The Most Controversial Format Ever
Looking Back at what Made this Format
what it Was
Here is the shoutout to everyone I owe one to, so
let’s start, with a shoutout to Team Enigma. I want
to thank them for extending an invitation to their
team, and I hope I can be a good asset to help the
team move to the future of this game. Also,
shoutouts to: Jim Q, John H, Steven W, Miles, Julian
Wong, and whoever else I owe one to that I don’t
remember now off the top of my head. But most
importantly my shoutout to Bianca =], I love you.
We are nearing the end of what was
once the Gladiator Beast format and what turned into
the total dominance of the Teleport Dark Armed
Dragon (TeleDAD) format.. This is something I like
to do, is to look back and get people to understand
the format and what really went on.
What many people don’t understand
about this format, is that it’s not the luckiest
format ever, it’s one of the most skilled. The fact
of the matter is, back in the day, there was always
room for error (which I have observed) because there
were so many things that could just turn the game
around so fast (from Black Luster Soldier – Envoy of
the Beginning to Dark Magician of Chaos to all the
other decks that showed their relentlessness and how
people could play out of things even easier).
This format, was a format for a lot
of pro players to thrive on. The Gladiator Beast and
TeleDAD mirror, is one of the most complex matches
people had to play against. Before I go on, I have
to stress one thing to people, this game always has
had a luck factor, so just calling it all luck is
not a statement that is fair to those who have done
well in this format or any format. Sure people can
say someone got lucky one day, but everyone can have
days like that, it’s life and it’s a game.
Gladiator Beasts all started well
first with Paul Levitin, showing the world that
Gladiator Beasts can overtake Dark Armed Dragon
decks with his Gladiator Beast Build pre-Gladiator
Beat Gyzarus. From then on Steven Harris started the
rest of the dominance two Shonen Jump Championships
later in St. Louis. Then on, the next 5 Shonen Jump
Championships and the United States and Canadian
National Championships went to players who used
Gladiator Beasts (Chris Bowling and Lazaro Bellido).
From Jermol Jupiter’s Last hurrah for Gladiator
Beasts in Baltimore, in came the utter dominance of
TeleDAD.
TeleDAD has absolutely dominated the
format after the loss in Baltimore. Adam Corn
(Tulsa), Cesar Gonzales (Seattle), Justine Arnwine
(Charlotte), Ryan Spicer (Chicago), and this was
before Plaguespeader Zombie came into the Yu-Gi-Oh!
TCG. After the release of Plaguespreader Zombie it
was even more dominance with Jerry Wang (Atlanta),
Steven Harris (Detroit), Alejandro Vivaldo Reyes
Suarez (San Francisco) and Jerry Wang again
(Houston). To all these great players (If you didn’t
read the Metagame coverage for SJC San Francisco,
Alejandro is the reigning Mexico National Champion),
they all were able to thrive and win against the
teleDAD mirror match.
An In-Depth look at “The Most Skilled
Format”
I will be focusing more on teleDAD than Gladiator
Beasts because of how the last 8 Shonen Jump
Championships have went. Many pro players are all in
agreement that this has been the most skillful
format ever (TeleDAD format).. The complexity of the
TeleDAD mirror match is unlike the mirror match of
any decks in the past. So many people I have talked
to, say that it’s just a lucksack deck that pilots
itself. I honestly thought that at the start of this
format, until I really got into understanding the
deck. The deck, is just a very consistently built
deck that can explode in one turn and end the game.
Yet, the teleDAD mirror match, is all about skill.
There are so many people who can just copy a deck
off the internet, but wouldn’t fully understand
everything behind each card that is played. First
it’s player preference, that some run Destiny Hero –
Plasma and some don’t, some play Psychic Commander
(Steven Harris) and some don’t, etc.
You have to play the match pretty
much absolutely perfect. That one small mistake for
people is that they can misplay just one card and
the game is over the next turn. It could be from
people who play Solemn Judgment at the wrong time,
or Phoenix Wing Wind Blast on the wrong card as
well. Every single card, and every single play
matters more than ever when you play against the
mirror match. It’s not easy at all to really get
in-depth the understanding of every play unless you
can do the research and play the mirror hundreds of
times like the pros have to be so good in the mirror
match.
Case in point, Cesar Gonzales. There
was so much speculation about how legit he really is
and was. Shonen Jump San Francisco couldn’t have
thrown that speculation about that he was a cheater
right out of the window.. From the featured matches
that I did with Cesar Gonzales playing, and the ones
that Jason Grabher-Meyer, that he literally just
(even if he did a quick pile shuffle) shuffled his
deck and immediately gave it to his opponent. He
didn’t do anything with his deck after his matches
he just put it in the deckbox and left it on the
table to go talk to people. Then in his matches he
was just so quick to shuffle and give to his
opponent, it really showed the world that he was
real. Also, the fact of the matter is that he never
sided against the mirror match. Why people may ask,
but really, his deck on how it was built, never
really needed to side for the mirror for the exact
reason, he knows the mirror match so well, he knew
he could just play through it even if his opponent
sided. His match against Chris Bowling really
highlighted that.
Skill is not only in the gameplay
itself though. It’s also in the deck and the choices
that each individual player makes with it. First
with the choice of which other Destiny Hero that
isn’t Destiny Hero – Malicious to use. Some decks
would main deck Scapegoat, thus also using Destiny
Hero – Plasma, so many decks use Destiny Hero – Doom
Lord, and the others would choose Destiny Hero
Diamond Dude over Destiny Hero – Plasma. Some
players have had to choose between Mirror Force or
Torrential Tribute, or even if to play Mirror Force
at all. There are very distinct differences that
when you play the mirror match, Stardust isn’t as
popular as Thought Ruler Archfiend or Colossal
Fighter. Some of the other tech cards people have
used over time have been cards like Jinzo, Dark
Eruption, and Threatening Roar. The most recent of
all tech cards for TeleDAD, has to be Royal
Oppression. Jae Kim and Chris Bowling started this
revolution at SJC San Francisco, both main decking
Royal Oppression in TeleDAD, for the scenario at
hand, Stardust and Royal Oppression or Colossal and
Royal Oppression. With damage step activation of
Colossal Fighter, it is immune to Royal Oppression,
and not only that, once you have a big monster like
Colossal Fighter, it’s almost the end of the game,
unless your opponent has some crazy combination of
cards to take control back (this is not impossible).
There have been many changes to TeleDAD in the last
2 Shonen Jump Championships.
Looking at this format as the Worst
Format Ever:
The cost was probably the more argued
part of this format. That only the rich could
survive in this format because the best decks
(TeleDAD and Lightsworn) were just so expensive.
TeleDAD people called a $1,500 deck and Lightsworn a
$1,000 deck. I don’t remember so many players
getting turned off from the game because of the high
cost. This format has been really fun for me because
I really like any format that I qualify in. But the
cost really took a toll on me and a lot of other
people. Players who I knew were good, but just
couldn’t afford to be able to pay for it all.
Another reason people see this as the worst format
ever, is because it’s an OTK format once again (or
so many times it is). From TeleDAD to Lightsworn,
both decks have the power to win in one turn (same
with Zombies). We have survived the Stein-Format
(didn’t take long to say goodbye to Cyber Stein),
Demise format, and Dark Armed Dragon Return format.
The explosiveness of TeleDAD in respects to
Lightsworn and Zombies is one that there is no
comparison. So many times just 3-4 cards can just
end the game, and that’s why people feel that this
OTK format was all about luck, because you can get
the OTK so fast with TeleDAD, it wasn’t really
playing at all sometimes.
There was so much complaining in this
format (even at times I had to complain about it),
but it takes a lot to keep going and to just fight
back against the best deck of the format. So many
players called for an emergency restriction, so many
players wanted a balance in this game. This new
list, people are anticipating it to be one to
balance out the best decks in the game and put them
all on the same tier.
A look at TeleDAD from the Anti-Meta
perspective:
What many people know me for now (it was Chain Burn
and Gate Guardian until 2 years went by and only a
few people remembered), but it’s my willingness to
go out and play something new and different. I’ve
never been so humbled to understand the effect that
Middle City actually had on the meta. The fact of
the matter is, I like trying to be different and do
things and play what people aren’t ready to see. The
fact of the matter, is that a lot of times,
Anti-Meta players, really need to go first, to setup
for the explosiveness of TeleDAD.. I noticed that so
many times, going second hurt so bad unless they had
a questionable opening hand and I could take control
after their turn 1. What many people have done to
make me feel humbled is to Private Message me on the
Discussion Boards telling me how happy they are with
the deck, and they thank me for making it. It’s
amazing to look back and think that I actually made
an impact on the game. People from my region put it
this way to me (this is paraphrased): That my deck
gave hope to all players out there, that Anti-Meta
and something different could do something and win
against the best decks. A few other really good
players have said to me, is that they were upset (in
a nice way) that my deck went out there in the
world. Because so many players started to have to
side against Anti-Meta decks, and that many players
who lost game 1 and couldn’t take the control back.
It makes me feel that what I do, has a positive
effect on people, because It’s nice to know just one
deck could effect a lot of people, even without
winning the SJC.
SJC Seattle: Middle City
You can read my article about Middle City (though I
have newer builds even to now) and get an
understanding of the deck. But things people need to
really need to understand is that King Tiger Wanghu
and Burden of the Mighty was just the core of the
deck. The support cards alone can be what wins and
loses matches (you can Read the featured match from
Seattle here:
http://metagame.com/yugioh.aspx?tabid=33&ArticleId=10204)
Where you can easily notice that I never got the
combo off. Elemental Hero Wildheart, is by far the
most underrated Anti-Meta card against TeleDAD. Why
do you ask? Well the fact of the matter is, once you
can protect Wildheart (Barring Dark Armed Dragon and
Brain Control), you single handedly will control
TeleDAD. They can’t do anything to it while it’s on
the field with traps. No Phoenix Wing Wind Blast to
send it away, no Crush Card Virus. The deck had so
many ways to just control TeleDAD, but Anti-Meta
decks really need that first turn set-up. I stil
feel, Middle City at Seattle was less than 6 cards
away from being perfect (because I look back and
wish I had Doom Caliber Knights and made some better
card choices).
TeleDAD against Anti-Meta
A lot of TeleDAD players will agree that decks like
Middle City and Stun are just the most annoying
cards in the game against TeleDAD all in one deck.
Which it really is if you think about it. They are
decks that out to just disrupt everything, and
TeleDAD many times needs to work fast to gain back
control. Going first can also be key against
Anti-Meta, to be able to get that quick jump of
control to make an Anti-Meta player just melt. One
thing about Anti-Meta is that many times, it’s hard
to really make a big push as a comeback, but the
bigger the monsters, the harder they fall. People
have to understand, there are so many cards out
there that can really make a difference in a win or
loss against Anti-Meta. The fact of the matter is,
TeleDAD can easily go through their deck quite fast
with all their draw cads, and Anti-Meta has that
problem sometimes to just power through their deck
to get all their answers like TeleDAD can. Just
remember control over teleDAD is huge, because once
you have control, it’s not easy for them to just
take it back (especially with Royal Oppression).
SJC San Fransico: Demisetown
This format has been such a fast
format, and I felt that no one has really seen a
deck like DemiseTown yet. So what better place to
bring it out than at SJC San Francisco. Demisetown
is an OTK deck, which the format has also been
deemed as an OTK Format. I wanted to be able to make
a deck, that wasn’t TeleDAD that could utilize
Allure of Darkness, and Dark Armed Dragon. I felt
that my version (Thanks to the help of Nate S,
Jarrod R, Leo, and anyone else that helped) was the
fastest I could make it to fight back against
TeleDAD to try to outspeed it. It was just another
deck that though people wouldn’t call it Anti-Meta,
I still feel like it was because I was trying to do
the same as Middle City but on a faster scale, to be
able to do something that disrupts players and
surprise people with a new and different deck.
The overall look at this format:
It’s always possible to make something new, from
Goat Control format we had Chaos Decks and even Goat
Control decks (like Beastdown) which was my
favourite format. To even now, there are so many
Anti-Meta variants now, Black Garden, Zombie, and
even Counter Fairy decks that do well, just people
need to go out there and try something new. Try to
make something that can make a difference.
Yet, this is where I challenge the world. No deck is
perfect, and not every deck needs to be expensive. I
challenge all the people out there who complained
and had something bad to say about the cost of this
format, to make something new with what you have.
Think of new card combinations that help disrupt
players and to help you succeed in this game,
because in every format, there are so many people
that do it and people never hear about it.
This will go down as one of the most
controversial (if not the most) format for so many
of the said reasons. Now we can look back on it and
just move onto the future. Anything is possible in
this game, any deck can win at anytime. So don’t
give up on trying new ideas, because that idea can
end up being the meta, or changing it in one day.
Good luck to everyone in dueling and in anything
that doesn’t involve dueling. Have fun and stay
safe.
You can Contact me by email at
theone162120@yahoo.com or on the Discussion
Board as THe ONe PG 16.