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Tournament Reports
This tournament report was written up on Wordpad by Aniodia,
also known as Adam Best. if you wish to contact me, you can
e-mail me at aniodia@yahoo.com.
-------------------------
It was on yet another Sunday in Clifton Park, New York, that
I went to my "local" tournament at the Gamer's Guild (local
in that it was within half an hour driving distance) and
hung out. Normally I would play, but I'm currently waiting
upon a second Anti-Spell Fragrance to arrive in the mail, as
well as pestering my little brother's friend to trade his
Big Shield Guardna. Since I wasn't going to play today, I
allowed my little brother to run some of the cards I have
singles of (Mirror Force, Lightning Vortex among them) in
his deck.
Anyway, last week, a member of the local team, Team Topdeck,
by the name of Mitch approached me, asking me to write up
his tournament report. I agreed when he said the magic
words: "I'll pay you." :D So this week, he approached me
with this deck in his bid to take home some more packs:
<~:| High-Level Monsters - 3 |:~>
1 Black Luster Soldier - Envoy of the Beginning
2 Airknight Parshath
<~:| Low-Level Monsters - 13 |:~>
2 D. D. Assailants
2 Magicians of Faith
1 Big Shield Guardna
1 D. D. Warrior Lady
1 Exiled Force
1 Don Zaloog
1 Zombyra the Dark
1 Blade Knight
1 Sangan
1 Sinister Serpent
1 Morphing Jar (Wish I had one... ;_;)
<~:| Magics - 16 |~:>
2 Nobleman of Crossout
2 Smashing Ground
2 Book of Moon
1 Pot of Greed
1 Graceful Charity
1 Delinquent Duo
1 Mystical Space Typhoon
1 Heavy Storm
1 Lightning Vortex
1 Snatch Steal
1 My Body as a Shield
1 Reinforcement of the Army
1 Premature Burial
<~:| Traps - 7 |:~>
2 Dust Tornados
1 Call of the Haunted
1 Mirror Wall
1 Ring of Destruction
1 Mirror Force
1 Torrential Tribute
<~:| Side Deck |:~>
3 Acrobat Monkeys (His favorite card, and, as he says, "It
stops Kycoo.")
2 Mefist the Infernal General
2 Tsukuyomi
2 Des Wombat
1 Apprentice Magician
1 Sakuretsu Armor
1 Needle Ceiling
1 Elephant Statue of Disaster
1 Mystic Tomato
1 Ceasefire
Surprisingly, he doesn't run Jinzo nor Royal Decree. After
asking him, he explained that Jinzo is an overused tool, and
he doesn't want to trade away his Morphing Jar for a Decree
when he could get one from DB2 within the week. In addition,
right before the first round pairings, Mitch dropped a
Robbin' Goblin from his maindeck to allow for the second
Airknight, a move that was a wise decision.
Any of my notes will be marked with <[ ]>
ROUND 1 - Jesus #2 Running: Bad Skill Drain
<[ The main clerk during the sunday tournaments has earned
the nickname Jesus because of his beard and long hair, so
when a second Jesus (pronounced hey-Zeus) started coming, he
became Jesus #2. d=('_'d) ]>
After shuffling, Mitch wins the die roll and chooses to go
first, drawing his Morphing Jar, Heavy Storm, a Dust
Tornado, a Magician of Faith, and a Book of Moon opening
hand, with Nobleman coming up. After a minute of thought, he
summons the Jar, then sets three cards and passes the turn.
Jesus #2 is a bit quicker to drop a face-down monster and
two other cards, then lets Mitch draw. Sensing an advantage,
Mitch Books his Morphing Jar face-down, then sets two more
cards. After emptying his hand of chaff, he flips the Jar,
discarding one Magician and drawing his second. He then
flips up a Nobleman of Crossout, only to be negated with a
Magic Jammer. Unfortunately, Jesus has to discard his
Torrential Tribute to stop his Cyber Jar from being removed,
only for Mitch to drop a second Nobleman.
Grumbling, Jesus removes his Jar as Mitch drops a Don Zaloog
and swings with both of his monsters, drawing first blood
and discarding a Tribute to the Doomed. Jesus apparently
likes what he draws next, as he drops a Giant Orc and
activates Pineapple Blast, forcing Mitch to destroy his
Morphing Jar. After setting one card face-down, Jesus
surprisingly passes the turn, though Mitch end-of-turn Dust
Tornado's the newly set Rope of Life. Mitch then drops a D.
D. Warrior Lady, and rams her head-on into the Orc, taking a
700 point hit, and removes them both to allow Don to swing
in. However, Jesus' cute little fuzzball, Kuriboh, drops
into the Graveyard to save Jesus from getting milled. Mitch
then passes the turn, only for Jesus to topdeck a Premature
Burial, bringing back a Zombyra discarded earlier from the
Morphing Jar and tries to kill Donny Z, only to run into a
Mirror Wall and die. Jesus then sets another card and
passes, only for it to be Heavy Stormed away. Mitch then
swings in again with Don, milling away a Skill Drain and
Swords of Revealing Light. Mitch then contemplates setting a
card, but allows Jesus to go, and he sets his topdeck,
looking rather displeased. Mitch then draws, and topdecks
the Pot. Drawing his two, Breaker then hits the field,
breaking the face-down Dark Mirror Force. With victory in
sight, Mitch swings for the dome, and would have milled away
a Dark Elf and an Altar for Tribute had Jesus not died. On
to Game 2!
Jesus opens game 2 with the card that won the last game, Pot
of Greed. He then repeats his last opening, one set monster,
two set cards, and allows Mitch his first draw.
Unfortunately, Mitch has BLS, Graceful, Duo, Call of the
Haunted, and Exiled Force opening hand, a bad portent for
Jesus. "The Delinquent Fun-Killer", as Mitch refers to it,
knocks a Summoned Skull and a Boar Warrior from his
opponent's hand, eliciting a confused look from myself.
Mitch then Gracefuls into a Morphing Jar, Smashing Ground,
and Blade Knight, dropping the Lightning Vortex he drew this
turn, as well as an Exiled Force. He then summons the Blade
Knight and swings, hoping for a Magician, but getting a
Sinister Serpent. He then sets a card and passes, as Jesus
returns his Serpent to his hand. Setting the Serpent and
another card, he then passes back to Mitch, who's Call of
the Haunted gets back Exiled Force to kill the Serpent
again. Not liking Jesus' face-down card, he Heavy Storms it
away, then sets a monster and another card, and connects
with the Blade Knight for a solid 2000 points.
Jesus topdecks a Dark Elf and summons it, forgetting to
return Sinister this time, and sets a card, only for Mitch
to topdeck an MST and destroy it. He then Smashes the Elf
away, then flips his Morphing Jar, pulling his Big Shield, a
Magician, Serpent, a Book of Moon, and Nobleman. Seeing an
open field, Mitch swings in for another 2300, then sets a
card and passes. Jesus proceeds to set 4 (!) cards in a row,
then Gracefuls, discarding a Rope of Life and Zombyra. He
then plays a Nobleman of Extermination out of nowhere and
removes Mitch's Mirror Force, with more grumbling as Jesus'
Force is gone as well. Not done yet, Jesus then drops Swords
of Revealing Light, then passes the turn, only to Dust
Tornado Mitch's MST, which is chained to destroy Jesus'
Token Thanksgiving. He then Pots, getting Warrior Lady and
Airknight, then sets a monster and two cards. Jesus plays
Draw-Go, while Mitch sets another monster, to be met with
Jesus setting a card and passing again.
Mitch draws, then Books down his (surprisingly) still
face-up Morphing Jar, flips up a Magician, only for Jesus to
Torrential. Mitch still pulls back a Heavy Storm, which is
promptly played, and Jesus tries in vain to activate Hidden
Book of Spell. A D. D. Assailant hits the field and beats
Jesus for 1700. Jesus counters by setting both a monster and
a card, only for Mitch to Nobleman his face-down Armor Exe.
The Assailant strikes again knocking another 1700 off Jesus'
LP. Mitch then sets a card, only to be staring down Jesus'
Goblin Attack Force. The Goblins are quickly destroyed,
though; victims of a Ring of Destruction. With but a single
card down, Jesus passes, only for Mitch to Dust Tornado his
Pineapple Blast. Mitch then drops a Sinister, swings with
the Assailant, then savagely beats Jesus for the win with
the Serpent.
With a win in his belt, Mitch heads into Round 2 in the
winner's bracket, and takes on one of the regulars.
ROUND 2 - Brendan G. Running: Chaos with Buster Blader?
Again, Mitch wins the die roll, and has a nice opening hand,
with Graceful Charity, Don Zaloog, Ring of Destruction, Book
of Moon, Premature Burial, and Lightning Vortex off the
draw. Graceful fetches him Pot, Sangan and Nobleman, as he
tosses Book and Vortex to the grave. Pot then brings up a D.
D. Assailant and Zombyra, who's summoned to the field. Mitch
passes, only for Brendan to summon a Magician of Faith and
Metamorph it right away, having his new Thousand-Eyes
Restrict absorb Zombyra and swing for 2100. Mitch then sets
a monster and a card and passes, though his plans are ruined
when Brendan plays Nobleman on the face-down Assailant, only
for Thousand-Eyes to attack into a Ring of Destruction.
Trying to rebuild his field advantage, Brendan sets a
monster and a card, passing to Mitch. Mitch responds nicely
by MSTing the face-down Mirror Force and Crossouts the
Magician of Faith, though only Mitch is hurt by removing his
own two Magicians. Don then drops in on Mitch's field and
connects with Brendan's Life Points, forcing a Blade Knight
to hit the grave. Exiled Force then drops in to say no to
Don, as Brendan sets a card to give him field advantage
again. Mitch laughs his way to the bank, though, as his
Breaker destroys the Lightning Vortex set as a bluff. Mitch
then sets a card of his own and declines the attack, passing
back to Brendan. A face-down monster hits the field, and the
turn quickly goes back to Mitch, who Crosses Out the Night
Assailant, this time hurting Brendan more. Mitch then
summons Sangan, Premature Burials back Don, and swings with
them and Breaker for the first win.
Brendan starts game 2 with a Pot, then sets a monster and a
card before passing. Mitch grips his own Pot, in addition to
Premature, Storm, Graceful, and a Warrior Lady, and drops
the Pot for a Snatch Steal and Tornado. Heavy Storm destroys
Brendan's Bottomless Trap Hole, and Warrior Lady swings into
Magician of Faith, pulling back the Pot. Mitch sets a card
and passes, and Brendan smokes the Pot once again, and
Storms away a set Dust Tornado. Brain Control pulls Warrior
Lady to Brendan, though she doesn't stay long as Jinzo drops
into play. Strangely, the Android doesn't go for the head as
Mitch Gracefuls into Reinforcement, Book, and a Magician,
tossing the Zombyra drawn first turn and Premature. Book
flips Jinzo down, and a Blade Knight finishes him off.
Unfortunately, Brendan Prematures Jinzo back, and summons a
Skilled White Magician <[Why not the other way around??]>
and attacks. Mitch manages to Snatch the Jinzo, then kills
the Skilled White with the Android. A monster is set, and
the 1000 points is gained. Brendan summons the Exiled Force,
who takes Jinzo with them on their way off the field, and a
card is set.
Mitch then flips his Magician, pulling back Pot. Once more
with feeling, the Pot is played, dredging up a Sangan and
Morphing Jar. Sangan hits, and the Critter and Magician
connect for a whopping 1300 points. Brendan responds by
setting another card, and summoning the Twin-Headed
Behemoth, crushing the Magician on it's way to Mitch's face.
However, Mitch topdecks the Envoy of Brokenness, removing
Zombyra and Magician, only for Brendan to try to Ring for
the win. However, in a nice move, Mitch declares priority
and has Soldier remove himself to neuter the Ring. With a
happy look on his face, Mitch sets a monster and passes,
only to be hit with the Fun-Killer. Morphing Jar and D. D.
Assailant hit the grave as Brendan sets a monster and rams
the Behemoth heads-first into the big butt of Big Shield
Guardna. Smacking himself for 1100 points kinda burst
Brendan's bubble, so he passed to Mitch.
His Army was quite undermanned, so Mitch Reinforced it with
the Exiled Force, destroying a face-down Magician. Big
Shield ducked back behind his big shield, and a card hid
behind him. Brendan responded in kind and Behemoth turned
sideways as well. Mitch looked for an opportunity, and found
it when flipped up his Ring of Destruction, killing the
Behemoth and clearing Brendan's field. Summoning Sangan, he
goes tor the throat, only to be met with a Mirror Force.
Pulling Don into his hand, he sets a card and passes, while
Brendan sets a monster and passes back. Mitch plays Draw-Go,
topdecking Lightning Vortex, and Brendan sets another card.
This turn, Airknight #1 rears his head, and BSG is tributed,
only for Parshath to fall into a Bottomless Trap Hole. Mitch
then sets a Torrential Tribute, but it's destroyed by a
Typhoon. Brendan does nothing else, so Mitch sets a monster
and a card, only to be hit by a topdecked Card Destruction.
However, Mitch is rather happy, as one of the cards is
Delinquent Duo. Brendan's Nobleman likes to hit face-down
Magicians of Faith, but this time neither player removes any
from their deck, as the rest of the Magicians are already
dead.
Mitch plays it slowly, setting two cards before passing back
to Brendan, who copies him and sets a card of his own. Mitch
draws into, then plays, a Mystical Space Typhoon, destroying
the Metamorphosis set as a bluff. Brendan is able to draw
into a monster, as it's set on his field, but Mitch topdecks
a D. D. Assailant, who attacks into the face-down Warrior
Lady, and they are both removed. Brendan then sets another
monster and a card, only to have Breaker ruin his fun. The
counter is removed to destroy the set Nobleman, and Breaker
attacks, only for the Night Assailant to drag him to the
grave as well. Yet another of Brendan's monsters is set, and
Mitch drops a card of his own. Another round of Draw-Go, and
at the end of Brendan's turn, Mitch flips up his Call of the
Haunted, reviving Morphing Jar. A Book of Moon drops it
face-down, and Mitch flips it up again to pull a Dust
Tornado, Smashing Ground, My Body as a Shield, a Serpent,
and Nobleman. The Nobleman removes the face-down Skilled
White Magician, and Serpent seals a second match.
As a general rule here at the Gamer's Guild, people within
the same bracket are allowed to challenge each other, saving
time and settling "grudges." At the end of the second round,
another regular player by the name of Devon challenges the
as-of-yet undefeated Mitch, and they sit down, Devon trash
talking the whole time.
ROUND 3 - Devon Running: Earth
While Mitch and Devon shuffle up, Devon explains that he
actually built the deck he was playing for a friend, and
since he wasn't going to come, Devon might as well run it.
He also mentions running two Big Shield Guardnas, though
Mitch decided to run only one.
With the pre-game banter done, Mitch again starts the match
with a nice hand, with Soldier, Mirror Wall, Graceful,
Zombyra, Breaker and a Nobleman off the draw. Graceful digs
into a Don, Magician, and Exiled, while Don and the Magician
hit the grave. Zombyra stares at Devon's Life Points, and
Mitch drops a card behind him to end his turn. Devon
counters with his own Graceful, tossing s Sinister Serpent
and Reinforcement of the Army away. Goblin Attack Force sees
play again against Mitch, only to run into a Mirror Wall and
die against the Zombyra. With nothing else, Devon sets two
cards, while Breaker is summoned and swings against an open
field. However, Devon expects this and flips up his Enemy
Controller, and Breaker bends over as Devon's Serpent leaps
back to his hand. D. D. Assailant sees play now, and Breaker
is destroyed as Devon sets a card and passes. Mitch drops a
Mirror Force face-down, and the Exiled Force removes the
threat of the Assailant.
Devon feebly protects his Life Points by setting the
Serpent, while Mitch kills his fun, as well as a Jinzo and
Mystic Swordsman LV2, with a topdecked Duo. Sangan is
summoned, and kills the Serpent, and Mitch bluffs a Nobleman
of Crossout, only for Devon to call his bluff and Dust
Tornado it away. Serpent comes back again, and Devon sets it
and a card, while Mitch Noblemans the Serpent away. A
monster is set, and the turn passes, only for Devon to Book
+ Nobleman the Sangan. Mitch replies by setting another
monster, and Devon's own Sangan pops in and attacks, only to
run into a Big Shield Guardna. Mitch then topdecks his
Serpent, flips his Magician, Gracefuls again and gets My
Body, Reinforcement, and Morphing Jar. Serpent and Jar hit
the grave, while D. D. Warrior Lady Reinforces Mitch's field
and removes the Sangan. Devon's D. D. Assailant Returns
Alive, is accompanied on the field by a face-down card.
Mitch smiles, and Typhoons the bluffed Snatch Steal while
Black Luster Soldier hits the table. The Assailant goes back
to the Different Dimension, and Mitch sets a card, only for
Devon to do the same. Mitch Dust Tornados the face-down My
Body as a Shield, and Soldier connects for the win.
Game 2 sees a Torrential Tribute, Sangan, Mirror Wall again,
Smashing Ground, and Exiled Force in the opening hand, as
Devon opens with the Goblins again, and sets a card to back
up that threat. Mitch topdecks a Pot, which allows him to
pull up Breaker and Zombyra. The Magical Warrior attempts to
stop the Goblins from connecting, but Devon flips up a Ring
of Destruction, burning Breaker as the counter was being put
on. Not wanting to take 2300 next turn, Mitch Smashes the
Goblins, then sets a card to end. Devon drops a Mystic
Swordsman LV2 and connects for a whopping 900 points, then
lays a pair of cards to protect the weak monster. Seeing
Warrior Lady off the top, Mitch drops Zombyra, only to be
Torrential Tributed. Mitch attempts to set his own
Torrential, but is met with an end-of-turn Typhoon. Devon
has the Mystic Swordsman Return Alive, and sets a monster,
as Mitch summons the Exiled Force and destroys the set
Magician of Faith. He then sets a card again, only this time
Breaker comes into play and destroys the set Mirror Wall.
With nothing to stop him, Breaker connects with Mitch for
1600 points.
This turn, Mitch topdecks a Blade Knight, but instead
summons a D. D. Assailant and Breaker doesn't stand a
chance. However, Devon draws into his own Exiled Force, and
sets a card as the Force and Assailant hit the grave. With
nothing but Devon's one card in play, Mitch drops a Sangan
and knocks Devon's Life Points down by another 1000. Devon's
luck turns, though as he Gracefuls, discarding a Jinzo and
D. D. Assailant as Giant Rat swings into the Critter.
Pulling Don out of the deck, Mitch then topdecks a Smashing,
which clears the field for Don to swing. Devon manages to
bend Don over with a chained Enemy Controller, though,
allowing him to summon a Berserk Gorilla and kill the Dark
Scorpion leader. However, Mitch Premature Burial's Don back,
summons a D. D. Warrior Lady and swings, removing the
Gorilla while taking 500 points. However, now Don can swing
in, and Devon discards a Mystic Swordsman LV2.
With the end in sight, Devon sets a card as Don swings in
again, a face-down monster joining him on Mitch's field.
Devon sets a second card as Don attacks for a third time,
milling away a Giant Rat and a Big Shield Guardna. Mitch
then sets a second monster and a card, while Devon Crosses
Out a Magician. However, it appears to be too little too
late, as Mitch manages to guess correctly and destroy
Devon's set Mirror Force, allowing Don to swing for the win,
a set Warrior Returning Alive as a bluff.
<Lunch Break>
From the end of the third round, approx. 1:45 p.m., to 2:30,
people are allowed to run out and grab some food from the
food court right outside the door to the Gamer's Guild. A
typical meal for myself is one, maybe two of Taco Bell's
1/2-pound Beef and Potato Burritos, with a cup of water to
wash it down with. During this time, my little brother
manages to pick up an Ultimate Rare Gearfried the
Swordmaster, though I feel he got ripped off.
ROUND 4 - Melissa Running: Chaos
<[Melissa's the girlfriend of Fiction, the Tournament
Organizer, as well as the one who record the results of each
round.]>
As Mitch draws his opening hand, and sees a D. D. Assailant,
Soldier, Dust Tornado, Smashing Ground, and My Body as a
Shield, he tells me to note "Mitch loses." by this hand.
Melissa starts by setting a monster, and Mitch drops his
Assailant and runs into Sangan. Setting a card as Melissa
fetches a Cyber Jar, Mitch can only watch as she summons a
Magician of Faith and Creature Swaps, stealing the D. D.
Assailant and killing her own Magician. Mitch can only set a
card after drawing into Airknight, and Melissa drops both
Kycoo AND Black Luster Soldier, adding to Mitch's pressure.
Mitch flips up a Ring of Destruction to destroy the Soldier,
but Kycoo and Assailant still swing in, leaving Mitch at 100
Life Points. At the end of her turn, Mitch flips up his Dust
Tornado, only destoying Melissa's own Tornado. A topdecked
Smashing Ground takes care of his own D. D. Assailant, and
Mitch feebly sets a monster and a card, only for the bluffed
My Body to be Typhoon'd away, and a D. D. Warrior Lady
allows Melissa to take the first game quickly.
Zombyra, Book, Nobleman, Snatch Steal, and My Body as a
Shield open game 2, with Mitch pulling Serpent off the draw.
Zombyra is summoned to stare at Melissa, and a set card
backs him up. However, the card is Typhoon'd away, which
Melissa follows up with a Card Destruction. Mitch pulls
Premature, a Typhoon of his own, Torrential, and Book of
Moon as Melissa sets a monster for Zombyra to kill. Serpent
joins Breaker in Mitch's hand, and the Magical Warrior is
able to attack after Zombyra kills the set Blade Knight.
Mitch sets a card, as Melissa pays 800 points to Brain
Control Zombyra. Heavy Storm clears Mitch's field, Zombyra
suicides with Breaker, and a monster is set as the turn is
passed. Mitch responds by setting a monster and a card,
while Melissa flips up her Magician of Faith to pull back
and re-activate Card Destruction. This time, a second
Assailant, Lightning Vortex and a Nobleman come to Mitch as
Melissa sets two cards and Creature Swaps.
Mitch manages to topdeck a Typhoon, and is about to destroy
one of Melissa's face-down cards when she chains and
destroys her own Magician of Faith with a Ring of
Destruction. Mitch quickly sets a monster just in case
Melissa summons something big next turn, and he quickly
finds that to be a smart choice as Kycoo and a Magician are
removed for the Black Luster Soldier. Melissa doesn't like
what Mitch has face-down, so the set Magician of Faith is
removed as well. Mitch manags to remove the threat of the
Soldier for a little while as he plays a Lightning Vortex.
Setting a card and a monster, Melissa flips up her Dust
Tornado, and destroys the Tornado Mitch had just set.
Melissa sets a monster of her own, but Mitch's D. D.
Assailant doesn't like it and swings, only to kill a
Sinister Serpent. Melissa sets another card, forgetting to
bring back Sinister, and Mitch attacks again, only for
Scapegoats to pop up. With 3 sheep to go, Mitch sets a
monster and passes, as Melissa plays Kycoo and flips up a
Ceasefire, revealing the set Serpent. Kycoo swings into the
Assailant, removing Zombyra and Breaker before being removed
himself.
Mitch makes a comeback, though, topdecking Airknight
Parshath and tributing the Serpent for the Fairy. Trampling
over a Sheep, Mitch draws into a Reinforcement and passes,
seeing Melissa set another monster to trample over. With the
Reinforcement, Mitch pulls Exiled Force out of his deck and
kills the face-down Magician of Faith, allowing Parshath to
trample another Sheep. Setting a card, Mitch passes back to
Melissa, victory in sight. She plays a Graceful Charity,
hoping to draw into something to protect her, and discards a
Parshath and Smashing Ground, apparently finding it. She
sets a card, and passes to Mitch, only to see him Pot of
Greed into a Heavy Storm, destroying her set Mirror Force,
allowing Parshath to trample the last Sheep for the win.
Game 3 sees Assailant, Don, Pot, Soldier, and a Dust
Tornado, though Melissa opens with two set cards and a
face-down monster. Mitch plays the pot, topdecking into
Graceful and a Nobleman, which removes the set Magician.
Deciding to hold onto the Graceful, Mitch drops the
Assailant and connects for 1700, and sets the Tornado, only
for it to be Tornado'd away. Melissa draws, and summons a
Blade Knight. Setting two cards to power the Knight, she
swings, and removes the Assailant in the process. However,
Mitch draws into his second Assailant and swings, running
into a Mirror Force. He sets a card and passes, as Sangan is
summoned and takes 1000 points away.
Topdecking a Mirror Wall, Mitch plays his Graceful Charity,
hitting his own Blade Knight, Heavy Storm, and
Reinforcement. Blade Knight and the Wall are tossed, and
Heavy Storm destroys Melissa's field. However, she chains
Ceasefire, then Ring of Destruction targetting her Sangan,
dealing 1000 to herself and 1500 to Mitch and getting a
Cyber Jar in the process. Don Zaloog doesn't like that,
though, and knocks the Jar out of the hand after dealing
another 1400. Premature Burial brings back Sangan, and
Melissa sets an Enemy Controller, flipping it up as Don
tries to swing in again. Mitch then Reinforces Don with a
face-down D. D. Warrior Lady, only for Melissa to "Nobleman
your Warrior Lady." Don is switched into attack, and
destroys Sangan, and the Spirit Reaper barely has time to be
pulled out of the deck before Mitch Delinquent Duo's it
away. A face-down monster joins Don again, and Melissa sets
a card to counter.
The Forced D. D. Assailant comes back with Premature Burial,
only to be removed as well with a Bottomless Trap Hole. Don
swings into a clear field, only to be Smashed away. Wanting
to end the match before time was called, Black Luster
Soldier finally hits play and crushes Melissa for the match.
With the round over, Mitch trades for a few minutes, before
being paired up with Neros, who's known for running weird
decks involving Dream Clowns and Zero Gravity. Before the
match, I hear that he's running a Dark Sage deck this week,
only to find that, although he does have a Dark Sage deck,
he's running a modified beatdown.
ROUND 5 - Neros Running: Dream Clown Beatdown?
In a rather strange run of luck, Mitch starts off the fifth
round, staring at a Magician of Faith, Sangan, Blade Knight,
Dust Tornado, and Heavy Storm, pulling and summoning Zombyra
off the draw. A set card accompanies him, but Neros Duo's
away Blade Knight and the Magician. Setting two cards, Neros
ends, but Mitch flips up his Tornado, destroying a Call of
the Haunted. Sangan drops in and pokes Neros for another
1000, but a Spear Dragon drills through, accompanied by a
set card. After pulling out a Morphing Jar, thanks to
Sangan, Mitch then topdecks Parshath and Heavy Storms,
destroying a set Snatch Steal and a Bottomless Trap Hole.
Zombyra is tributed off for the Airknight, and the Dragon is
trampled, giving a Smashing Ground to Mitch.
Neros can only set a card and a monster, as Parshath swings
in again, pulling up a Pot of Greed. However, Sangan was the
one trampled over, so Neros fetches an Exiled Force. Pot
gives Mitch a Mirror Force and Book of Moon, and the turn is
passed. Neros drops a Graceful Charity, discarding Breaker
and a Night Assailant, and follows up with a Pot, then a
Heavy Storm. Mitch's Mirror Wall and Dust Tornado are
destroyed, as well as a bluffed Nobleman. Premature Burial
brings back the Spear Dragon, who is joined by Injection
Fairy Lily. Lily swings and kills Parshath, while the Spear
Dragon drills across an open field. Mitch pulls My Body as a
Shield off the top, but Smashing Ground destroys Lily, and a
face-up Morphing Jar takes care of the Dragon. Mitch sets
three cards, and passes to Neros.
As Dream Clown hits the field, Mitch mocks fear and flips up
a Book of Moon, targetting his Jar, as the Clown swings. Off
the Jar, Mitch grabs a Charity, Vortex, Breaker, Torrential,
and a Reinforcement. Neros apparently gets something useful
as well, as he sets three cards as well. Graceful gets Mitch
a Call of the Haunted, Typhoon, and Ring of Destruction, and
discards the Vortex and Reinforcement. The Typhoon destroys
a set Zero Gravity, Breaker comes down and destroys a set
Vortex, and swings into a Magic Cylinder. Mitch sets a card,
only for Neros to set a monster to protect himself.
Topdecking Nobleman, Call of the Haunted pulls back
Parshath, Don hits the field as well, and the Nobleman
removes a set Giant Rat. With nothing to protect his Life
Points, Neros dies to the onslaught, and shuffles up for
game 2.
Neros begins the second game by setting a monster and a
card, while Mitch sees Duo, Book of Moon, Snatch Steal,
Sangan, Lightning Vortex, and Exiled Force off the draw. Duo
knocks Sangan and Lightning Vortex into the grave, and
Mitch's Sangan swings into a Night Assailant, allowing Mitch
to pull out a Sinister Serpent. A card is set, while Neros
sets a monster and plays Array of Revealing Light, calling
Warrior. Mitch responds by summoning the Exiled Force, who
take out the second Night Assailant, and sets a card. Neros
activates Pot of Greed, and summons a Spear Dragon to swing
for 1900. Mitch replies by Snatch Stealing the Spear Dragon,
switching it back into attack position while doing so, and
flips up a Call of the Haunted, getting Sangan back, and
attacks for 2900.
Heavy Storm clears the field, destroying the Call of the
Haunted, allowing Mitch to get Don into his hand, and Snatch
Steal, giving the Spear Dragon back. Premature Burial gets
Neros' Sangan back onto the field, and this time, Mitch
stares at 2900 to the face. After setting a card, Neros
passes to Mitch, only for the set Typhoon to be Heavy
Stormed away. This Sangan also gets a Serpent, though Don
swings in and discards the snake. Returning the Serpent,
Neros sets a monster and a card, while Mitch tries and fails
to summon a Warrior Lady, falling into a Bottomless Trap
Hole. Don kills the face-down Serpent again, and Mitch sets
a card, as Neros sets another monster. Mitch returns his
Serpent and attacks, only to flip up a Giant Rat. Since Don
can't kill the rat, Mith discards a Dust Tornado to Vortex
the beast away.
Neros sets a second monster, and Mitch swings at it with his
Serpent, only to flip up and kill the set Sinister Serpent.
Don then swings in, discarding an Airknight Parshath from
Neros' hand. Setting a card, Mitch passes to Neros, who only
sets a monster face-down and passes back. Don attacks the
face-down card, flipping up a Magician of Faith, and a
face-down monster and another card join Don as Neros draws.
Neros sets a card as Mitch tributes Serpent for a topdecked
Parshath and swings with both Don and Airknight, drawing a
Blade Knight and milling away Magic Cylinder and Delinquent
Duo. Neros sets a second card, and Mitch Typhoons it away,
destroying the bluffed Nobleman. Mitch then switches Don
into defense, and swings with Airknight. Neros chains Zero
Gravity, but realizes that Don can and does kill him anyway.
Sitting at the top of the heap right now, Mitch takes on
Vegeta, another regular who ran a mill deck last week. This
week, though, I don't believe he was running mill, though I
couldn't be sure until the games got underway. Regardless,
this match was just for semantics, as there was no way for
Mitch to not place first.
ROUND 6 - Vegeta Running: Fiend/Chaos
For the last time, Mitch wins the die roll, drawing a
Nobleman, Snatch Steal, Warrior Lady, Call of the Haunted,
Ring of Destruction, and a D. D. Assailant off the draw.
Setting a monster and a card, he passes to Vegeta, who does
the same. Drawing a Smashing, Mitch Noblemans the face-down
Newdoria, surprising the both of us. Flipping up his D. D.
Warrior Lady, Mitch attacks, only for an Enemy Controller to
bend the Warrior Lady over. Setting a second monster, Mitch
allows Vegeta to draw, and Tribe-Infecting Virus forces
Vegeta to drop the Serpent to destroy the Warrior Lady.
However, before the Tribe can swing, Mitch flips up his Ring
of Destruction and Tribe hits the grave. Topdecking Don
Zaloog, Mitch summons and swings with the Dark Scorpion,
only to run into a Scapegoat.
Vegeta is shaken by the threat of the Don, until he draws
and summons a Giant Orc. The Orc destroys Don, and Vegeta
sets a card as the Orc turns sideways. However, as Mitch
summons a Sinister Serpent and kills the Orc. A card is set
behind the Serpent, and Vegeta summons his own Serpent and
suicides. Mitch decides to flip up his D. D. Assailant,
returns and summons his Serpent, and destroys two more
Sheep. Unfortunately, Vegeta topdecks a Lightning Vortex and
destroys both monsters, and sets a card. Returning his
Serpent yet again, Mitch topdecks a Premature Burial and
brings back Don, resummons the Serpent, and kills the last
Sheep as Brain Control is discarded. Vegeta responds by
setting a monster and another card, and Mitch's Serpent
swings into a Waboku. He sets a card and passes, only to be
hit by an end-of-turn Ceasefire for 2000 points, flipping up
Vegeta's Serpent and his own Magician of Faith. Blade Knight
then kills the Don, only to be Smashed away. Serpent then
swithes into defense, and Mitch passes back to Vegeta.
Vegeta hits a Pot, and Smashes away a face-up Magician of
Faith, while a Giant Orc hits the field. Vegeta's Sinister
destroys Mitch's, while Orc tries to swing. Mitch flips up
Call of the Haunted, bringing back Assailant, and the Orc
swings anyway, removing the Assailant but hitting into
Mitch's Life Points regardless. At the end of the turn,
Mitch activates a Dust Tornado, destroying a bluffed
Nobleman, and sets two cards during his turn. Serpent turns
to defense to protect Vegeta, and Mitch topdecks Duo to toss
Black Luster Soldier to the grave. However, Vegeta
gracefuls, discarding Typhoon and Snatch Steal, summons
Warrior Lady and swings with both Lady and the Orc for the
win.
Game 2 starts with Mitch drawing an Assailant, Warrior Lady,
Soldier, Morphing Jar, Mirror Force, and Nobleman off the
draw. Repeating his opening of last game, Mitch passes to
Vegeta, who sets a card of his own, summons Sangan, and
swings into the D. D. Assailant. Mitch then summons the D.
D. Warrior Lady, and swings into Sangan, dealing 500 points
and removing the Critter. Assailant then swings into
Vegeta's Life Points, another 1700 being deducted. Vegeta
sets a card, then Card Destructions, allowing Mitch to draw
Snatch Steal, Smashing Ground, Dust Tornado, and Exile
Force. Swords of Revealing Light drops, and is accompanied
by a second card and a monster. Mitch then sets a card,
while Vegeta flips up a Call of the Haunted and summons
Kycoo, then flips up Newdoria. They attempt to swing, but
hit a Mirror Force. Not wanting to be hit next turn, he sets
a monster and passes back to Mitch.
Mitch draws a Premature Burial, but passes back to Vegeta,
who flips up a Sinister Serpent, Creature Swaps, and attacks
the Serpent with his new D. D. Assailant. Mitch can only
Smash away the Assailant, then passes back to Vegeta as
Swords is destroyed. Another Kycoo is summoned, and swings
into Mitch, removing Don and an Assailant. Mitch responds by
Dusting away Ceasefire, then Delinquent Duos, forcing Vegeta
to toss Serpent and Heavy Storm. Snatch Steal hits Kycoo,
and Kycoo smacks Vegeta, removing Serpent and a Magician of
Faith. Setting a monster, Mitch passes to Vegeta, who gains
1000 Life Points and Snatch Steals Kycoo back. Kycoo then
swings, removing Exiled Force.
Mitch manages to draw into another Smashing, which finally
kills the Kycoo, and summons Blade Knight. Setting a card,
the Knight swings, and Vegeta stares at his own low Life
Points. However, Vegeta Gracefuls, and discards a Silent
Swordsman LV5 and Magician. He then Brain Controls the Blade
Knight, and tributes it for Jinzo. Premature Burial brings
Kycoo back, and Newdoria and Magician of Faith hit the
Removed from Game pile as Black Luster Soldier hits play.
With nothing to stop the attacks, Vegeta swings in and wins
the match.
Even though he lost the last round, Mitch still manages to
eke out a first place finish, pulling 8 packs of Flaming
Eternity (since we don't have Dark Beginings 2 yet here in
New York). However, they were a lackluster set of packs, as
Mitch only pulls a Granmarg the Rock Monarch.
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