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Tebezu on
YuGiOh
"The oceans cover 71
percent of the Earth's
surface and contain 97
percent of the Earth's
water. Less than 1
percent is fresh water,
and 2-3 percent is
contained in glaciers
and ice caps."
"At the deepest
point in the ocean
the pressure is more
than 8 tons per
square inch, or the
equivalent of one
person trying to
support 50 jumbo
jets."
Its depths are
outstanding, its
biodiversity
immense. The very
concept of what
exists within the
current waters is
simply remarkable.
Yet despite
all of its beauty
and untarnished
resources it can
become violent.
Waves crash down
upon land,
ecosystems are
altered, and mans
position slightly
falters as we
realize that we can
not control all
things. The ocean
bends for no
creature, its
explosive powers are
for no mans
hand. The
ocean answers only
to itself.
Yu-Gi-Oh, no matter
how you look at it
is about control. A
player must control
the field in order
to win. An aggro
player does this by
dropping huge
monster that control
the battle phase.
Monarchs play
conservatively until
one turn sets up a
slippery slope of
defeat. All the
talk about Scourge
monsters being chaos
goes on and on about
blowing the world
up. But only one
theme has existed
capable of
controlling the
board even in the
absence of
advantage.
Water/aqua has an
immense collection
of support, many of
which has been
deemed useless as
the power cards
became integrated
into main stream
decks. Sinister
Serpent was among
the best example of
how powerful water
monsters are.
Serpent in
particular should
come off the ban
list simply due to
the banning of TER,
Graceful Charity,
etc. As
serpent
demonstrated, water
monsters are good
not as a result of
their stats but
because of their
ability to control
hand and field
momentum. With the
current release of
FOTB, I think it is
time to reveal the
future.
Tidal Crush
(42)
Monster (21)
3x Cyber Dragon
3x Hydrogeddon
3x Warrior of
Atlantis
2x Nightmare Penguin
2x Mobius the Frost
Monarch
3x Abyss Soldier
2x
Levia-Dragon-Daedalus
1x Neo-Spacien Grand
Mole
1x Treeborn Frog
1x Spirit Reaper
Spell (11)
3x A Legendary Ocean
2x Smashing Ground
2x Shrink
1x Snatch Steal
1x Nobleman of
Crossout
1x Heavy Storm
1x Confiscation
Trap (10)
1x Ring of
Destruction
1x Torrential
Tribute
1x Mirror Force
3x Trap Dustshoot
3x Spiritual Water
Art - Aoi
1x Mind Crush
Side Deck (15)
3x Dekoichi the
Battlechanted
Locomotive
2x Card Trooper
2x Cyber Phoenix
1x Jinzo
2x Anteatereatingant
1x Premature Burial
1x Call of the
Haunted
1x Limiter Removal
1x Overload Fusion
1x Future Fusion
As the name implies,
this deck will crush
the opponent with
a fury describable
only as a tidal
wave. From the
first turn the deck
sets up momentum by
controlling
opponents options.
Packing 8 main deck
s/t forms of hand
control, whittling
down an opponents
options should be of
relative ease.
Spiritual Water Art-
AOI allows us to
attack into
an opponents set
Mirror Force/etc.
only to laugh in
their face as we
discard a card from
their hand. Being a
trap it can be
chained to Brain
Control, Soul
Exchange, Zaborg,
Snatch Steal, and a
plethora of other
cards. The ability
to look into an
opponents hand
instantly provides
us an
increase probability
of winning. But to
do it with such
proficiency as the
water deck suggests
almost always means
the deck has a good
match-up no matter
what it plays. In
the rare case our
conservative
opponent happens to
be setting back with
1000 forms of
monarch fodder we
just have to drop
ALO and the 2600 sea
serpent, Levia-Dragon-Daedalus,
wiping off countless
plus ones and giving
us a free 2600 shot
to the LP. Just
looking over this
deck I get a chill
down my spine. So
much untapped
potential it makes
me quiver with
anticipation. I
feel this way
because the deck not
only can control the
hand but the field.
Hydrogeddon swarms,
Cyber Dragon and
Mobius provide extra
muscle, and Double
Shrink almost
guarantees and upset
opponent or two.
The side deck,
running a pair of
Anteatereatingant,
is geared towards
the Gravekeeper, gem
beast, burn, etc.
decks that have
started to pop up.
But the ability to
side deck into a
totally different
deck (a machine one
at that) provides us
with a
whole different
style of play. Most
players who will be
looking this over
will side deck into
Royal Decree. If
they do that, they
have just set
themselves up for a
game loss at the
hands of some ubber
aggressive monsters.
I recommend that all
of you try this deck
out. I am positive
that with some
practice you'll come
to love it as much
as I do.
If
anyone needs help,
wants to trade, etc.
I can be contacted
at
tebezu@gmail.com
Forest Thomer
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