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Carrotizer on YuGiOh
Maybe it isn’t an oxymoron. It is…kinda. I think it is. Yu-Gi-Oh does not have many support cards for each Type, except Zombie, Machine, Warrior, Beast, Spellcaster, and Dinosaur. With Tribe-Infecting Virus gone, they gained a bit more room to stretch. Wait, wait! Don’t be so disdained to see splashing in Warriors, Machines, and others into one deck! This is time to punish them once and for all.
Rivalry of Warlords is a Continuous Trap with a very interesting effect: Each player sends monsters from his/her side of the field so that he/she only controls 1 Type of monster. As long as this card remains face-up on the field, each player can only have 1 Type of monster. Once your Type is chosen, you and your opponent cannot Summon (any type) inappropriate monster.
Still confused? It is somewhat similar to Narrow Pass, in a sense that restricts players’ actions. In this case, players must have a matched Type on their respective side of the field as long as the Trap is active. If I have a Cyber Dragon on my side, I won’t be able to summon Exiled Force, or any other inappropriate types. I cannot Normal Summon and have it destroyed. I cannot Normal Summon it at all if the monster’s type is inappropriate. However, I can bring Cyber-Stein via Last Will because Machine-type is my choice, assuming Last Will’s requirement is met.
Both you and your opponent are not obliged to have any face-up monsters, which will then cause you to choose type or destroy appropriate monsters to have only 1 type. If your opponent has Cyber Dragon, then he/she can still Tribute it to summon, let’s say, Zaborg the Thunder Monarch, which is Thunder.
Face-down monsters are not affected, just like Tribe-Infecting Virus. However, once flipped, either through battle, or card effects such as Ceasefire or Swords of Revealing Light, they will be destroyed. One more thing: if face-down monster is flipped during Damage Step, then it will be destroyed AFTER the Damage Calculation is done, assuming it survived the battle. This will be a way to destroy Spirit Reaper when the opponent has Sheep Tokens. Furthermore, they can’t play anything else but Beast-Type, which isn’t a good position to be in.
This card cannot be “teched,” since it will hugely affect you also. Monarch decks will surely have trouble, especially when they have 2 Gravekeeper’s Spy. Only Breaker the Magical Warrior can be played, and Magician of Faith can be set, regardless of the effect.
Wanna add more fun? How about Light of Intervention? That will surely teach your opponent a lesson – if only card your opponent can play is Exiled Force, D.D. Assailant, D.D. Warrior Lady, and maybe any other Warrior he/she might use, you are pretty much in control. Now, let’s see…if you have Rivalry of Warlords active, you must have your dominant theme running. Warrior would be a good choice. If your only monster is Exiled Force and you wish to summon Breaker the Magical Warrior or Sangan, just Tribute it away and you are free to choose your new Type.
Keep in mind that this card CAN BE CHAINED!!!!!!!!! Although Mystical Space Typhoon or Dust Tornado will have same effect as Royal Decree against this card, if your opponent has 2 different Monarchs, such as Granmarg and Mobius, one of them has got to go! Hm…maybe it CAN be teched, but it will be very situatonal.
In order to fully utilize this, you need a lot of support cards. Because it never prevents your opponent from setting monsters, Dekoichi the Battle-Chanted Locomotive, Magical Merchant and other deadly monsters will still be useful. Ceasefire is a staple, and Swords of Revealing Light helps. Apprentice Magician/Magician of Faith/Old Vindictive Magician cycle is especially critical, but this card will be another way to take care of them if your opponent has valuable monsters.
Now, stop saying Rock, Dinosaur, Beast, Dragon, and other Types have less support than Warrior and Machines! I love that saying: Use your imagination!
By Carrotizer – Paul Yeem
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