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Aaron Fletcher on
Yu-G-iOh!
Metagame
Breakdown: Group Splitting Hypothesis, Schizophrenia and
Yu-Gi-Oh!
February 1, 2007
Metagame Breakdown: Group Splitting
Hypothesis, Schizophrenia and Yu-Gi-Oh!
Currently in psychology were exploring Schizophrenia, now
everybody has a somewhat vague idea of what schizophrenia
is, but odds are majority of you are confusing it with
dissociative Identity disorder, that's not the point. The
point is while I worked through various explanations of why
Schizophrenia occurs, biological, psycho dynamic and others
I came to a possible Evolutionary argument. The Group
Splitting Hypothesis. Now please bear with me and I'll get
to why this could relate to the Metagame later.
The group splitting hypothesis goes like this, Schizophrenia
has developed in order to 'split' large groups. This idea
came about as large groups are harder to sustain, large
groups can't sustain themselves effectively: to maintain
optimum numbers. Schizophrenia has evolved to 'split' large
groups by going against what the current leader says,
challenging the leader and effectively splitting a larger
group in to two. This was proposed by Stevens and Price.
Stevens and Price argue that schizophrenic traits frequently
are found in charismatic leaders; namely, Adolph Hitler,
Joan of Arc, and Charles Manson. These shaman-like
individuals use paranoia, delusions, religious themes, and
even neologisms, to fraction disaffected groups and to seed
new cultures.
Now your screaming, that's great, I learnt about an
Evolutionary argument for Schizophrenia, that's got
absolutely zero to do with Yu-Gi-Oh! or has it? Think about
it, can we compare symptoms such as neologisms, group
splitting and delusions to Yu-Gi-Oh! deck builds?
Possibly one of the best ways of viewing this is
chronologically. From the start of a meta to the end. Now
think back (if you can) to about 3 months ago when you first
tried to build your deck, I bet the majority of you out
there tried to create a 'pure' theme, I remember it now,
people were trying Earth based decks, Machine Based decks
and even Darkworld based decks which were completely pure in
theme, in short there are no hybrids. These 'themes' grew in
size as people worked out what themes worked and what
didn't. Now take a cursory scan of current decks plastered
over forums, most the decks lack clarity of theme, and use
cards from different 'types' of theme, there is no single
dominating pure theme. Decks this far into the format have
gone hybrid, but what happened to a reining pure theme?
Lets attempt to apply this to the previous idea of group
splitting hypothesis, using the availability of cards as
'resources'. Only a certain number of proficient pure themed
decks can ever be sustained in a single area, this is
because all decks are limited to the availability of cards
in that area (although there are more then 13 billion
apparently world wide, still in any single area 100% of
decks can't ever be the same). So we have ruled out people
simply 'moving' their deck to the different theme, which
also goes against ideas mentioned in my previous article on
pattern recognition. But still, if a theme is that good we
can assume that a large number of people would play this
decktype for whatever reason. Now if the group has become
unsustainable in terms of resources, how does this theme
survive and prosper? Its here I suggest that people's decks
display some Schizophrenic traits. I argue that people who
use that decktype will either go two ways, modify their deck
to include anti themed cards (literally 'attacking' the
theme, in order to split the group) resulting in a
modification to the deck, or attempt to continue with the
current theme. So now applying the group splitting
hypothesis to theme genesis we have come up with two
opposing factions, both smaller then the previous larger
group. This would happen repeatedly over a course of time,
so 2 splits into 4, 4 into 8 and so on... now we can explain
a trend in hybrids, with each hybrid comes the more
sustainable sub group.
Or can we? Lets evaluate what I've said for a minute, I've
attempted to explain hybrids through a theory of group
splitting, is it overcomplicated for something as simple as
'this cards is better'? Well it really depends on what
theory you subscribe to on how we learn, but lets see if
other theories can explain hybrids. Bandura's Social
Learning theory, the behaviourist explanation is the idea
that we play in a sort of 'trial and improvement' and we do
this through either being present and doing it ourselves or
learning vicariously. This train of thought would explain
hybrids as the improvement on the current dominating deck.
This isn't sufficient enough to explain hybrids as it argues
that every deck should aspire to be this 'ideal', but
clearly every deck doesn't. The benefits of the group
splitting theory is that it can explain every possible
permutation of deck through a lack of resources.
Great you hail, that's brilliant, all this has done has told
me how hybrids could have come about! I believe that
understanding the metagame thoroughly leads to better
duelists, and knowing how decks come about leads to an
ability to effectively counter. Lets take the current
metagame, and analyse it with this view. Gadgets are
dominating, seemingly. There are limitations placed at
gadget user's disposal so the original 'ideal' splits into
differing fractions. This results in different decks which
still hold the original 'mantra' of 'war of attrition' dear,
but attempt this in different ways, be it 5th Gadget, Moarch
Hybrids, X Decktype Hybrid. Now lets counter this, we know
that a meta is saturated with gadget decks, which monsters
mostly have an attack of less then 1500. This is the same
for the other hybrids, the counter therefore for this meta
would be Deck Devastation Virus. Now attempt to look at
other decks with this view and find a common denominator and
make a viable deck with this knowledge.
I've suggested to you a way in which decks develops and it
highly suggested that we are doomed to hybridise our decks
as we continue into the metagame. The point of this article
is to dismay people people who constantly 'have a go at'
people who argue that decks aren't pure, that because of
that they are Cookie Cutter, especially at the end of a ban
list era, and to encourage the formation of new decktypes.
Ill leave you with this, with the next ban list fast
approaching, will we display group splitting again?
Next Article: Metagame
Breakdown: The Role of Control
If you want any questions
answered by me, Love Mail, Hate mail, suggestions and ideas
please email me at
emuron@gmail.com.
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