Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Carrotizer on YuGiOh
Greenkappa: Searchable Mobius
OR Just a Trap Master on Steroid?

January 16, 2007

           

            Carrot Analysis - Greenkappa: Searchable Mobius OR Just a Trap Master on Steroid?


Greenkappa: Dark – Warrior – 3-star – 650 ATK – 900 DEF
FLIP: Select and destroy 2 face-down Spell or Trap cards on the field.

At a glance, some people will say, “WOW! Just like Mobius but it’s Flip! Why didn’t anyone think of this card? It’s common in Dark Beginning 2!”

Well, because this is NOT like Mobius. Look at the weenie 650 ATK. 900 DEF will be eaten by Sangan and Nimble
Momonga.

Notice any difference between this and Mobius other than numbers? Yeah, we’re missing “up to” and we get instead…”face-down.” Uh oh.

It’s not as bad as it seems, because although similar to Granmarg the Rock Monarch, Greenkappa’s effect will still resolve. Um, hard to put it efficiently. Hold on.

e.g: I have a face-down Greenkappa. Masterdramon activates Swords of Revealing Light, and I have Scapegoat and Ring of Destruction face-down. Because Greenkappa’s effect is mandatory, I must target my two face-down Spell and Trap, though I can chain. I chain Scapegoat. I could stop here, but Ring of Destruction is going to be destroyed anyway, though Scapegoat is face-up. I chain Ring on Greenkappa to stop the following onslaught of possible Don Zaloog.

Nature of Flip monsters hugely takes off points from this card’s rating. Mobius can be controlled because he’ll always stay in your hand and you choose the right moment to strike. Mobius also boasts impressive 2400 Atk, and not so impressive 1000 DEF, but definitely better numbers.

So…stat-wise, Mobius is better and obviously because he takes a Tribute. Okay. Greenkappa is a Warrior, although if you ever saw his picture, he’s more like a fiend. Being Dark is whatever (Strike Ninja says YEAH!), and since it’s Flip, Mystic Tomato won’t help much without Book of Moon around. Well, Reinforcement of the Army and Warrior Returning Alive can help.

OR does it? First, while Mobius can destroy UP TO 2 Spell/Trap cards on the field, which you must declare upon the summoning assuming Solemn Judgment/Forced Back/Horn of Heaven wasn’t there, destroying 2 cards is a mandatory effect for Greenkappa. If only 2 cards are yours, then ouch, -2. Not too rare, if you set the warrior because you saw 2 cards on opponent’s side. They can easily be bluffs or Premature Burial ready to summon Tribute requirement.

RotA and Warrior Returning Alive will hurt the playability, same way Morphing Jar searched out by Sangan is practically disadvantage unless you have Dark World. When they know what’s coming, they can prepare for it, but off-guard Morphing Jar flip is a lot more dangerous than expected flip since their hand might be filled with monsters. (this is one of the reason Exiled Force was semi-limited, in my opinion: it’s awesome, but without Last Will, it’s so darn slow!) Sometimes, you could end up wishing that you grabbed Exiled Force or D.D. Warrior Lady/D.D. Assailant instead of the weenie monster.

Last Saturday, I went to local card store (San Diego Regionals was on that day, but since I had NO monarchs at all…you know ;_;), and I realized that without 2 or 3 Zaborg the Thunder Monarch, you need at least 1 Mystic Swordsman LV 2 with 2 Exiled Force. Face-down removal is especially valuable especially when Dekoichi the Battle-Chanted Locomotive charges at you, aided by weenie Skelengel that suddenly transforms into Zaborg the Thunder Monarch (I want that card bad)


I was a little off topic there. The point is, because Zaborg is a staple (probably still will be after Gadgets come out on this Wednesday), there are a lot more ways to destroy face-down monsters that otherwise would Flip the game XD. When Granmarg is added, Morphing Jar flip is really hard. Just plain hard.


Dekoichi the Battlechanted Locomotive gives you card even if it’s destroyed by battle, meaning it’s almost guaranteed to pay for itself unless Ceasefire or Mystic Swordsman LV2 is used. Greenkappa, however, has serious potential to fail or even backfire at you. You might be forced to use Ceasefire just to negate his effect going off against you, although chances are pretty slim.

For Warrior Toolboxes, this is an irony. A paradox, because usually with D.D. Assailant and D.D. Warrior Lady, you’d take offensive and strip their hands with Don Zaloog, followed by Exiled Force blow the face-down Magician of Faith. Unless you are using Ultimate Offering (Gadgets + Toolbox? Maybe), you are slowing down a turn.

This card might shine a little in Dimensional Fissure/Macro Cosmos deck, because the opponents tend to set Trap cards face-down as long as I have Dimensional Fissure running with other set M/T. It’s hard to pull off Heavy Storm to full extent without hitting at least 1 of your own. Mobius and Greenkappa can really help this one, but Greenkappa does have bad stats…

Can this be a tech? 10/10, yes, but can this be a good tech, I’m not sure. Personally, I would run Skelengel to this if I had to, but that’s because I’m a big fan of Counter-Fairy theme. This card has potential to be +1, or even +2 when combined with Zaborg the Thunder Monarch on your turn. Man, I want Zaborg!

By Paul Yeem – Carrotizer

 


 

 


Copyright© 1998-200 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.