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Carrotizer on YuGiOh
Greenkappa: Searchable
Mobius
OR Just a Trap Master on Steroid?
January 16, 2007
Carrot Analysis - Greenkappa: Searchable Mobius OR Just a
Trap Master on Steroid?
Greenkappa: Dark – Warrior – 3-star – 650 ATK – 900 DEF
FLIP: Select and destroy 2 face-down Spell or Trap cards on
the field.
At a glance, some people will say, “WOW! Just like Mobius
but it’s Flip! Why didn’t anyone think of this card? It’s
common in Dark Beginning 2!”
Well, because this is NOT like Mobius. Look at the weenie
650 ATK. 900 DEF will be eaten by Sangan and Nimble
Momonga.
Notice any difference between this and Mobius other than
numbers? Yeah, we’re missing “up to” and we get
instead…”face-down.” Uh oh.
It’s not as bad as it seems, because although similar to
Granmarg the Rock Monarch, Greenkappa’s effect will still
resolve. Um, hard to put it efficiently. Hold on.
e.g: I have a face-down Greenkappa. Masterdramon activates
Swords of Revealing Light, and I have Scapegoat and Ring of
Destruction face-down. Because Greenkappa’s effect is
mandatory, I must target my two face-down Spell and Trap,
though I can chain. I chain Scapegoat. I could stop here,
but Ring of Destruction is going to be destroyed anyway,
though Scapegoat is face-up. I chain Ring on Greenkappa to
stop the following onslaught of possible Don Zaloog.
Nature of Flip monsters hugely takes off points from this
card’s rating. Mobius can be controlled because he’ll always
stay in your hand and you choose the right moment to strike.
Mobius also boasts impressive 2400 Atk, and not so
impressive 1000 DEF, but definitely better numbers.
So…stat-wise, Mobius is better and obviously because he
takes a Tribute. Okay. Greenkappa is a Warrior, although if
you ever saw his picture, he’s more like a fiend. Being Dark
is whatever (Strike Ninja says YEAH!), and since it’s Flip,
Mystic Tomato won’t help much without Book of Moon around.
Well, Reinforcement of the Army and Warrior Returning Alive
can help.
OR does it? First, while Mobius can destroy UP TO 2
Spell/Trap cards on the field, which you must declare upon
the summoning assuming Solemn Judgment/Forced Back/Horn of
Heaven wasn’t there, destroying 2 cards is a mandatory
effect for Greenkappa. If only 2 cards are yours, then ouch,
-2. Not too rare, if you set the warrior because you saw 2
cards on opponent’s side. They can easily be bluffs or
Premature Burial ready to summon Tribute requirement.
RotA and Warrior Returning Alive will hurt the playability,
same way Morphing Jar searched out by Sangan is practically
disadvantage unless you have Dark World. When they know
what’s coming, they can prepare for it, but off-guard
Morphing Jar flip is a lot more dangerous than expected flip
since their hand might be filled with monsters. (this is one
of the reason Exiled Force was semi-limited, in my opinion:
it’s awesome, but without Last Will, it’s so darn slow!)
Sometimes, you could end up wishing that you grabbed Exiled
Force or D.D. Warrior Lady/D.D. Assailant instead of the
weenie monster.
Last Saturday, I went to local card store (San Diego
Regionals was on that day, but since I had NO monarchs at
all…you know ;_;), and I realized that without 2 or 3 Zaborg
the Thunder Monarch, you need at least 1 Mystic Swordsman LV
2 with 2 Exiled Force. Face-down removal is especially
valuable especially when Dekoichi the Battle-Chanted
Locomotive charges at you, aided by weenie Skelengel that
suddenly transforms into Zaborg the Thunder Monarch (I want
that card bad)
I was a little off topic there. The point is, because Zaborg
is a staple (probably still will be after Gadgets come out
on this Wednesday), there are a lot more ways to destroy
face-down monsters that otherwise would Flip the game XD.
When Granmarg is added, Morphing Jar flip is really hard.
Just plain hard.
Dekoichi the Battlechanted Locomotive gives you card even if
it’s destroyed by battle, meaning it’s almost guaranteed to
pay for itself unless Ceasefire or Mystic Swordsman LV2 is
used. Greenkappa, however, has serious potential to fail or
even backfire at you. You might be forced to use Ceasefire
just to negate his effect going off against you, although
chances are pretty slim.
For Warrior Toolboxes, this is an irony. A paradox, because
usually with D.D. Assailant and D.D. Warrior Lady, you’d
take offensive and strip their hands with Don Zaloog,
followed by Exiled Force blow the face-down Magician of
Faith. Unless you are using Ultimate Offering (Gadgets +
Toolbox? Maybe), you are slowing down a turn.
This card might shine a little in Dimensional Fissure/Macro
Cosmos deck, because the opponents tend to set Trap cards
face-down as long as I have Dimensional Fissure running with
other set M/T. It’s hard to pull off Heavy Storm to full
extent without hitting at least 1 of your own. Mobius and
Greenkappa can really help this one, but Greenkappa does
have bad stats…
Can this be a tech? 10/10, yes, but can this be a good tech,
I’m not sure. Personally, I would run Skelengel to this if I
had to, but that’s because I’m a big fan of Counter-Fairy
theme. This card has potential to be +1, or even +2 when
combined with Zaborg the Thunder Monarch on your turn. Man,
I want Zaborg!
By Paul Yeem – Carrotizer
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