U.S. National Championship for the Yu-Gi-Oh
GameBoy
July 2006
Jason Bunch
Hi there, I'm Jason Bunch. You may
recognize me from the Card of the Day reviews over on
the VS portion of this site. This past weekend, I was
fortunate enough to be one of 16 competitors selected to
go to San Diego Comic-Con and compete in this year's
U.S.
National Championship for the Yu-Gi-Oh GameBoy game.
Since the two qualifying rounds consisted of a series of
online quizzes, I was pretty nervous about building and
playing a deck against the other players.
Compounding that was the fact that the GBA game contains
the OCG cards that haven't been released in the TCG over
here yet, so I didn't have any practical experience
against them. Also, I work 40 hours a week, so I didn't
have as much time to spend playing the game and
unlocking cards, so all I had built by the time I got my
Top 16 confirmation was a lame beatdown deck that used
Skilled Dark Magician as my beatstick.
For those of you familiar with the game, you get Duel
Points for winning duels, then spend those points on
packs, and get random cards in those packs. They have
all of the regular booster packs through Shadow of
Infinity, but then they also have special theme packs,
and those packs are where most of the OCG cards are
hiding. The best cards are in a pack that can only be
unlocked by winning 20 duels in a row in Survival Duel
mode. I tried a couple of different strategies to get
the 20 wins necessary, and eventually wound up cobbling
together a Final Countdown deck with some lifegain in
it. It worked pretty well, but I still couldn't manage
to beat the Survival Duel (also because I didn't often
have the 2 hours or so needed to win 20 games in a row).
The game allows you to "buy" singles by entering the
8-digit code from a specific card, then paying a
pre-determined amount of DP for the card. Most of them
are pretty expensive, up to 13000 DP for a card like
Mirror Force, and so it's usually easier to just buy
packs and hope to pull the cards you need. However, I
was running out of time, and I needed some staple cards
like Graceful Charity and Scapegoat. As it turns out,
winning a game against the computer with Final Countdown
gives you between 2500 and 3000 DP, so all I'd need is 3
or 4 wins to afford some of the cards I needed to
complete my tournament deck. The next couple of weeks
became like a second job; playing Final Countdown over
and over again against the computer opponent, then
spending the points on what I needed. Eventually, I'd
played so many games with Final Countdown, that I
decided to run that deck at Nationals.
I'd read Twinsen21's report on the 2005 Nationals, and
so I was mainly concerned with stopping Cyber Stein OTK
decks. I decided to cut most of my lifegain, and focus
on chainable traps like Waboku and Thunder of Ruler, and
defense monsters like Spirit Reaper and Marshmallon. The
Nimble Momongas and lone copy of Draining Shield would
allow me to pay the 2000LP for Final Countdown in case I
took a lot of early damage, or had to use Solemn
Judgment early. I also had Metamorphosis in there in
order to bring out Thousand-Eyes Restrict and lock down
the field even more. Flute of Summoning Kuriboh was a
late choice that I made the night before the competition
(at about
4 in the morning when I couldn't sleep), and Winged
Kuriboh almost made the cut to go with it, but I decided
to stick with 3X Kuriboh instead. Wave-Motion Cannon
gave me an alternate (and quicker) win condition for
Games 2 and 3, when my opponent would be siding in
plenty of S/T removal. Ancient Lamp was for Cyber Stein
OTK, and Metal Reflect Slime could be Metamorphosis'd
into my own Cyber End Dragon.
On Saturday evening, I got to meet the other players for
the first time. I was seated near Jason Lee (the
eventual winner) and his sister Jamie, Ben (TmmyCrtmn)
and his friend Kevin, and Brendan (BeaverTeeth) and his
dad. Wyman from Konami gave us the rundown for
tomorrow's tournament, and Cheryl and Tracy passed out
our badges and promo cards. This year's player promo was
a Super Rare version of Seiyaryu, and UDE hooked us up
with some Sheep Tokens also. After dinner, a few of us
checked out the convention, then we headed back to the
hotel and I crashed out...
...for about 4 hours. It wasn't really nerves, but for
some reason, I could just not go to sleep. I spent a
couple of hours thinking about possible matchups and
reworking my sidedeck in my mind, then eventually gave
up on sleep and listened to Mitch Hedburg on my laptop
until my wakeup call. a cup of coffee and a Mountain Dew
(breakfast of champions!) later, and then Phil and I met
with the rest of the players and guests in the hotel
lobby. We took the trolley to the convention center, and
our sweet exhibitor badges got us into the building an
hour early. We all headed to the Konami booth, and after
some final instructions from Wyman, we paired up, sat
down, and prepared to play.
Round 1: Me vs Keith (Limiter13)
The two VS players in the competition get paired up in
the first round...conspiracy? Nah, just luck of the
draw. Actually, I snuck a peek at the pairing, and I was
seeded 4th going into the tournament, based on our
online test scores. I am so smart, S-M-R-T. I never play
without a playmat, since I'm all superstitious, so I
rolled out the swank judge mat I got for judging at SJC
Arlington the previous weekend. He rolls out one of his
mats, we link up GameBoys, and it's on like Donkey Kong!
A quick aside: Since I am older and presumable more evil
than the younger players, I decided to play some
mindgames. I spent all of Saturday casually mentioning
my super-awesome Destiny Board deck that I would be
playing the next day. Everybody saw through my blatant
lie, of course, but I was hoping that they'd put me on
anything but an alternate win conditon deck. I also
named my deck "Stein OTK" (my beatdown deck is named "Exodia",
too), as an additional way to spread confusion and mis-information.
I told Kevin Tewart about my little bit of misdirection,
and he LOL'd. It was awesome.
So we get to the "coin toss" screen, and Kevin can see
that my deck name is "Stein OTK", and I hear him groan a
little bit. I win the coin toss and choose to go first.
He asks "Did you get it?", to which I reply "Yup", then
proceed to slap down a copy of Final Countdown. He
groans in a slightly different way, and I set a couple
of cards and end my turn. He was playing a Gadget deck,
which would have torn through most other decks he'd have
played in the first round...but not mine. My game plan
was pretty simple:
Stall and Hope He Didn't Draw Heavy Storm. Luckily, both
of those things happened, and I survived 20 turns to
take Game 1. Sidedecking for Game 2 was interesting, I
hadn't thought about playing against Gadgets, so I had
no idea what to put in. I decided on a couple of
Wave-Motion Cannons, Metal Reflect Slime, some Kuribohs,
and Ceasefire. i took out Nimble Momongas, because of
his Skull Descovery Knight, and also Draining Shield and
a Nightmare's Steelcage. I think anyway, my memory is
hazy.
Anyways, this game I managed to play an early
Wave-Motion Cannon, and then got a tremendous amount of
help from Lady Luck, because he didn't draw any of the
S/T removal he put in, and 8 turns later I was able to
get the win and advance. At this point, I was feeling
pretty good, and I was actually starting to believe that
I could get one more win and qualify to
go to Japan and play in the World Championships.
Round 2: Me vs Patrick
We were both pretty nervous, what with us both being one
win from a free trip to Japan. He had no idea what I was
running, and I'd overheard enough of his conversation
with another player to know that he wasn't running OTK,
which made me happy. He had about the same reaction as
Kevin did to seeing "Stein OTK" on the screen, and about
the same reaction with I Graceful'd into another first
turn Final Countdown.
He summoned a Gadget, and I was all "hey, I just won
against a Gadget deck", so I was feeling pretty much on
top of the world. His Gadgets were getting under
Messenger of Peace pretty easily, but then Gravity Bind
came down and slowed him down enough for me to get to
Turn 20 and the Game 1 victory. Sidedecking followed,
and I went a little heavier on Kuribohs than I had in
Round 1. I got another early Final Countdown, but he got
an early Jinzo out, and all of a sudden I was in
trouble. He hit a Nimble Momonga with Nobleman, but I
got lucky with Spirit Reapers at the right times. I had
a handful of useless traps, my lone copy of
Metamorphosis, and a Flute of Summoning Kuriboh on the
field. He had double Cyber Dragon and Jinzo, and a
facedown of his own. I'll pause, while those who are
better than I am at this game can figure out what I did
wrong.
Okay, so we roll around to Turn 20. I have my Reaper in
defense mode, 4700 LP, and I'm already picking out
clothes for the trip to Japan. He topdecks DD Warrior
Lady and sends her into Spirit Reaper, removing both
cards from play. He then attacks with a Cyber Dragon,
expecting to be able to make three direct attacks for
the win. I flip my Flute of Summoning Kuriboh, thinking
that I can pitch it for this attack, and that Jinzo and
Cyber Dragon #2 will only be able to do 4500 points of
damage. Well, woe is me, as his facedown card is Limiter
Removal, and his Jinzo dances all over my face. Game 3
was academic, as his Cyber Dragons hit me for obscene
amounts of damage and I lose before Final Countdown can
hit double digits. Patrick played some great games
though, and saving Limiter was a great move.
Now, how could I have possibly won Game 2? Well, there
were three ways. The easiest way would have been to play
Winged Kuriboh in my sidedeck, then I could have Flute'd
one to the field, Cyber Dragon destroys it, and then I
take no more damage. The mental way would have been to
let him attack with his first two monsters, hoping that
he wouldn't flip Limiter, then Flute a Kuriboh to my
hand during the last attack and discard it for the win.
However, the way I would have preferred to win would
have been to REMEMBER THAT KURIBOH IS A ONE STAR
MONSTER!!!!
Remember, I had Metamorphosis in hand for a few turns,
so I could have brought out Thousand-Eyes Restrict and
absorbed Jinzo. Not only would I have stopped him from
attacking, but then the handful of traps I had would
have actually been useful for later in the game.
Unfortunately for me, I realized this about ten minutes
after the game was over, when Phil and I were waiting in
line for overpriced convention food.
Still, I came within one turn of taking Final Countdown
to the World Championships...not bad for a 29 year old
judge. There's always next year...and I just might
rebuild Final Countdown if I make it to next year's
tournament.
In closing, this was an amazingly fun weekend. I got to
go to Comic-Con (i.e. Nerd Prom) for free, and bring my
friend Phil with me. I got to be in San Diego during the
hottest weekend in the history of San Diego, which is
bad beats, but that's what hotel pools are for. Big
thanks to Wyman and the Konami guys, Cheryl and Tracy
for keeping us out of trouble in San Diego, the guy
sitting between Phil and I on the Phoenix to Dallas
flight who switched seats so that Phil and I could have
an empty seat between us, and the people who covered my
hours at work so I could go.
Bad beats to 8 dollar movie tickets and triple digit
temperatures. Remember kids, be good or be good at it.
Nationals Decklist:
Dandylion
Gear Golem The Moving Fortress
2X Magician of Faith
Marshmallon
Mask of Darkness
3X Nimble Momonga
Sangan
3X Spirit Reaper
Treeborn Frog
Tsukuyomi
3X Final Countdown
Graceful Charity
Heavy Storm
Level Limit - Area B
Lightning Vortex
Magical Mallet
Messenger of Peace
Metamorphosis
2X Nightmare's Steelcage
Scapegoat
Swords of Revealing Light
Draining Shield
2X Gravity Bind
Mirror Force
3X Solemn Judgment
Threatening Roar
3X Thunder of Ruler
Torrential Tribute
3X Waboku
Side Deck:
Ancient Lamp
3X Kuriboh
Mobius the Frost Monarch
Snatch Steal
3X Flute of Summoning Kuriboh
2X Wave-Motion Cannon
Ceasefire
Metal Reflect Slime
2X Threatening Roar
Fusion Deck:
Cyber End Dragon
Cyber Twin Dragon
Gatling Dragon
Thousand-Eyes Restrict