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Zero Space
By Perennial Zero
June 16, 2005
The Intangible X-Factor:
Yu-Gi-Oh! Teams and the Makings of a
Champion.
I’d like to begin this article by welcoming
all of you for taking the time to read through my own little
section here on Pojo’s website. =) And, I apologize for the
near 3-week hiatus. With finals, projects, work and, most
importantly, planning for a productive summer, life has been
quite busy of late, sigh… But, now that all that’s finally
been taken care of (a relief I’m sure many of my fellow
featured Pojo-writers share), I can finally focus more on
these articles.
That being said, I just wanted to give you folks a heads up
on what you can expect to see in this section. “Zero Space”
will take more of a community-minded approach in analyzing
the current trends and emerging strategies within the Yu-Gi-Oh!
Trading Card Game. So, in addition to examining popular
combos, over-hyped cards, new deck-types, etc… I’ll also be
looking into different aspects of this international Yu-Gi-Oh!
phenomenon of ours that tend to be overlooked. I know that
might sound pretty vague at the moment, but I promise it’ll
become clear in no time. =P Now on to the article…
The Current State of Affairs
If you’ve been keeping up with the tournament
scene, you would have read that Ryan Hayakawa, of Team Comic
Odyssey, just won his second straight Shonen Jump
Championship in a row. In fact, the final match of the SJC
tournament came down to Hayakawa and his fellow Team Comic
Odyssey member (also a Shonen Jump Champion) Wilson Luc
(props to the Metagame.com staff for the fine play-by-play).
Given the significant amount luck that
factors into every duel and the hundreds of duelists who
register at each Shonen Jump Championship, for a handful of
duelists to consistently make the top 8 at such major events
is nothing short of remarkable. It really makes you think… I
mean, nearly all competitive duelists create their decks
from the same shared pool of cards (with the exception of
those rare, brave pioneers). The luck-element, whether for
good or for ill, applies equally to every duelist. And, in
terms of complexity, Yu-Gi-Oh! is nowhere near as intricate
as a simple game of Chess or even other card games such as
Magic: The Gathering. Any intelligent player with the right
cards should, in theory, be as good as the next. However,
despite all of this, the members of Team Comic Odyssey have,
comparatively, dominated the championship scene this
tournament season. So, what is it that these top players
seem to have that other duelists do not? What gives them
that special edge?
What’s in a Team?
The simple answer that many
(somewhat jaded, I’d say) members of the online community
tend to give is: “They’re just part of a team, that’s why
they win so much.” Eh… while there’s some truth in that
(iron does sharpen iron, after all) you can still be part of
a “team” and suck horribly. It’s not so much team
membership, which gives duelists like the members of
Odyssey, Savage, and the new Team Overdose an edge, but
rather, and here’s the rub, it’s an intangible understanding
of the game, a kind of sixth sense, that experts in the game
all seem to possess.
This concept didn’t hit me until last weekend. I was
neck-deep in an amazing duel with a really skilled (and
pretty cool) opponent. The match was back and forth all
throughout, even though he managed to use Pot twice and Duo
early on (it was now mid-game), when all of a sudden his
little brother, who had been watching the entire exchange,
asked him, “How come you didn’t just summon another monster
and attack?” It was a legitimate question, the LP totals
were close and just one attack from a 1500+ attack monster
would have won him the duel right then and there, and my
face-down card had been set for over 3 turns (he had been
chipping away at my Life Points with a lone Sinister
Serpent). The older brother replied, “I had a feeling it was
Mirror Force.” And he was right! He eventually did summon
and attack with a D.D. Assailant (which I Mirror Forced),
but by then he had drawn a back-up option in Metamorphosis.
After the duel ended in victory for my opponent, his little
brother, wide-eyed with admiration asked, “Wow… How did you
know?” Somewhat annoyed, his brother responded, “Unlike YOU
he’s a skilled duelist. He wouldn’t make random moves like
you do. You can usually predict what a skilled duelist will
do.”
The X-Factor.
On a subconscious level, every halfway-decent
duelist who’s played in a competitive environment knows
this. It’s that revelation you get after your first real
tournament. It’s an understanding of what card advantage
really means, and what available cards add or detract from
that advantage. It’s a feel for the balance, pace and tempo
of a competitive match. It’s the ability to make sound
judgments based on how your opponent is playing, what cards
are currently in the graveyard, what cards you’ve been
drawing, and all the while keeping a clear head in heated
situations. It’s a function of true experience – a way of
thinking that is in-line with the mechanics of the game. It
is that intangible dueling “x-factor” that all great
duelists seem to have a grasp on.
And this doesn’t just apply to Yu-Gi-Oh! Any competitive
game/sport works on a given set of rules and principles. The
better player knows the game’s mechanics inside-out and,
instead of trying to manipulate the rules themselves, the
skilled player humbly learns and adjusts to them exploiting
them for all they’re worth (for the game of Yu-Gi-Oh!, those
concepts have already been eloquently outlined by fellow
Pojo-writer, JAElove, in his “A BAD” and “FORCE” articles –
take a read if you haven’t already). Simply put, some people
just exploit those rules better than others.
X-Factor, Refined.
This, in my opinion, is the
reason why players who are members of Yu-Gi-Oh! teams tend
to dominate the tournament scene… Each member begins skilled
enough – he/she has that intangible x-factor. Then, through
a process of trial-and-error (achieved by consistently
dueling other such like-minded duelists), they refine their
understanding of the game mechanics to a level that dwarfs
others. In other words, one person’s “x-factor” can actually
be trained to be better than another’s.
It’s all logistics really. If you’re a dedicated member of a
team, it means you are actually committed to duel
competitively. Teams make it a point to play in tournaments,
so the level of exposure is naturally higher than for the
average duelist. I mean, Team Comic Odyssey was physically
present at Shonen Jump New Jersey (a 3,000-mile trip from
the West Coast, I might add) while Team Savage was not (to
my understanding, correct me if I’m wrong). Like all things,
practice makes perfect and if you want to be a winner, you
have to put in the time and effort. Despite any personal
feelings one might have about the merging team-phenomenon,
Team Comic Odyssey, and other similar groups, should be
commended for their commitment and determination, because,
ultimately, it is the Yu-Gi-Oh! TCG community as a whole
that benefits the most.
Happy dueling folks!
~ Zero
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