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YamiBakuraFan's Little Shop of Horrors
Duel Monsters 7 – Duel City Legend!
March
22, 2006
Awhile back I did an article showcasing the
promo cards that were released in the Japanese Yu-Gi-Oh!
game for Gameboy Advanced, Duel Monsters 6 Expert 2. Today I
have a similar article in store as I look into the promo
cards that came packaged in the next game in the Duel
Monsters series, Yu-Gi-Oh! DM7
– Duel City Legend! (Released in the U.S. under the name
“The Sacred Cards” with different promos included, of
course.) DM7 was the first of a two part series of Yu-Gi-Oh!
dueling R.P.G.s (role playing games). DM7’s main focus is to
let the player duel alongside (and against) Yugi , Jounouchi,
and other famous characters from the Yu-Gi-Oh! universe as a
friend and fellow Battle City duelist!
This game is mainly focused on playing through the events of
the Battle City story arc of the Yu-Gi-Oh! anime and manga.
This games duels are played with slightly different rules
than that of the real CCG, but it’s a fun and compelling
game that fans of the CCG and series can really get into! I
actually played this game for about eight hours straight the
day I purchased it, finally defeating Yami Malik at about 5
in the morning, which was definitely a challenge.
Now onto the promotional cards!
GB7-001
F-G-D ("FIVE GOD DRAGON")
Fusion Monster
Dark/Dragon/Level 12/ATK 5000/ DEF 5000
This Monster can only be Special Summoned by a Fusion
Summon.
This card is Fusion Summoned by fusing 5 Dragon Sub-Type
Monsters. This card doesn't receive Battle Damage from
Earth,
Water, Fire, Air or Dark Main-Type Monsters.
The first card I’ll be looking at today is
F-G-D,
or the Five God Dragon! FGD is a famous card among fans of
the anime and is one of the two highest attack monsters in
the game! (the other being Dragon Master Knight, which I am
also reviewing in this article.) The only problem is getting
this giant dragon to the field takes a lot of work, since it
can only be fused by five dragon sub-type monsters. There
are some easy ways to achieve this though. A favorite of
mine would be to use a card like DNA Operation to change
every monster on the field into a dragon, then play cards
that can easily create tokens like Scapegoat and Dandylion.
Dragon’s Mirror can be a godsend in a dragon deck that
utilizes FGD because it’s far easier to just dump a bunch of
weaker dragons into the cemetery and then remove them all to
special summon this card. Cards like Troop Dragon, Masked
Dragon, and any other Dragon type searcher comes in handy in
a strict Dragon’s Mirror FGD build. FGD itself is more of a
gargantuan beatstick then a true effect monster. Its effect
protects it from getting destroyed in battle with a monster
of any element except Light and Dark, but with 5000 attack
and defense points there is no other monster that can really
compete with it anyway!
GB7-002
IRON DEMON VISER DEATH
Dark/Demon/Level 4/ATK 500/DEF 1200
When this card is successfully Normal Summoned, 1 selected
Monster of your opponent is destroyed during your third
Standby
Phase. Until the end of the effect, this card can't be
destroyed
as a result of Battle. (Damage Calculation is done as
normal.)
Viser Death is one of Yami Maliks torture cards from both
the Duel City Legend game and the later manga chapters of
the Battle City story arc. For those of you who have only
seen the anime version of Battle City you may not remember
this card because it was replaced with that of Maliks Plasma
Eel. This was only because Viser Death was released to the
CCG as this card with a changed effect. In the manga it
would equip on a monster and lower its attack by 500 each
turn, now it has a kind of destruction effect. Just so the
players would not be confused on two different occasions new
cards were created in the anime to fill the place where
Malik would use Viser Death, this resulted in the creation
of Holding Arms and Plasma Eel.
After our little history of Viser Death there’s not much
more to say about this card. It has a weak destruction
effect that can only be used when Viser Death is normal
summoned (no flip or special summon this time). To pull off
this effect Viser must survive on the field for at least
three turns! Not being able to be destroyed in battle helps
a little bit, but with so much easy monster removal going
around, Viser seems a bit out of date (even though it was
still a bad card back in the day). I would still play three
in a Malik themed torture deck though, it really fits his
theme and is one of the more iconic cards he played in the
manga.
GB7-003
MASTER OF DRAGON KNIGHT
Fusion Monster
Light/Dragon/Level 12/ATK 5000/DEF 5000
[Chaos Soldier] + [Blue Eyes Ultimate Dragon]
This Monster can only be Special Summoned by a Fusion
Summon.
Increase this card's attack strength by 500 for each Dragon
Sub-Type Monster on your Field, excluding this one.
Besides FGD, this is the strongest monster (attack and
defense wise) in the game. It can actually become stronger
than FGD if situation allows it. The only problem with this
card is it is far harder to summon then FGD, because it is a
very specific fusion related card that costs two costly
monsters to be summoned. First you need to get your Blue
Eyes Ultimate Dragon on the field, whether by Fusing or
Devil Franken (Cyber Stein) getting on the field will be
tough. Next we have Chaos Soldier, who is a costly ritual
monster and really cannot play well in a deck involving its
fellow fusion material monster. This is already a huge
hindrance that makes this card very unplayable. Luckily we
have fusions substitutes like Marsh Battle King (King of the
Swamp) that can make fusing this card easier, but even then
it’s a stretch.
When you actually get Dragon Master Knight on the field it
can gain a 500 point boost for each Dragon on the field, but
after summoning this card you have most likely wasted every
single card you hold. It’s almost as if this card was made
just to combat FGD. Both are huge Fusion monsters with equal
attacks at 5000, but Dragon Master Knight was given the
boost and perfect attribute to take down its Dragon nemesis.
GB7-004
MAGIC EFFECT ARROW
Instant Magic
Destroy all face-up Magic cards on the Field controlled by
your
opponent. Do 500 points of damage to your opponent for each
Magic card destroyed in this way.
The final card of the day steps into the very early manga
chapters with Magic Effect Arrow a.k.a. The Living Arrow, a
card that Yami Yugi played several times in the story arc to
save himself. The problem with Living Arrow is that it was
basically used as a kind of Deus Ex Machina and was given
multiple effects to fit whatever situation it was needed.
First we saw it fuse Mammoth Ghost (Mammoth Graveyard) with
Kaiba’s Blue Eyes Ultimate Dragon slowly destroying it from
within, next its second effect was revealed, when it fused
Pegasus’s Magic Neutralizing Force (an unreleased card at
the time) with his own Toon World destroying it.
Konami leaned more towards the effect that destroyed Toon
World and decided to give Reflect Arrow the ability to
destroy your opponents face up magic cards. This will stop
any Continuous Magic card in its tracks taking down your
opponents Level Limit, Ectoplasmer, and even cards like
there face up Sealing Swords of Light (Swords of Revealing
Light) or Nightmarish Imprisonment (Nightmares Steel Cage).
As an added bonus you will be giving your opponent an
additional 500 damage for each magic card you destroy
essential burning back at burn/stall decks. This card is
also an instant magic (quick-play), making it versatile and
a great sideboard choice as well.
Today I will
The Ultimate Dragon Master! Slayer of the F.G.D.!
3 x Chaos Soldier (Black Luster Soldier)
3 x Manju God (Manju of 10,000 Hands)
3 x Marsh Battle King (King of the Swamp)
1 x Devil Franken (Cyber Stein)
2 x Saint Magician (Magician of Faith)
1 x Critter (Sangan)
1 x Magic Warrior Breaker (Breaker the Magical Warrior)
1 x Metamol Pod (Morphing Jar)
1 x Twilight Zone Warrior Lady (D.D. Warrior Lady)
3 x Fusion (Polymerization)
1 x Angel’s Gift (Graceful Charity)
1 x Early Burial (Premature Burial)
1 x Cyclone (Mystical Space Typhoon)
1 x Theft (Snatch Steal)
1 x Book of Moon
1 x Apostle of Obliteration (Nobleman of Crossout)
2x Earth Crusher (Smashing Ground)
1 x Sudden Mutation (Metamoprhisis)
1 x Sealing Swords of Light (Swords of Revealing Light)
2 x My Body As A Shield
1 x Cry of the Living Dead (Call of the Haunted)
1 x Tidal Wave (Torrential Tribute)
1 x Holy Barrier – Mirror Force
3 x Metal Reflect Slime
3 x Declaration of God (Solemn Judgement)
3 x Dragon Master Knight
1 x Kurichi (Sanwitch)
2 x Cyber End Dragon
2 x Cyber Twin Dragon
2 x Blue Eyes Ultimate Dragon
All card translations courtesy of Edo.
Thanks for reading!
See you all next article!
- YamiBakuraFan
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