I have been receiving a healthy amount of
feedback on my articles as of late, with
much of it being requests to talk more about
competitive decks and playing them. As
luck would have it, I'm being a sheep at the
moment and playing what many consider a 'netdeck'.
I fugured that each time I change to a
netdeck I'll try to make an article about it
to help the community as a whole become more
educated on the ins and outs of the bigger
decks.
So, here is my current take on Dino-Rabbits:
Dino Rabbits
As suggested by Sean Handy
Monsters
3 Rescue Rabbit
3 Sabersaurus
3 Kabazauls
3 Tourguide from the Underworld
1 Sangan
2 Effect Veiler
1 Gorz
1 Spirit Reaper
1 Thunder King Rai-Oh
1 Neo-Spacian Grand Mole
Spells
1 Dark Hole
1 Forbidden Lance
1 Forbidden Chalice
1 Monster Reborn
2 Mystical Space Typhoon
1 Mind Control
1 Book of Moon
1 Heavy Storm
1 Pot of Avarice
Traps
1 Solemn Judgment
2 Solemn Warning
1 Bottomless Trap Hole
2 Fiendish Chain
2 Dimensional Prison
1 Torrential Tribute
1 Mirror Force
1 Starlight Road
2 Compulsory Evacuation Device
Extra deck
2 Evolzar Dolkka
2 Evolzar Laggia
1 Number 39: Utopia
1 Number C39: Utopia Ray
1 Gem-Knight Pearl
1 Photon Papilloperative
1 Wind-Up Zenmaines
1 Leviair the Sea Dragon
1 Temtempo the Percussion Djinn
1 Number 17: Leviathan Dragon
1 Ally of Justice Catastor
1 Brionac, Dragon of the Ice Barrier
1 Stardust Dragon
Side Deck
1 D. D. Crow
2 Shadow-Imprisoning Mirror
1 Victoria
1 Effect Veiler
1 Gellenduo
3 Maxx "c"
3 Macro Cosmos
1 The Transmigration Prophecy
1 Forbidden Chalice
1 Soul Taker
Now, let me break down why some of my card
choices are what they are.
Monsters
3 Rescue Rabbit
3 Sabersaurus
3 Kabazauls
3 Tourguide from the Underworld
1 Sangan
2 Effect Veiler
1 Gorz
1 Spirit Reaper
1 Thunder King Rai-Oh
1 Neo-Spacian Grand Mole
-3 Rescue Rabbit
-3 Sabersaurus
-3 Kabazauls
-3 Tourguide from the Underworld
-1 Sangan
These are pretty standard, I don't think I
need to explain them
-2 Effect Veiler
I am only playing two because Wind-ups
aren't very prevalent in my meta. I
always end up playing them in the top four
or finals, but, at locals you will see so
many random decks that Effect Veiler just
isn't very good against, that, and, it is
pretty bad against Chaos Dragons
-1 Gorz
Wins games by itself, standard.
-1 Spirit Reaper
Great wall, and, if you have the game
basically locked down with 'Zar, then you
can just strip their hand away with reaper.
Very useful
-1 Thunder King Rai-oh
Maindeck hate for dragons, all around good
card as well.
-1 Neo-Spacian Grand Mole
See Above. Also good at stopping your
opponents from making big plays against your
dudes.
Spells
1 Dark Hole
1 Forbidden Lance
1 Forbidden Chalice
1 Monster Reborn
2 Mystical Space Typhoon
1 Mind Control
1 Book of Moon
1 Heavy Storm
1 Pot of Avarice
-1 Dark Hole
-1 Monster Reborn
-1 Mind Control
-1 Heavy Storm
-1 Pot of Avarice
-1 Book of Moon
Standard
-1 Forbidden Chalice
I like the singleton copy because it can be
used during the damage step, so it is great
at negating Gellenduo and Ryko.
-1 Forbidden Lance
I like having the protection for Laggia,
but, without Guaibas it is hard to justify
playing too many copies
-2 Mystical Space Typhoon
A lot of builds play a singleton, but,
because I'm mostly on locals at the moment,
you get baddies that blind MST, so it leads
to a lot of +1's to have the additional
copy.
Traps
1 Solemn Judgment
2 Solemn Warning
1 Bottomless Trap Hole
2 Fiendish Chain
2 Dimensional Prison
1 Torrential Tribute
1 Mirror Force
1 Starlight Road
2 Compulsory Evacuation Device
-1 Solemn Judgment
-2 Solemn Warning
Standard
-1 Bottomless
-2 Compulsory Evacuation Device
With priority gone, it is pretty obvious
that both of these cards spiked in
popularity. I think that Compulsory is
a bit better at the moment because of
Inzektors and Wind-ups being on the map,
but, I like having a mix of three right now
in regards to priority-stoppers.
-2 Fiendish Chain
Better against Chaos Dragons than effect
veiler. Also does other little things.
I've though about cutting one of these for
the third veiler. If I were going to a
big event, I probably would.
-2 Dimensional Prison
Good card in trap-heavy decks, but,
especially good against Chaos Dragons.
-1 Starlight Road
If you are playing Dino-Rabbits, PLAY THIS
CARD. It is just fantastic in this
deck because a lot of times players will
trying to bait your laggia activation via
dark hole or Torrential. Starlight
road basically wins you the game if it goes
off. It's just more negation, as if
your Evolzars weren't enough yet. I
was iffy on this card at first, but, allow
me to let you in on a little secret*.
-1 Torrential Tribute
I like this card a lot, and I wasn't sure
about it going back to two, originally.
Now, I realize it wasn't that bad of a
decision. This deck, for example,
really doesn't always want the Tribute.
Sometimes you have turn 1 Laggia, and
Torrential is just horrendous. As
easily as this deck exceeds into very
powerful monsters, Torrential just isn't a
good thing to have all the time. I
must admit it is nice to have the out,
though.
-1 Mirror Force
This card goes in and out of popularity, and
it is probably one of the worst cards in the
deck. In a trap-heavy deck, though, it
is hard not to play it, as it actually has a
surprise factor in a lot of games due to the
sheer number of different traps that you
have. Generally in decks, though, it
is easy to see a Mirror Force coming, and
makes less players run into it.
Extra deck
2 Evolzar Dolkka
2 Evolzar Laggia
1 Number 39: Utopia
1 Number C39: Utopia Ray
1 Gem-Knight Pearl
1 Photon Papilloperative
1 Wind-Up Zenmaines
1 Leviair the Sea Dragon
1 Temtempo the Percussion Djinn
1 Number 17: Leviathan Dragon
1 Ally of Justice Catastor
1 Brionac, Dragon of the Ice Barrier
1 Stardust Dragon
Most of these cards are pretty standard so
I'm not going to explain 'Zars, Utopia, etc.
-Photon Papilloperative
you NEED an answer to Spirit Reaper and
Gellenduo. Here it is.
-Temptempo
This card is nuts. Play it. It
hurts Zenmaines, Utopia, Atum, Laggia, all
kinds of plays just get hurt by this bad
boy.
-Brionac
Hard to go into, but, when you do, you
generally win the game that turn, or the
following one. Most decks this time a
year ago had an extra deck that included
monsters for Monster Reborn scenarios.
This is that card for me this year.
Side Deck
1 D. D. Crow
2 Shadow-Imprisoning Mirror
1 Victoria
1 Effect Veiler
1 Gellenduo
3 Maxx "c"
3 Macro Cosmos
1 The Transmigration Prophecy
1 Forbidden Chalice
1 Soul Taker
-1 D. D. Crow
There are a few matchups where having the
singleton Crow is nice. Crow has (for
me, at least) become a 14th-15th "don't have
anything better" type of card.
-2 Shadow Imprisoning Mirror
Hurts
Chaos Dragons
Inzektors
Darkworlds
Good enough for me. It hurts TGU in my
deck. Period.
-1 Victora
Hate Chaos Dragons. Hate.
-1 Effect Veiler
I always play the Wind-Up player eventually,
need to come prepared.
-1 Gellenduo
I've won more than once in a scenario where
Chaos Dragons just couldn't deal with this
and milled out via Lyla or something
similiar. This guy is bonkers, AND
level 4.
-3 Maxx "C"
Because F- Wind-ups. That's why.
-3 Macro Cosmos
Unless they have a Lyla, it is a borderline
Auto-Win Against Chaos Dragons. Also
hurts a lot of various Darkworld strategies
and the like.
-1 Transmigration Prophecy
Fantastic at baiting MST. Also great
at turning off Inzektors mid-combo.
There are a lot of reasons that this thing
puts in work. Note that you can hit
one card in your opponent's graveyard, AND
one in yours.
-1 Forbidden Chalice
Anything playing a lot of flip effects or
things that trigger during damage step.
Also just a solid choice against a lot of 'randoms'
that you may end up facing
-Soul Taker
If you take nothing away from this article
at all, notice how much I dislike Chaos
dragons. This card is also good
against Heros and the mirror match.
So that is my deck at the moment and why I
play the cards that I do. I'm working
on a new 'brew at the moment that will
hopefully be awesome. with the
printing of Gustaph Max, this deck may have
some more problems with big beaters than it
did previously. If you liked the
article let me know. If you didn't,
tell me. I love talking about the game
with people so try and get in touch however
you can!
Facebook: facebook.com/shakezilluh
twitter: paper_gangsta_
youtube: Themcshakealchemist(with T)
pojo forums: themcshakealchemis(no T)
dueling network: Shakezilluh
email:
andro_sphinx@yahoo.com
Thanks a ton for reading!
Sean Handy
The McShake Alchemist
*When you bring out your two Dinosaurs via
Rabbit, and they try to Bottomless trap hole
both at once, STARLIGHT ROAD NEGATES IT.**
**SOLD