“Hallelujah!!! A new Ban List! Finally a
format that rewards skill!” as I have
often said this past two weeks. Indeed
the new format does reward skill and
your priorities in the game have also
switched from card advantage to field
advantage. The field is doubly important
as it was in the last format. This makes
Magician of Faith practically
useless...Yes I went there; Magician of
Faith is no longer AS useful as it was
last format for two reasons:
1)
Lack
of solid targets – You have Dark Hole,
Confiscation, and Pot of Greed as your
“power” targets for the card. Magician
of Faith was primarily used for major
card advantage combos like double Pot,
Graceful, and Delinquent Duo right? Well
now you have double Confiscation (2000
LP for two cards? Right…), double Dark
Hole (don’t know if that’s possible
since Magician will be wiped from the
board once you do resolve the spell),
and double Pot of Greed which is the
ONLY card you’ll want to recycle anyway
besides the random situations where you
MIGHT need Smashing Ground, Scapegoat,
or Nobleman again. Book of Moon is
restricted…nuff said. In reality, you’ll
only be running Magician of Faith to
recycle Pot of Greed; which is like
running White Hole simply to counter
Dark Hole. It’s very situational.
2)
Your
priorities have switched - Keep in mind
that this emerging format is primarily
focused on how you MAINTAIN your card
advantage and NOT how you GAIN card
advantage over your opponent. Magician
of Faith will do NOTHING to remedy your
depressing field situation unless you
HAPPEN to have Dark Hole in the grave
and HAPPEN to draw it from your deck (1
out of 40 seems pretty dismal to me). As
my good friend Xiaoyu once said
“Magician of Faith is only as good as
what’s in your graveyard”. With a lack
of supremely solid Spell targets,
Magician of Faith is more likely a tech
card than a MUST HAVE card in your deck.
One
more thing, my “hold the Pot of Greed in
your hand” strategy did not apply to the
last format, but the format before that.
Since your hand isn’t THAT important
anyway nowadays, you CAN hold the Pot of
Greed now! Wasting a card that gives you
options when you don’t need it is
laughable. I do it all the time and it
works. Maybe I’ll hold the Pot on one of
you…
The Hand is no longer the Battlefield
As I
mentioned briefly, this new format is
about how you maintain your card
advantage over your opponent.
Maintaining that card advantage will
refer to field presence and the number
of cards on the field instead of how you
will draw 9 cards in one turn. Cards
like D.D. Assailant, D.D. Warrior Lady,
Newdoria, Exiled Force, and various
“skilled” 1 for 1s will be extremely
important tools for dealing with threats
and keeping your field advantage. You
could call this new format the “Age of 1
for 1s”.
New
cards like Cyber Dragon, Steamroid, and
Drillroid are excellent cards to use in
this format. Drillroid will eliminate
face-down threats like DDA, DDWL,
Tomato, Pyramid Turtle, Newdoria, and
Apprentice Magician. The predicted
decrease in Flip-Effect abuse will
warrant the services of this card.
Steamroid will be your answer to the new
wave of Zombie decks abusing three
Vampire Lord. His 2300 ATK will beat
down anything short of Goblin Attack
Force and Chaos Sorcerer; he’s also
invaluable against enemy Cyber Dragons.
Speaking of invaluable cards, Cyber
Dragon will most likely spearhead to the
new format with its broken Special
Summoning and Zombyra the Dark strength
that rips through nearly any 4-star
monster. You can even use him to
Tribute-Summon for any monster in your
hand. Allow me to list some of his most
basic uses:
1)
Special Summon then Tribute – Very easy
to do. Zombie and Tribute Monster decks
will LOVE this card. Just Special Summon
Cyber Dragon then Tribute for the
desired monster. Jinzo anyone?
2)
Special Summon to clear threats –
Another useful tactic. Is that DDA in
your way? Special Summon Cyber and deal
with him. Then Normal Summon a new
monster for your turn or set your
flip-effect. Very good.
3)
Special Summon to rush – The most basic
use: Special Summon your Cyber and
another monster to rush your opponent
for massive amounts of damage depending
what monster you pair him up with.
Perhaps…Cyber Dragon + Injection Fairy
Lily?
4)
Phoenix fodder – Yes, Sacred Phoenix
will be EVEN more broken than he already
is. Try this: Special Summon your Cyber
Dragon the Normal Summon your Hand of
Nephthys. Most of the time you spend 2
cards getting the Phoenix out, so this
is no different. Speed is the important
factor in Phoenix decks. Remember, hand
size is dismal in importance to field
presence.
A
New Format Calls for New Decks
This
is the part you’ve been waiting for
right? Here we go.
Zombies
Zombies will definitely be a favorite at
major tournaments. With near broken
search, near-free revival, and
overwhelming field presence I think
Zombies will see the play they’ve
deserved for so long. Just because we
have three V-Lords in the format doesn’t
mean that Zombies are suddenly “broken”.
JAELOVE stated this during the last
format rotation when V-Lord was
semi-restricted. Three V-Lords is nice,
but it’s not necessary. I believe Konami
is just trying to ridicule mass
ignorance by making it obvious that
Zombies have been Tier 1 since V-Lord
was released. Well done Konami.
Warriors
Warriors have always been a high-level
favorite. Not only do they form their
own “Swiss Army Knife” deck, but they
are easily the most splash-able monster
type IN THE GAME! There are Warriors is
nearly EVERY deck. Why? It’s because
they’re so darn useful. I’ve expressed
my thoughts on Warriors many times
before. Check back to my earlier
writings. Nothing has changed.
Aggro
The
dreaded Aggro, Goat Control’s most
feared enemy. Aggro will see the play it
most rightfully deserves due to the
increase of importance on the field.
Some players I know call this the “Age
of Aggro”. I find it hard to disagree
most of the time. For one, you can
expect Bottomless Trap Hole to see more
play as well as the various “you die
with me” monsters like Yomi Ship,
Newdoria, DDA, and others. The sheer
speed and aggressive nature of Aggro
will be highlighted by Cyber Dragon and
possibly Marauding Captain for those who
are smart enough to play him at all.
Strike Ninja
Oh
yes. Strike Ninja is another personal
favorite of mine. Being able to dodge
ANYTHING is definitely worth playing.
Strike Ninja decreased in strength due
to the loss of Painful Choice and thus
many players decided to put him back in
their trade binders. How ignorant those
individuals must be! When Goat Control
became the popular choice, many players
STILL disregarded Strike Ninja as a
viable deck type. Why? Let’s think about
the last format for a second and let’s
examine what tools were available for
countering Goat Control shall we?
1)
Airknight Parshath – HELLO!!! Airknight
is the #1 when it comes to card
advantage gain and damage due to sheep
tokens. How easy is it to Tribute for an
Airknight in a Strike Ninja deck? Do I
even have to answer?
2)
Zaborg the Thunder Monarch – Another
“DUH!” choice for that format. It wipes
out face down Magicians, DDAs, Morphing
Jars, Cyber Jars, and even Thousand Eyes
Restrict. Hmm…why didn’t anyone think of
that?
3)
Strike Ninja – Yes the man himself.
Strike Ninja is the absolute in terms of
immunity. He’s Tsukuyomi proof and
Thousand Eyes can’t touch him. Simply
chain to the activation of TER’s effect
and emerge in their end phase with 1-2
D.D. Scout Planes by your side; then you
can Tribute for that Zaborg if you like.
4)
D.D.
Scout Plane – With the overwhelming
amount of Flip-Effect abuse in the last
format, Nobleman of Crossout was played
on basically anything that was
face-down. Scout Plane is perfect bait
for this. They remove him with Crossout,
they just got a 1 for 0. Amazing…*Evan
Vargas “Thinker” pose* just like Big
Shield.
Perhaps I give too little credit for
those of you who really do think
creatively. Maybe it could be the lack
of skill that causes the low amount of
play for extremely useful cards. The
next format doesn’t have any room for
mindless drones anymore people. If you
want to win, you need to use that brain
of yours. There will ALWAYS be a
net-deck, but there will be SO many
decks that the average net-decker won’t
have time to copy them all. Plus, there
will be SO many variations of the same
deck that it will be nearly impossible
for the SAME build to win every major
tournament. Shifts in metagames and
trends will prevent this in a level
playing field. More players are
concerned with winning than learning and
honing their skills.
Tomato Control
Tomato Control hasn’t seen play since
the 2003 World Championships, but you
can bet that it’s a threat. Just last
night I played a friend of mine, Gentris
from OB, on YVD with my Zombie Aggro vs.
his Tomato Control. The field presence
that these little Dark monsters have is
amazing and caught me by surprise. I
found myself not wanting to attack the
Newdoria in defense mode simply out of
fear of losing my Turtle or Giant Rat.
With Creature Swap being near
unstoppable, there’s no doubt that
combined with battle searchers it will
define this format. Tomato Control loves
Creature Swap. What better way for Don
Zaloog, Spirit Reaper, or Cliff the
Royal Decree Remover to get some hits?
Messenger of Peace is perfect for this
deck. Messenger will finally see play in
decks other than Burn/Stall and Mill in
the American metagame. Rush Recklessly
will be a popular favorite in this deck
until we get Shrink. Thank you for
showing me this deck type Gentris.
Phoenix
Smashing Ground seeing more play in the
format will make self-revival monsters
like Phoenix and V-Lord deadlier than
they already are. Dark Hole rotating
back in gives any player more reason to
play Phoenix in nearly any deck. A
continuous Heavy Storm is always good in
my book. As I’ve stated before, Cyber
Dragon will make things easier for you
Phoenix players.
Skill Drain
Yes
you read right. Skill Drain decks can
and will see more play. Skill Drain is
an immensely powerful card and deserves
to be played. For those of you who are
unaware, Battle searchers like Pyramid
Turtle can still activate their effects
when Skill Drain is active since their
effects activate in the Graveyard and
NOT on the field. Same goes for Vampire
Lord and Phoenix. Why not try Newdoria
as well? Even better, new beat-sticks
like Cyber Dragon, Indomitable Fighter
Lei Lei, and Goblin Elite Attack Force
boost the raw power of Skill Drain
decks.
I
Could Go On for Days…
Fact
is; there are SO many effective deck
types and tech cards that will emerge
with these new Bans that I wouldn’t be
able to list them all. There are deck
types that will gain more strength as a
result of the New Bans and even Chaos is
still relatively effective with Chaos
Sorcerer. The New Bans have brought
about equality and a sense of relief for
those of us who begged of a more diverse
playing field. I have a firm belief that
the days when an unskilled player who
devotes 90% less time to the game than
will beat you by playing 3 cards are
over. A player who devotes 90% less time
to the game than you will more than
likely lose 99% of the time due to
inexperience. That’s a fact. If you want
to be skilled at something, you have to
devote time to it. It’s called: Building
and refining your skills.
The
point of strategy based games is to use
your head and devise plans. The more
time you devote to enhancing your skills
in any strategy game the higher the
likelihood of your success. The time you
spend on the game will aid you in
building new strategies and losing due
to inexperience will be more valuable
than winning a World Championship. It’s
never a guarantee that you will win at
anything, but it is a guarantee that
anyone who takes the time to further
their learning and hone their skills
will be rewarded for doing so. With new
cards and new hope, I dub this new
format: The Age of Revolution.
Until
next time remember to be patient, think
about your moves, and most
importantly…have fun!