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YGOmaster's Zone
Welcome back to my
new and original deck sections. Today I will be looking
at two decks that are extremely underrated, and very
powerful. The first one I will look at is my own
creation, a Bazoo/Strike Ninja Deck.
Soul Eating Ninjas
Monsters: 24
3 Bazoo the Soul Eater 3 D.D. Scout Plane 3 Mystic Tomato 2 Dekoichi the Battlechanted Locomotive 2 Newdoria 2 Strike Ninja 2 Cyber Dragon 2 Exiled Force 1 Morphing Jar 1 D.D. Warrior Lady 1 Breaker the Magical Warrior 1 Magician of Faith 1 Sangan Spell: 10 2 Smashing Ground 1 Creature Swap 1 Reinforcement of the Army 1 Nobleman of Crossout 1 Graceful Charity 1 Confiscation 1 Heavy Storm 1 Mystical Space Typhoon 1 Premature Burial Traps: 8 2 Return From the Different Dimension 2 Sakuretsu Armor 1 Bottomless Trap Hole 1 Ring of Destruction 1 Mirror Force 1 Torrential Tribute
That one works very
good. D.D. Scout Plane is the key card, and fuels the
Graveyard for both Strike Ninja and Bazoo the Soul
Eater. But, as soon as it hits the Remove From Play
Zone, it comes back instantly in the End Phase, ready to
serve again. Return From the Different Dimension is one
of the deck's winning conditions, and should be used
carefully. Reinforcement of the Army and Creature Swap
are for getting Strike Ninja and swapping D.D. Scout
Planes, Mystic Tomato, Newdoria, and other used
weaklings. Sakuretsu Armor and Bottomless Trap Hole are
the decks defensive Traps, to try to take down bigger
opposing Monsters. Exiled Force will handle their
Face-Downs, while you can go in for the kill with Return
From the Different Dimension, or just a simple attack
with Bazoo the Soul Eater or Strike Ninja.
Try to get D.D. Scout
Plane into the Graveyard as soon as possible. It is the
best while in the Graveyard, Special Summoning after
Strike Ninja or Bazoo has removed it. The deck is very
good, and is also underrated. Many people overlook
Bazoo the Soul Eater and Strike Ninja, but don't realize
what power they do have. They are extremely powerful
cards, and can provide instant advantage with D.D. Scout
Planes. A strong opening move with the deck would be to
set a D.D. Scout Plane in order to lure out Nobleman of
Crossout (completely wasted if it hits a D.D. Scout
Plane) or other monster destruction. You need to send
it to the Graveyard as soon as you can. After that,
just be aggressive, but only extend when going for the
kill. I hope you like it.
The next deck will be
focusing on Dark World and Deck Devastation Virus. It
counters the new predicted Metagame; Gadgets. A Shout
Out to Keiron Husbands will first be said, for sending
me the idea. Here's the deck.
Monsters: 19
3 Goldd, Wu-Lord of
Dark World
3 Sillva, Warlord of Dark World
2 Cyber Dragon
2 Exiled Force
1 Treeborn Frog 1 D.D Warrior Lady 1 Mystic Swordsman LV2 1 D.D. Assailant
1 D.D. Warrior Lady
1 Morphing Jar
1 Night Assailant
1 Breaker the Magical
Warrior
1 Giant Orc
Spells: 15
3 Dark World
Lightning
2 Smashing Ground
1 Pot of Avarice
1 Enemy Controller
1 Book of Moon
1 Reinforcement of
the Army
1 Premature Burial
1 Nobleman of
Crossout
1 Graceful Charity 1 Card Destruction 1 Mystical Space Typhoon 1 Heavy Storm
Traps: 8
2 Sakuretsu Armor
2 Deck Devastation Virus 1 Torrential Tribute
1 Bottomless Trap
Hole
1 Ring of Destruction 1 Mirror Force
Total: 42
This deck has so much
potential. I know that people have been using Dark
World Deck Devastation Virus for a little while, but it
is not played as much as it should be. Deck Devastation
Virus counters our Metagame today; Apprentice Magician
and other weak defensive Monsters. It will also counter
the Metagame in the future; The Gadgets. They are very
weak, in fact, all of them are below the 1500 Attack
Point range. Deck Devastation Virus will wipe them all
out. Dark World Lightning deals with their defensive
Trap Cards, and gets out your Dark World Monsters as
fuel for Deck Devastation Virus. Double Sakuretsu Armor
and a single copy of Bottomless Trap Hole deals with the
standard Monarch decks in today's format, while Dark
World Lightning and its Dark World will take card of its
searchers and smaller Flip Effect Monsters.
You need to be very
careful with this deck. Only use Sakuretsu Armor and
Bottomless Trap Hole to get rid of Monarchs, because
they will destroy you. Monarchs have 2400 attack, which
is just slightly above Dark World Monsters, the
strongest in the deck. There are only a handful of
cards that will be able to beat the Monarchs, so use
them wisely. Play very cautiously, because you never
know when your opponent will make you pay for a mistake
or an over-extension. Make sure you wait for a bigger
hand from your opponent or a monster destruction effect
to play Deck Devastation Virus. Example:
Player 1
has no cards in hand, and Player 2 has a face-up Goldd,
Wu-Lord of Dark World, along with a face-down Deck
Devastation Virus. To prevent his opponent from having
a chance, he quickly activates Deck Devastation Virus in
his opponent's Standby Phase. The card wasn't a
monster, it was a Premature Burial. Now being wide
open, Player 1 activated Premature Burial to summon a
Cyber Dragon from his Graveyard. He entered his Battle
Phase and attacked for game.
Please don't do
that. Don't use Deck Devastation Virus if it will leave
you wide open or if your opponent has no hand and hasn't
tried to do anything against the 2000 or more Dark
Monster or the Virus itself. Look at a better
situation.
Player 1
has 3 cards in his hand, and Player 2 has a Goldd, Wu
Lord of Dark World and a face-down Deck Devastation
Virus. Player 1 drew for his turn, and activated
Smashing Ground. Player 2 flipped up his Deck
Devastation Virus, and looked at his opponent's
cards. Player 1 held 2 monsters that were vunerable to
the Virus, and had to immediately send them to the
Graveyard. Player 2 then took advantage of the loss of
hand presence his opponent had just received, and took
control of the game. Later, he pulled out the victory.
Much better. See how
Player 2 waited for his opponent to waste a card on his
Dark World monster, in order to cause more devastation
for his opponent. He also was waiting for a bigger hand
that was more vunerable to his Virus, so he would lose
more. This is how you should play with the deck.
I hope you enjoyed
the decks, and I invite you to play with them or your
own version. They are very underrated, and have a very
strong potential that people overlook. You can give me
your comments, suggestions, or deck ideas by sending
them to
zbarvian@comcast.net. I'll be back soon for more
Original decks and new ideas. Thanks for reading.
This is YGOmaster,
signing off.
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