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sHecKii's Take
Rock, Paper, Soldier? [sHecKii’s Theory]
July 18, 2005
It’s been a LONG time since this sHecKii wrote an article
and I hope you guys enjoy it.
Rock, Paper, Scissors is a child-hood favorite for most of
us; betting for baseball cards, a simple piece of candy, and
now being used for determining the metagame. Rock, Paper,
Scissors is a Magic: the Gathering terminology and although
I am not too familiar with the definition and its roots
behind it but I’ve made my own Yu Gi Oh Rock, Paper,
“Soldier” theory.
Rock, Paper, Scissors is a game based on the random
probability of what the “opponent” may bring out to
“counter” your move. For example, one will have to guess if
your opponent will play Rock, Paper, or Scissors and if your
guess is that since you’re going to play Rock, your opponent
will most likely play Scissors or Rock because it will
either win or tie. Your other guess is playing Paper, which
beats Rock but will never beat Scissors and ties with
itself. Now let’s say you want to change it up and randomly
play Scissors, knowing your opponent will most likely play
the Rock (and will never have a chance to win) and sometimes
Scissors, but you might be lucky and win with a random Paper
that your opponent plays. Confused? Haha, don’t worry
because this is not an easy concept to get. The point is
that for each decision boils down to a dilemma. Now let’s
define the Rock, Paper, and Scissors to actual Yu Gi Oh
themes.
The Rock is a solid, strong, and in this case the best Yu Gi
Oh deck in the format. The Rock (which is an actual Magic:
the Gathering deck type named because of its stability and
consistency of the deck) is the strongest and most powerful
deck a person could chose to play. In Yu Gi Oh, its most
likely either Cookie-Cutter Chaos/Warrior and/or Scapegoat,
or “goat”, control. The deck is synergetic and can be played
by most “noobs” to great players with similar success. The
Rock is so solid that going against itself is still not
considered a bad match-up. These decks are considered to be
the “most net-decked” decks and/or proven to be very
consistent at every major event (Nationals, SJC, etc...).
The Paper, which is meant to counter the Rock, is the
“meta-game call” decks. For example, even though I did not
Top 8 at the SJC: Seattle, my deck was basically like my
teammate Jae’s deck (we built it together on the car ride to
SJC: Seattle) and it was meant to counter the metagame using
a “Warrior Tool Box.” Other deck types include Beast-Trample
decks (or decks that will deal with Scapegoats well),
Soul-Control, other forms of Chaos decks, and the list could
go on and on. This deck’s purpose is an educated guess, a
hypothesis, about the metagame. Its strengths are obviously
defeating the Rock but if your opponent is not playing the
rock (especially if they are playing Scissors), your
match-up is less favorable for you. Remember that these
decks are not always Paper. If the metagame suddenly changes
into Zombies, burner, or even Exodia, then Paper will have
to adjust accordingly and so will the rest of the groups.
The Scissors, which is considered to be the weakest option,
cannot beat the Rock but is heavily favorable against the
possibility of going against Paper. These decks could be
Burner, Speed Exodia (or any other forms of Exodia for that
matter), and heavy combo decks. Honestly, this theory works
in a metagame that has multiple tier-1 and tier-2 decks but
in Yu Gi Oh, there isn’t multiple tier-1 decks (when I say
multiple, I mean 3-4 tier-1 decks and 5-8 tier-2 decks) but
let’s adjust it a little bit.
Scissors can be only played by expert players to win due to
the complexity of the deck. These are the players that
dedicate themselves on a unique/combo deck, but since most
of the players at tournaments will want to play a deck that
is either the best deck in the format or a deck to counter
the best deck in the format, you can maybe get lucky and
hope for a Paper match-ups and achieve your goal. Now this
is not to say that certain Paper deck is actually an
unfavorable match-up against Scissors, but most likely this
unique deck will defeat Scissors.
So let’s basically sum this theory up: Rock is the best deck
in the current format, which is weak against the current
metagame call, but good against random decks and even the
“mirror match (going against a similar deck).” Paper is the
metagame call and hopes to play against the Rock every time,
due to the mathematical odds of defeating it, while it can
be surprised by a random deck. Scissors has a really hard
time beating the tier-1 (Rock) deck but if one can guess how
many people might take a Paper deck, it’ll do well.
Now the reason why the title is Rock, Paper, Soldier is due
to the fact that many individuals will play what is
considered to be the “best monster in the format.” hRmm, I
wonder what that monster could be??? Yes, the Black Luster
Soldier, Envoy of the Beginning, the most hated and loved
top-deck in the current Yu Gi Oh metagame. In reality, this
theory should be called Rock, Paper, Rock due to the fact
that Soldier IS the best deck in the format and Rock is the
most stable deck that can defeat a deck based on Black
Luster Soldier, and no-one really runs a Paper (unless we
count little kids with unsleeved deck and such).
At normal SJC or Nationals, even Worlds (any huge event),
80% of the players will play the Rock due to how consistent
the deck is and the other 19% will play Paper, hoping to
counter the metagame. Maybe only 1% will play a unique deck
but honestly will never win (because this is Yu Gi Oh and to
win with a deck like Burner is very hard). If you can
correctly Rock, Paper, Soldier and hopefully the luck of the
Swiss match-up pairs you with what you want to be playing
against, you’d be the happiest duelist in the world. Let’s
talk about Wilson Luc, who was the runner up for the SJC:
New Jersey due to his Rock, Paper, Soldier estimate by
playing the Rock (Goat Control) using Night Assailant, Slate
Warrior, Tsukuyomi, and other “tech” cards like Royal
Decree, Chain Disappearance, and Card Destruction. You can
also look at a total Paper deck like Soul Control (which has
lost some popularity lately but made by my teammate SandTrap)
that can Top 4 at a SJC without using the Black Luster
Soldier. But here’s an example that defies this logic and
theory; a good player like Wilson Luc (who’s won a
Cyber-Stein and also Top 8ed in multiple SJC and Regionals)
at the SJC: Seattle who played a Rock (Tsuku-Goat control)
but faced against a Scissors (Burner) but resulted in a
loss, which then later turned into a 2nd loss, which lead
him to place Top 16, and not Top 8. Obviously the Scissors
is VERY VERY lucky since Wilson did play with 3 Royal
Decrees in his sidedeck (one of them formerly being mine
>_<) and still won with a Tremendous Fire with around 10
cards total on Wilson’s field and hand. There are cases like
this but as you noticed, not a single Scissors (Burner,
Exodia, etc...) ever Top 8ed at a SJC, Nationals, or even
Worlds. I’m not implying that skills are not a factor in the
metagame but choosing a correct deck is a very crucial part
of success at tournaments.
I hope my article gave a new insight to the metagame. This
is not a random theory I made up; this is a theory on what
good players/teams think out but maybe never shared. Not
like other TCGs, Yu Gi Oh decks cannot change too greatly
but the “tech” cards or even the “tech” decks can change the
outcome of a Swiss tournament, especially when it comes down
to tiebreakers. Maybe you guys would prefer a Rock deck or a
deck with other win conditions that may screw up the Rock
like Paper, or even decide to run a unique deck like
Scissors. It’s your choice and it’s just another fun thing
to talk about.
E-mail me at jinutym03@cox.net if you have an opinion about
this article and/or want to ask me anything personally.
Thank you for reading this article ^^
- sHecKii aka Tony aka Proud Member of TEAM SAVAGE! ^^
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