Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Tebezu

 


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Tebezu on YuGiOh
T.I.M.
(The Inexperienced Masons)

February 14, 2007

People are funny.  We all have multiple sides and as such one can never know who they are really dealing with.  There is the caring loving side all politicians hope seeps through their plague encoded teeth.  And then their is the hateful, lustful, dark side that we all relish fantasy in.  The ability to control life, control the world, to have power so saturated that it makes our soul run yellow and our eyes glisten red.  Revenge is but one face in many.  The face itself can mimic any other face simply because in order to accomplish such a simple, intoxicating, and selfish goal one becomes the idea.  We become some other creature, not ourselves, not who we want to be, and definitely not a being with reason.  Our soul action is to complete our task.  Never do we think of the implications that task has on those it is aimed towards.  No matter how pitiful, self inclined, wrong, or a slew of other words describing this transformation, it becomes addictive.  We become a beast who's only desire is to feast upon the sorrow and pain of those we intend to hurt.  To hurt is but a simple irreversible action, but in and of itself it is tasty.  With all of its consequences it allows us a juicy slice of power over another, such power tastes and feels good.  
 
I think about this as I question a "friend" of mine.  We have not talked for some time, partly due to his wife (who like any vengeful creature manipulates her attitude upon a dime, one minute she is your companion, jumping through the flames of some unprovoked fire and then the next she sits there and lets you burn with no explanation), and partly due to another aspect.  Within every friendship there exists an invisible fabric that binds two entities to each other.  When one side is tugged the other must move in the same direction.  But sometimes another force prevents that fabric from moving.  Given enough time and force the fabric rips and all that is left is a worn sheet, towel, or whatever fabric you got in your mind.  Depending on how badly that sheet is ripped and in how many ways forces a different technique to fix the problem.  Sometimes the fabric is too torn and as such implies, simply thrown away.  But I must question if such a possibility exist in the human world.  Can someone be a "friend" and then cut off all contact with that person, with no explanation, no discussion, expecting the silence to prove a point, and then suddenly upon some divine intervention meet up and start back where the silence had blocked?  I say that anyone who behaves in such a manner was never really your friend, and as such you should simply move on (especially if you've made attempts to contact them and they not you), for if philosophy teaches us anything it is that life is about power.  Friendships should not be a power control, such treatment is about power, and anyone willing to go about their life without acknowledging friends never truly deserved them to begin with.  For friends are not a possession that you can simply buy, they are a unique craft developed through labor, sweat, and respect.
 
With all that said, the following deck wants no friends because it does not need them.  All it wants to do is pound in the face of all who oppose it and laugh as is swarms the field with some monsters who don't care what the finished product looks like as long as it is done.
 
T.I.M.
 
(42)
 
Monsters (22)
 
3x Cyber Dragon
3x Giant Rat
3x Ancient Gear Cannon
2x Magical Merchant
2x Ancient Gear Soldier
2x Ancient Gear Engineer
2x Ancient Gear Gadjiltron Dragon
1x Jinzo
1x Morphing Jar 
1x Magician of Faith
1x Spirit Reaper
1x Breaker
 
Spells (18)
 
3x Overload Fusion
2x Dimension Fusion
2x Enemy Controller
2x Giant Trunade
2x Ancient Gear Drill
1x Card Destruction
1x Heavy Storm
1x Level-Limit Area B
1x Swords of Revealing Light
1x Book of Moon
1x Graceful Charity
1x Future Fusion
 
Traps (2)
 
1x Gravity Bind
1x Ring of Destruction
 
Fusion Deck (9)
 
3x Chimeratech Overdragon
3x Cyber End Dragon
3x Cyber Twin Dragon
 
Side Deck (15)
 
2x Green Gadget
2x Red Gadget
2x Yellow Gadget
2x Dekoichi the Battlechanted Locomotive
2x Cyber Phoenix
3x Jar of Greed
1x Torrential Tribute
1x Mirror Force
 
 
Basically what I've done is borrowed some of the ideas from our current Shonen Jump Champ and combined it with some of the cards we're reviewing this week.  This deck does not utilize Call of the Haunted or Premature burial simply because they're really not needed.  (If it was a more traditional deck/an Ancient Gear Deck running Ancient Gear Castle and some Brain Controls then they would be)  Our goal is to draw into future fusion, dump a bunch of machines in the graveyard, and attack with a huge Overdragon for game.  Basically this is a deck that shows just one of the many ways to exploit the current structure deck.  The side deck is basically another/slightly faster build of the same deck.  Nothing is more tricky than side decking 15 cards and literally playing the same thing.  If any of you read over Aron Fletcher's article from Monday, I believe that this deck could be made even more efficient if combined with monster gate and some of the D-Hero tech.  But much like life these ideas still need to be tested, for we really have yet to see how the environment shifts.  I believe that side decking into Chimera OTK from a version of Chimera OTK is a smart move.  Basically we are provided multiple ways to play the same deck.  This grants us a way to exploit weakness that one version presents.  I also believe that outside of running triple Solemn Judgement, triple Curse Seal of the Forbidden Spell, and some Kycoo's that this archetype has nothing to really fear.  No body will run these cards.  Anyone who is running D.D. Survivor decks will only be aiding your condition (via Dimension Fusion). 
 
This deck offers players a new way to play something, provides multiple search engines, and has the ability to swing a game a complete 360 degrees. 
 
I encourage you all to look over this deck, give it a try, and send me emails regarding ways to improve.  Remember that the only way we ever truly become better players is by playing the game and taking chances.  For those of you who are looking this over and thinking it is too far out there, I recommend that you give it another look cause your wrong.  Nothing makes me happier than hitting an opponent with huge monsters.  This deck makes that happen.
 
 
I can be contacted at Tebezu@gmail.com
 
Remember to take a chance, sometimes what you get just works.  Think about bacteria that live in 113 degree Celsius temperatures.  Who would of thought such an environment could be so plentiful. 
 
 
P.S.  I would like to apologize for any delays in email responses.  I am currently taking 16 credit hours, have way to much homework, am trying my darnedest to get involved in a "cave-bacteria" lab, hoping my readers will write to www.metagame.com and get me involved with them ;), etc.


 
 


Copyright© 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.