck interesting and fun. More importantly it can power through itself with explosive turns full of drawing cards. This is how destiny hero and LADD were meant to be played. This is the true incarnation of Destiny Dragon. I will be attending a regional this weekend. I have not participated in a regional for sometime now. As a result I would love to hear opinions on what I should play from my readers. If anyone wants to talk or trade, I can be contacted at... Tebezu@gmail.com
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