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Tebezu on
YuGiOh
65 million years ago and asteroid some five
to six miles wide came hurdling down to
Earth. Impact produces tidal waves 1 mile
high, somewhere between a thousand-million
megatons of energy was released, and
a crater 10-20 miles wide was formed. With
it came mass extinction, a new world, and
the beginning of an other's reign.
We've
just experienced this very episode in our
beloved game, UDE has officially announced a
new ban list and with that came the
extinction of cards so many loved and the
release of those who for years have been
restricted. Overall the new list
offers us hope, stirs up our comfort zone
a little bit, and demands some serious
questioning. I will proudly admit that I am
happy to see Snatch Steal back, on my list
of favorite cards it is definitely in the
top 3. I can not begin to count all the
games won due to it and as such hope to win
many more. The major difference in this
format is that Monarchs are being abused
thus soul exchange, Mobius, Mobius, Mobius, etc.
will more than likely bring an end to
snatch. Not to mention the banning of faith
(I assume face down play will begin to drop
outside of G-Spy and the Apprentice engines
running Phoenix) means that snatch steal
will have one shot on the board. If a
player runs something like Feather of the
Phoenix to bring it back then they really
want that card:) This means that more skill
will be needed to use such spells and as
such people will hesitate upon using such
power cards. The banning of breaker means
first turns will be filled with more set
Sakuretsu Armor/Widespread Ruin. This
is going to be done to hopefully stop the
Don Zaloog swarm that will more than likely
begin to pop up. I believe that the removal
of Graceful Charity was justified, but that
in and of itself almost spells doom for any
dark world deck. Dark World was hard enough
to play with graceful, its removal means the
deck is going to lock down its draws with
big bulky monsters, this meaning any
aggressive deck will run over such a set
up. The new dark world support may give it
a 5 minute re-birth, but I would bet that it
won't impact the game too much due to the
great amount of synergy seen when competing
against another dark world deck, synergy for
the opponent. Dark World is always up their
on things we want to see win, I believe this
last round of Shonen Jumps has given us all
it can do.
Triple
Sacred Phoenix may appear broken at first,
but I believe that overall it will not be
played in such a fashion. I'm not saying it
is a bad idea (I personally want to do it!)
but with 2x D.D. Assailant, D.D . Warrior
Lady, D.D. Warrior, Shrink (hurry up big
guy! Zombie time), Bottomless Trap Hole,
etc. the phoenix player will have to be one
of the most dangerous kinds of Yu-Gi-Oh
players out there, a skilled one! The
average guy is not going to want to deal
with such a deck and as such more people
will choose not to run it. If someone does
take such a deck to the top 8, beating out
Macro/Dimensional Fissure, our 1600 Light
friend, and the already established removal
engines (main/side) odds are that those who
copy and paste will not know how to make
their moves accordingly. Thus the deck will
just be a fad at best.
I accept
all of the talk about what was restricted
and why, but one thing multiple players have
failed to acknowledge as game changing was
the use of triple Injection Fairy Lily. I
believe the reason most people have ignored
this card is because they are thinking about
drawing and using each lily as its own
entity. In reality the power of such a set
up is the likely hood of drawing into it
faster (on top of its reachability). Thus
with this said I introduce you all to a
variant of Lily control.
Booster
Shot of Death
(42)
Monster
(22)
3x
Injection Fairy Lily
3x Cyber
Dragon
3x Nimble
Momonga
3x E-Hero
Wildheart
2x Giant
Rat
2x D.D.
Assailant
1x D.D.
Warrior Lady
1x Neo-Spacien
Grand Mole
1x
Morphing Jar
1x Spirit
Reaper
1x Sangan
1x E-
Hero Stratos
Spell
(15)
3x Brain
Control
2x
Creature Swap
2x
Reinforcements of the Army
1x Ax of
Despair
1x United
We Stand
1x Mage
Power
1x
Premature Burial
1x Pot of
Avarice
1x Snatch
Steal
1x
Nobleman of Crossout
1x Heavy
Storm
Trap (5)
2x Royal
Decree
1x Mirror
Force
1x
Torrential Tribute
1x Ring
of Destruction
Now this
deck can be easily modified for play style,
Mind Control (that old video game promo that
allows us to take an opponents monster and
not attack/tribute with/to it) may see some
play to clear the field. Marauding Captain
and Inferno Reckless Summon could easily be
thrown in to make an OTK. But the current
set up allows for a player to play a game
just like any other game. The fix is that
we are running 3x Brain Control and a full
set of Injection Fairy Lily. This means a
direct attack from lily will end the game.
Think about this...
Cyber
Dragon
Injection
Fairy Lily
Brain
Control/United We Stand/Mage Power/Nobleman
of Crossout/Mind Control if chosen
Royal
Decree/Heavy Storm
Almost
any point in the game will spell doom to you
opponent. Not to mention we have Snatch
Steal, other Brain Controls, etc. to help
push that extra bit of damage.
This deck
becomes even scarier when combined with an
extra bit of burn (maybe some Des Koala).
The
E-Hero Stratos is there to search out for
E-Hero Wildheart (plus he is cool looking).
Wildheart grants us the ability to attach a
bunch of equips and attack for free (odds
are Enemy Controller/Book of Moon will not
be our major worry).
I believe
lily should have never come off the
restricted list. I advise you all not to
listen to those of us who believe anyone who
runs 3 lily is a moron. If we could run 3
Delinquent Duo (without Dark World) we
would. The point of this comparison is that
increasing the number of cards we have
access too gives us more versatility in how
we use each copy. 8000 LP may seem like a
lot, but a direct attack from a lily and
Cyber Dragon is worth 5500. Throw in a
United We Stand/Brain Control for a 1500
monster or more, maybe a snatch steal, maybe
the 800 damage from premature burial, the
1000 damage from confiscation, the 1000+
damage from a Ring of Destruction, etc. the
game will not be lasting too long.
The other
cool part about how this deck is set up
comes from the fact it takes advantage of
slow, control orientated players. Either we
overwhelm them for a turn or use their own
field presence against them.
I
hope this deck has enlightened and inspired
you all. If anyone has any suggestions on
improving it, wants to talk, or has a crazy
deck idea I can be contacted at
Tebezu@gmail.com
Fairy
Lily can shine and I am Hell bent on getting
her back on the restricted list, the only
way that will happen is if players abuse her
for every life point she is worth.
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