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YamiBakuraFan's Little Shop of Horrors
Mutant Hybrain! Saint
Knight Isaac! White Horns Dragon! GO!
January 12, 2006
Hello fellow Pojoers! Today I have
a great new article for you guys in which I will be looking
at various promos released in or in promotions with V-Jump
magazine, which is serializing the Yu-Gi-Oh! R manga. All
three of the cards today are very hard to find and very fun
to play in a deck based around them. Unlike my past articles
these cards don’t work together for a central focus but
rather are all cards released in the same manner. Our first
card today is Mutant Hybrain.
Mutant Hybrain
VJC-JP010
Dark Main-type
Magic-User Sub-type
Level 6
0/2500
This effect can only be activated when this card declares an
attack. Choose a face-up monster in attack mode on your
opponent's field and take control of it until the end of
battle phase. The selected monster would attack instead of
this card. However, the monster cannot attack directly.
Mutant Hybrain is a card that was used in the Yu-Gi-Oh! R
manga in V-Jump magazine by a character named Pete
Coppermine, the fifth of the card professors who are
blocking Yugi and companies path. Jounouchi duels against
this strange duelist who uses a deck of Mutant monsters.
Mutant Hybrain was Pete’s trump card, and like Pete’s
personality and deck type, this card is very weird.
Hybrain is a level 6 monster, but has various ways of coming
to the field without having to sacrifice a monster. Having
no attack points it can be brought to your hand with Critter
(Sangan) and special summoned from your deck to the field
with Killer Tomato (Mystic Tomato). Another combo that fits
well with Hybrain would be Magician’s Circle. Attacking with
one monster and then bringing Hybrain out with Circle to
take your opponents monster could make for a fun combo deck.
Hybrain’s effect can make for an odd kind of control. It
actually reminds me a lot of the magic card Mind Control.
You can take their monster out of the way but can’t do much
with it. Since they get it back at the end of the battle
phase you cannot sacrifice it, unless you have cards like
Compensation of Blood (Ultimate Offering) or Dimension Magic
ready. You can also use there monster to direct attack with
one of yours or use their monster to attack another.
The main weakness with this card is that after you get it to
the field and get its effect off successfully at least once,
it is prone to being destroyed while in attack mode, and
that could give the user a considerable amount of damage. If
you can protect it, or just shake off the pain, you may find
Mutant Hybrain to be an excellent choice for a Tomato or
Magic-User control deck.
Saint Knight – Isaac
VJC-JP011
Light Main-type
Warrior Sub-type
Level 6
2300/1800
The monsters destroyed by this card as a result of battle
are removed from the game.
Now that I have taken a look at Mutant Hybrain, let’s take a
look at the card that defeated it. Isaac was used by
Jounouchi in episode seven of the Yu-Gi-Oh! R manga in his
duel against Pete Coppermine. Isaac and Hybrain also have
something in common, they both have very good art that makes
them even cooler and more fun to play in your deck. Isaac is
a Light main-type, Warrior sub-type monster. These are very
good opening stats for a monster since it can immediately
fit into a Chaos deck or a Warrior/Toolbox variant.
Saint Knight Isaac has a pumped up 2300 attack points with a
solid 1800 defense. This is pretty good for a level 6
monster. This means Isaac can already defeat many problem
cards like Cyber Dragon or Vampire Lord. Isaac also has the
ability to remove all monsters it destroys in battle from
the game! This makes it so an opponent cannot easily revive
the destroyed monster cards or get them back from the
cemetery in any way. Many decks abuse recursion from the
cemetery, and Isaac can shut those decks down.
Think of Isaac like the opposite of Lesser Demon (Lesser
Fiend). Isaac can shut down many problematic cards that get
their effects from being sent to the cemetery in battle.
Searchers like Killer Tomato (Mystic Tomato) and Critter (Sangan)
do not get their effects when removed from the game. This
will also stop cards like Nyudoria (Newdoria) and D.D.
Assailant from using there removal effects.
I think Isaac can be an awesome card in the right hands.
It’s stronger than Lesser Demon and has the backing of both
Light and warrior support cards. The only thing you should
watch out for when playing this card is RFG decks. RFG decks
want their monsters removed from the game and will take
advantage of Isaac as an easy way to do this. Just be weary
of these cards if you want to test this card out.
White Horns Dragon
VJC-JP012
Dark Main-type
Dragon Sub-type
Level 6
2200/1400
When this card is successfully Summoned or Special Summoned,
you may choose up to 5 Magic cards from your opponent's
cemetery and remove them from the game. For each card
removed from the game by this cards effect, this card's
attack is increased by 300.
The third and final card I’ll be looking at today has a lot
in common with the last two. The first similarity is that
it’s also a card used in Yu-Gi-Oh! R. White Horns Dragon was
the trump card of Willa Mette, the eighth card professor and
was used in his duel against Seto Kaiba. The second
similarity is that this is another level 6 monster. I guess
I unconsciously chose three one sacrifice monsters this
time.
White Horns Dragon is a Dark main-type, dragon sub-type
monster with 2200 attack and 1600 defense. This card looks
simple enough at first but it may be one of the best dragon
monsters in the entire game! When White Horns is normal
summoned or special summoned it gets its effect off, which
is good because you can use the dump and revive method to
get it out without having to sacrifice for it. When White
Horns is summoned you get to remove up to five magic cards
from your opponent’s cemetery from the game. If its not good
enough yet, White Horns will gain 300 attack points for each
magic card you remove! This means White Horns attack can
become somewhere between 2500-3700 points!
A one sacrifice monster with such high attack is crazy and
since your only removing your opponents magic cards for its
effect is can possibly shut down there chance of using magic
recursion techniques to reuse magic cards. There is almost
no cost for this monsters summoning besides the sacrifice,
which can be easily avoided but remember, this cards power
is based on your opponents play style and your timing on
summoning White Horns. At the beginning of a duel you may
not get White Horns up past 2-3 magic cards while if you
wait towards the later turns you are assured a quick 3700
beat stick at your disposal.
White Horns is a perfect addition to any dragon deck and can
be used to help the activation of various dragon support
cards like Stamping Destruction and Dragon’s Rage.
It can also work in a deck based on the Dragon Newt monsters
that Willa played in the manga. The Dragon Newts lend a big
hand to the playability of Dragon decks as well. I’ll be
looking at them in my next article.
Today I had a hard time choosing just what kind of deck to
build. I liked White Horns Dragon but I want to wait until
my next article to build a deck based around it. Isaac is
cool but really can’t go anywhere outside of a Light deck or
Toolbox build, so I decided to build a Hybrain control deck!
This deck runs like your normal tomato control, but the
Hybrains can lend an extra hand to getting direct attacks
ort just controlling the field.
WHAT A BEAUTFIUL MIND
Mutant Hybrain
Mutant Hybrain
Killer Tomato (Mystic Tomato)
Killer Tomato (Mystic Tomato)
Killer Tomato (Mystic Tomato)
Soul Hunting Spirit (Spirit Reaper)
Soul Hunting Spirit (Spirit Reaper)
Soul Hunting Spirit (Spirit Reaper)
Nyudoria (Newdoria)
Nyudoria (Newdoria)
Dark Jelloid (Dark Jeroid)
Don Zaruug (Don Zaloog)
Don Zaruug (Don Zaloog)
Critter (Sangan)
Magic Warrior Breaker (Breaker the Magical Warrior)
Twilight Zone Warrior Lady (D.D.Warrior Lady)
Tsukuyomi – Moon Diviner
Saint Magician (Magician of Faith)
Earth Crusher (Smashing Ground)
Earth Crusher (Smashing Ground)
Earth Crusher (Smashing Ground)
Forced Transfer (Creature Swap)
Forced Transfer (Creature Swap)
Jar of Greed (Pot of Greed)
Black Hole (Dark Hole)
Tempest (Heavy Storm)
Cyclone (Mystical Space Typhoon)
Book of Moon
Shrink
Shrink
Apostle of Obliteration (Nobleman of Crossout)
Early Burial (Premature Burial)
Theft (Snatch Steal)
Reactive Armor (Sakuretsu Armor)
Reactive Armor (Sakuretsu Armor)
Reactive Armor (Sakuretsu Armor)
Cry of the Living Dead (Call of the Haunted)
Tidal Wave (Torrential Tribute
Claymore Mine (Widespread Ruin)
Sand Tornado (Dust Tornado)
Abuse Killer Tomato (Mystic Tomato) and Forced Transfer
(Creature Swap) in this deck and use cards like Shrink and
Book of Moon for defense. This deck should be able to
quickly deplete the opponents hand and there options with
Don and Soul Hunting Spirit (Spirit Reaper). Hybrain will
take your opponents monsters out of the way to make direct
attacks easier and will help you win duels quickly.
That’s all for today! Thanks for reading!
-YamiBakuraFan
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