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Fire Swarm and a little more Simochi by: The Dude

From: "Bridget Puyleart" <B_Puyleart@msn.com>
Date: Thu, 14 Jul 2005 19:06:08 -0500



The Dude back with his second tip! anyways about my last tip I recently got an e-mail from a fellow Simochi user, He told me that he used snatch steal in his Simochi deck. Snatch Steal a staple in just about ever deck but never occurred to me how well it would run in a Simochi deck. Your opponent gets 1000+ every turn steal a monster let it sit on your side of the field and let it look pretty while doing 1000 every turn to your opponent's LP very nice very nice.

-Fire Swarm-

What is it? A low budget deck that kills just about everything in its way except for those pesky kycoos. Fire swarms idea is getting massive numbers of fire monsters on the field relatively easily. Cards to use The Thing in Crater common form Invasion of Chaos, Spirit of Flames a common from Labyrinth of Nightmare, Inferno a common from Invasion of Chaos, and Gaia soul of the Combustible Collective a rare from RDS these monster along with Blazing Inpachi and Great Angus both fire beat sticks make a nice swarm deck. The Thing in Crater is the main guy in this deck when he's destroyed special summon one pyro monster from your hand free Blazing Inpachi summon but if your like me you have x2 Twin headed fire dragon in your deck and you get out a free 2200 attacker. This deck would need x2 Molten Destruction and maybe a few more beat sticks ( Dark fire soldier #1 ) Ultimate baseball kid and Blowback Dragon are always fun in this deck but since I am a money pincher I play with Twin headed fire dragon instead of Blowback Dragon. Since you are special summoning monster like crazy in this deck tribute them off for Gaia's effect and run over a scape goat for 4000 direct damage just for fun. I have played this deck in a few tourney's and came out being in the top 5 almost everytime but never first. Removal monsters Spirit and Inferno are very useful for swarming the field remove one fire monster from the grave to special summon one of these guys pretty cheap for field advantage. Spirit gains +300 attack when its your battle phase, and inferno inflicts 1500 damage if he destroys one of your opponents monsters which is sick and wrong. Infernos only 1100 attack so hopefully you have molten destruction out ( field magic card that gives all fire monsters +500 attack ). Cards to watch out for Tribe infecting Virus and Kycoo's That's what Bottomless trap holes are for =)

Try it out and let me know what happens andy_puyleart@hotmail.com<mailto:andy_puyleart@hotmail.com>

 


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