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Carrotizer on YuGiOh
Meet your DEMISE, King of Armageddon!!!
September 25, 2006

 

            In a game of Yu-Gi-Oh, there are not many choices to pick from when a player wants to annihilate the opponent’s side. Heavy Storm is possibly one option, but it affects your side also. However, a 3-star Ritual monster support a trap that you can use as Raigeki, Harpies’ Feather Duster, Pot of Greed, or free Delinquent Duo. That’s Elemental Mistress Doriado. But we are talking about Demise, King of Armageddon.  

 

            Demise, King of Armageddon is a Ritual version of Chaos Emperor Dragon – Envoy of the End. Both have awesome names though…and they have similar, but quite different effects. While Chaos Emperor Dragon often ended games, Demise will nuke the entire field. You have to pay 2000 LP, however, to activate this effect. Also, being 8-star 2400 Ritual ATKer hurts a bit. 2000 LP won’t be so small after 2 or 3 uses, because with Ring of Destruction and Ceasefire, they will often be games. 

 

            Now, one good thing about Demise, King of Armageddon is that if your opponent chains Call of the Haunted targeting Jinzo, or Scapegoat, they won’t survive. Because Demises’ effect resolves last, they will just be gone all the same. However, if you brought him back by Premature Burial or Call of the Haunted, possibly Fulfillment of the Contract (didn’t imagine that one, did you ^_^), he will be destroyed as a result. Still, wiping out the entire field, except himself, for 2000 LP seems darn good to me! 

 

Demise is our King! (NOT Weasley…is that how you spell that?)

 

Monsters:

  

3 Demise, King of Armageddon

1 Jinzo

1 Magician of Faith

3 Manju of the Ten Thousand Hands

1 Night Assailant

1 Morphing Jar

3 Thunder Dragon

1 Treeborn Frog

1 Sangan 

 

Spells:

 

1 Pot of Avarice

1 Heavy Storm

1 Mystical Space Typhoon

1 Premature Burial

1 Book of Moon

1 Scapegoat

1 Graceful Charity

3 End of the World 

 

Traps:

 

1 Call of the Haunted

1 Ring of Destruction

1 Torrential Tribute

1 Mirror Force

 

 

            So…our goal is to be aggressive and destroy anything in our way. When you pay 2000 LP, you have a clear shot at your opponent for 2400, possibly more if you bring out any more monsters after the devastation. Since Ritual monsters tend to have a huge cost, we will need to reduce the cost or earn free discards to make up for 8-star. Just to point out here, Contract with the Abyss is used to bring out any Dark monsters…but our King can only be brought out by End of the World, which also can bring Ruin, Queen of Oblivion. In fact, all Ritual monsters with useful effects say that it can only be brought out by _____. I don’t see any point in Contract with the Abyss, unless cards have been changed. 

 

            Thunder Dragon will thin out deck, and offer 10-star for cost of 1. It will usually come in handy when you use them with Pot of Avarice. *EDITED*  Because you have to offer exactly 8-star as stated in End of the World, it will only work with 3-star, such as Sangan. To have more LP in case you can’t use Confiscation or Demises’ effect, we’ll use Nimble Momonga. Abuse them with Pot. We can afford to use Card Destruction when we get all those extra cards from our deck! Morphing Jar and Night Assailant will get you a new hand if you need one.

  

            Let’s first decide which traps we are going to use so that we can see many spaces we have left for monsters and spells. Ceasefire is a good addition, to end the game quickly and turn any cards face-up to see if you can safely use Creature Swaps, which are also great with Treeborn Frog, used up Manju, or possibly Nimble Momongas. You want to take their big monsters! Is Magic Cylinder worth running? I think so. You don’t want their tomatoes attacking Manju! LP damage is just too sweet when we are racing towards opponent’s zero.

 

 

           

            With only 6 traps, we have reasonable gap for Spells. Though we have a lot of choices, they all come down to Brain Control//Enemy Controller. It will be just awesome to tribute their Sacred Phoenix of Nephthys or Dark Magician of Chaos for your Demise, King of Armageddon. However, although Enemy Controller is quickplay and does not cost any LP payment, Brain Control can be useful. We will include 1 Brain Control, and see about Enemy Controller. 

 

            Because of the fact that you can also summon Ruin, Queen of Oblivion, which is sister of Demise and cousin of Black Luster Soldier – Envoy of the Beginning, I think we can use 1 Ruin. Just PUNISH Tomato and BAM! 2000 for having that Reaper in ATK! To grab them faster, we can use 1 Senju of the Thousand Hands.  

 

            Last Will is crucial because you need a lot of monsters to protect your LP while being able to supply enough stars for your Ritual bosses. Also, because we have Last Will, to have another trigger for that, 1 Enemy Controller seems good enough. Card Destruction will get rid of 2 Nimble Momongas should you draw them, use Thunder Dragon, and activate Night Assailant’s effect.           

 

Demise is our King!

 

Monsters: 22 

 

3 Demise, King of Armageddon

1 Jinzo

1 Magician of Faith

3 Manju of the Ten Thousand Hands

1 Night Assailant

1 Morphing Jar

3 Thunder Dragon

1 Treeborn Frog

1 Sangan

3 Nimble Momonga

1 Breaker the Magical Warrior

1 Spirit Reaper

1 Senju of the Thousand Hands

1 Ruin, Queen of Oblivion 

 

Spells: 16

 

1 Pot of Avarice

1 Heavy Storm

1 Mystical Space Typhoon

1 Premature Burial

1 Book of Moon

1 Scapegoat

1 Graceful Charity

3 End of the World

1 Confiscation

1 Nobleman of Crossout

2 Creature Swap

1 Brain Control

1 Last Will

1 Card Destruction

1 Enemy Controller

 

Traps: 6

 

1 Call of the Haunted

1 Ring of Destruction

1 Torrential Tribute

1 Mirror Force

1 Ceasefire

1 Magic Cylinder

 

 

Total: 44 

 

            Hm…so, because of the fact only Bottomless Trap Hole/Torrential Tribute/Ring of Destruction can destroy Demise, King of Armageddon after his effect has been declared, Sakuretsu Armor and Magic Cylinder won’t work against him.  

 

            Our main strategy is to acquire advantage through Manju and Senju family, while reusing End of the World if needed with Magician of Faith. I’ve been thinking about including Apprentice Magician, but because Magician of Faith is now restricted to 1, we have a considerable, yet discouraging, chance of drawing both monsters at the same time, only increased by the fact we run hand replenishing cards.  

 

            *EDITED* UNLIKE like Levia-Dragon – Daedalus, when flipped face-down by Book of Moon chained to its own effect, Demise, King of Armageddon will NOT  destroy himself. Furthermore, when attached to Premature/Call, he will be destroyed by those cards when you use the effect.  

 

            Still, assuming your opponent doesn’t have any cards to stop you, you are guaranteed at shot at your opponent’s LP for at least 2400 for 2000 of your LP. Be careful how you use that 2000 LP payment because when chained by Ring of Destruction, it means 4400 LP loss. Try not to take too much damage, so that Ruin, Queen of Oblivion would be more useful than Demise because you have too few LP. Scapegoat will definitely help. 

 

            Speaking of Ruin, Queen of Oblivion, she has the partial ability of Black Luster Soldier – Envoy of the Beginning. You HAVE TO attack right after her first attack if you wanted to attack twice. Therefore, since to meet the requirement she must destroy a monster by battle, it isn’t so wise to attack Spirit Reaper first. Be careful that she has 2300 ATK, which is 100 less than Monarchs and Jinzo, which can be summoned during your opponent’s turn with relative ease through Treeborn Frog.  

 

            You would want to sidedeck Solemn Judgment if you feel like you can’t stop Creature Swap/Monarchs/Exiled Forces. Yet if you do, max out Ruin because Solemn Judgment and 2000 LP payment don’t go together well…sometimes you might want to use Ruin; she isn’t a bad Ritual.  

 

            Because we have 3 Manju, who can search either Ritual monster or spell, and 1 Senju, who only searches monster, with 3 Ritual Spells and 4 Ritual monsters, you must decide keenly when to take End of the World and when to grab Demise/Ruin. They will suffice the requirement for another Demise. Sometimes, it is crucial that Magician of Faith flips successfully to grab extra End of the World. You can reuse her with Pot of Avarice, and create a sort of loop (not…quite reliable) in which you keep putting Magician in deck with Pot of Avarice, while grabbing Pot. You can always put back Ritual monsters/spells with Pot of Avarice to take full advantage of the Thousand Hand family.

  

            Just give this a try if you favor offensive style and want to have heavy removal.

 

 

By Paul Yeem – Carrotizer @ paulyeem@gmail.com

 

 

 


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