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YGOmaster's Zone
Building New And Original Decks-Part 2

December 20
, 2006

Welcome back to my new and original deck sections.  Today I will be looking at two decks that are extremely underrated, and very powerful.  The first one I will look at is my own creation, a Bazoo/Strike Ninja Deck.
 
Soul Eating Ninjas
 
Monsters: 24

3 Bazoo the Soul Eater
3 D.D. Scout Plane
3 Mystic Tomato
2 Dekoichi the Battlechanted Locomotive
2 Newdoria
2 Strike Ninja
2 Cyber Dragon
2 Exiled Force
1 Morphing Jar
1 D.D. Warrior Lady
1 Breaker the Magical Warrior
1 Magician of Faith
1 Sangan

Spell: 10

2 Smashing Ground
1 Creature Swap
1 Reinforcement of the Army
1 Nobleman of Crossout
1 Graceful Charity
1 Confiscation
1 Heavy Storm
1 Mystical Space Typhoon
1 Premature Burial

Traps: 8

2 Return From the Different Dimension
2 Sakuretsu Armor
1 Bottomless Trap Hole
1 Ring of Destruction
1 Mirror Force
1 Torrential Tribute
 
That one works very good.  D.D. Scout Plane is the key card, and fuels the Graveyard for both Strike Ninja and Bazoo the Soul Eater.  But, as soon as it hits the Remove From Play Zone, it comes back instantly in the End Phase, ready to serve again.  Return From the Different Dimension is one of the deck's winning conditions, and should be used carefully.  Reinforcement of the Army and Creature Swap are for getting Strike Ninja and swapping D.D. Scout Planes, Mystic Tomato, Newdoria, and other used weaklings.  Sakuretsu Armor and Bottomless Trap Hole are the decks defensive Traps, to try to take down bigger opposing Monsters.  Exiled Force will handle their Face-Downs, while you can go in for the kill with Return From the Different Dimension, or just a simple attack with Bazoo the Soul Eater or Strike Ninja. 
 
Try to get D.D. Scout Plane into the Graveyard as soon as possible.  It is the best while in the Graveyard, Special Summoning after Strike Ninja or Bazoo has removed it.  The deck is very good, and is also underrated.  Many people overlook Bazoo the Soul Eater and Strike Ninja, but don't realize what power they do have.  They are extremely powerful cards, and can provide instant advantage with D.D. Scout Planes.  A strong opening move with the deck would be to set a D.D. Scout Plane in order to lure out Nobleman of Crossout (completely wasted if it hits a D.D. Scout Plane) or other monster destruction.  You need to send it to the Graveyard as soon as you can.  After that, just be aggressive, but only extend when going for the kill.  I hope you like it.
 
The next deck will be focusing on Dark World and Deck Devastation Virus.  It counters the new predicted Metagame; Gadgets.  A Shout Out to Keiron Husbands will first be said, for sending me the idea.  Here's the deck.
 
Monsters: 19
 
3 Goldd, Wu-Lord of Dark World
3 Sillva, Warlord of Dark World
2 Cyber Dragon
2 Exiled Force
1 Treeborn Frog
1 D.D Warrior Lady
1 Mystic Swordsman LV2
1 D.D. Assailant
1 D.D. Warrior Lady
1 Morphing Jar
1 Night Assailant
1 Breaker the Magical Warrior
1 Giant Orc
 
Spells: 15
 
3 Dark World Lightning
2 Smashing Ground
1 Pot of Avarice
1 Enemy Controller
1 Book of Moon
1 Reinforcement of the Army
1 Premature Burial
1 Nobleman of Crossout
1 Graceful Charity
1 Card Destruction
1 Mystical Space Typhoon
1 Heavy Storm
 
Traps: 8
 
2 Sakuretsu Armor
2 Deck Devastation Virus
1 Torrential Tribute
1 Bottomless Trap Hole
1 Ring of Destruction
1 Mirror Force
 
Total: 42
 
This deck has so much potential.  I know that people have been using Dark World Deck Devastation Virus for a little while, but it is not played as much as it should be.  Deck Devastation Virus counters our Metagame today; Apprentice Magician and other weak defensive Monsters.  It will also counter the Metagame in the future; The Gadgets.  They are very weak, in fact, all of them are below the 1500 Attack Point range.  Deck Devastation Virus will wipe them all out.  Dark World Lightning deals with their defensive Trap Cards, and gets out your Dark World Monsters as fuel for Deck Devastation Virus.  Double Sakuretsu Armor and a single copy of Bottomless Trap Hole deals with the standard Monarch decks in today's format, while Dark World Lightning and its Dark World will take card of its searchers and smaller Flip Effect Monsters. 
 
You need to be very careful with this deck.  Only use Sakuretsu Armor and Bottomless Trap Hole to get rid of Monarchs, because they will destroy you.  Monarchs have 2400 attack, which is just slightly above Dark World Monsters, the strongest in the deck.  There are only a handful of cards that will be able to beat the Monarchs, so use them wisely.  Play very cautiously, because you never know when your opponent will make you pay for a mistake or an over-extension.  Make sure you wait for a bigger hand from your opponent or a monster destruction effect to play Deck Devastation Virus.  Example:
 
Player 1 has no cards in hand, and Player 2 has a face-up Goldd, Wu-Lord of Dark World, along with a face-down Deck Devastation Virus.  To prevent his opponent from having a chance, he quickly activates Deck Devastation Virus in his opponent's Standby Phase.  The card wasn't a monster, it was a Premature Burial.  Now being wide open, Player 1 activated Premature Burial to summon a Cyber Dragon from his Graveyard.  He entered his Battle Phase and attacked for game. 
 
Please don't do that.  Don't use Deck Devastation Virus if it will leave you wide open or if your opponent has no hand and hasn't tried to do anything against the 2000 or more Dark Monster or the Virus itself.  Look at a better situation.
 
Player 1 has 3 cards in his hand, and Player 2 has a Goldd, Wu Lord of Dark World and a face-down Deck Devastation Virus.  Player 1 drew for his turn, and activated Smashing Ground.  Player 2 flipped up his Deck Devastation Virus, and looked at his opponent's cards.  Player 1 held 2 monsters that were vunerable to the Virus, and had to immediately send them to the Graveyard.  Player 2 then took advantage of the loss of hand presence his opponent had just received, and took control of the game.  Later, he pulled out the victory. 
 
Much better.  See how Player 2 waited for his opponent to waste a card on his Dark World monster, in order to cause more devastation for his opponent.  He also was waiting for a bigger hand that was more vunerable to his Virus, so he would lose more.  This is how you should play with the deck. 
 
I hope you enjoyed the decks, and I invite you to play with them or your own version.  They are very underrated, and have a very strong potential that people overlook.  You can give me your comments, suggestions, or deck ideas by sending them to zbarvian@comcast.net.  I'll be back soon for more Original decks and new ideas.  Thanks for reading.
 
This is YGOmaster, signing off. 



 


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