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Rj's Deck Garage
April 21, 2005
Cold Wave deck
 

Well, do I have a doozy for today! I have a known member from the forums, and an all around nice guy here today sending in his Cold Wave deck, this looks to be a great fix people! Get exited!

Here is what Dave had to say about his deck...

Hey Rj, Yata here. This is my Cold Wave deck, which relies mainly on the strong annoyance factor of Anti-Spell Fragrance. I am, for the most part, an aggressive player, but I know when to be cautious about a Mirror Force and whatnot. My main dilemma is fitting Bounder in here, many have recommended I use it. I also think that Non-Aggresion Area would help to produce a lock with Cold Wave, so they could neither use spells/traps or monsters, but my main deck is pretty solid, so I decided to side them (maybe). The Ojama Trios are sided in the event I come upon a swarm deck, so I could spring some Ojamas on them and clog up their field, maybe even lock up their monster zones. The purpose of this deck is to annoy my opponent, catch them off guard with the deck-type, and win partially due to their lack of a good counter. Any help would be much appreciated. ;)

Monsters - 17

Mobius the Frost Monarch
Mobius the Frost Monarch
Airknight Parshath

Berserk Gorilla
Berserk Gorilla
Berserk Gorilla / Reflect Bounder (suggestions?)
Breaker the Magical Warrior
Tribe Infecting Virus
Sinister Serpent
D.D. Warrior Lady
Enraged Battle Ox
Enraged Battle Ox
D.D. Assailant
D.D. Assailant
Magician of Faith
Magician of Faith
Sangan


Spells - 10

Snatch Steal
Premature Burial
Mystical Space Typhoon
Heavy Storm
Delinquent Duo
Cold Wave
Cold Wave
Cold Wave
Graceful Charity
Pot of Greed


Traps - 13

Call of the Haunted
Ring of Destruction
Torrential Tribute
Ceasefire
Bottomless Trap Hole
Bottomless Trap Hole
Magic Drain
Magic Drain
Anti-Spell Fragrance
Anti-Spell Fragrance
Anti-Spell Fragrance
Dust Tornado
Dust Tornado


Side-Deck - 15

Swarm of Locusts
Swarm of Locusts
Cyber Jar

Inaba White Rabbit

Inaba White Rabbit
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Lightning Vortex
Card Destruction
Wave Motion Cannon
Wave Motion Cannon
Compulsatory Evacuation Device / Non-Aggresion Area (suggestions?)
Compulsatory Evacuation Device / Non-Aggresion Area (suggestions?)
Ojama Trio
Ojama Trio

Thats a great deck Dave! I remember when these thing used to be SO popular on the forums, they are indeed a force to be reckoned with once they get their combos off! As always, Im going to look at the monsters first, so lets hop to...

Monsters - 17
Mobius the Frost Monarch
Mobius the Frost Monarch
Airknight Parshath

Berserk Gorilla
Berserk Gorilla
Berserk Gorilla / Reflect Bounder (suggestions?)
Breaker the Magical Warrior
Tribe Infecting Virus
Sinister Serpent
D.D. Warrior Lady
Enraged Battle Ox
Enraged Battle Ox
D.D. Assailant
D.D. Assailant
Magician of Faith
Magician of Faith
Sangan

Now then, its a nice build, but the first thing I'm going to suggest is a total drop on the idea of reflect bounder, its just not that good, I heard about someone ramming a Scapegoat token into a Reflect just to kill it and win the game by attacking with another monster, we need more stable monsters...Here is my fix...

-Airknight
-Sangan

+D.D. Assailant
+Morphing Jar

Jar is just to good NOT to be in this deck! Lets move on...

Magics, lets look at the original version...

Spells - 10
Snatch Steal
Premature Burial
Mystical Space Typhoon
Heavy Storm
Delinquent Duo
Cold Wave
Cold Wave
Cold Wave
Graceful Charity
Pot of Greed

You aren't supposed to run a lot of magics in a Cold Wave deck, but what your doing h
ere is just taking it to far, 14 is a good number for magics, maybe 13 to =/...Im agoing to erase that entire line up and add this...

Magics x13

Cold Wave
Cold Wave
Cold Wave
Smashing Ground
Smashing Ground
Graceful Charity
Duo
Heavy Storm
Mystical Space Typhoon
Premature Burial
Snatch Steal
Pot of Greed
Swords Of Revealing Light

See? Thats nice! Right? Onto traps...

Original line up looked OK, but now we need 10, so lets make a newer line up...

Traps - 13
Call of the Haunted
Ring of Destruction
Torrential Tribute
Ceasefire
Bottomless Trap Hole
Bottomless Trap Hole
Magic Drain
Magic Drain
Anti-Spell Fragrance
Anti-Spell Fragrance
Anti-Spell Fragrance
Dust Tornado
Dust Tornado

Here is the new, some of that stuff just doesn't look right...

Traps x10

Magic Drain
Magic Drain
Compulsory Evacuation Device
Compulsory Evacuation Device
Antispell Fragrance
Antispell Fragrance
Ring of Destruction
Torrential Tribute
Call of the Haunted
Mirror Force

So, the final build looks like this...

Monsters x17

Mobius the Frost Monarch
Mobius the Frost Monarch
Berserk Gorilla
Berserk Gorilla
Berserk Gorilla
Breaker the Magical Warrior
Tribe Infecting Virus
Sinister Serpent
D.D. Warrior Lady
Enraged Battle Ox
Enraged Battle Ox
D.D. Assailant
D.D. Assailant
D.D. Assailant
Magician of Faith
Magician of Faith
Morphing Jar

Magic's x13

Cold Wave
Cold Wave
Cold Wave
Smashing Ground
Smashing Ground
Graceful Charity
Duo
Heavy Storm
Mystical Space Typhoon
Premature Burial
Snatch Steal
Pot of Greed
Swords Of Revealing Light

Traps x10

Magic Drain
Magic Drain
Compulsory Evacuation Device
Compulsory Evacuation Device
Antispell Fragrance
Antispell Fragrance
Ring of Destruction
Torrential Tribute
Call of the Haunted
Mirror Force

Side Deck x15

This is basically the same as the original, except the CeDevices are now mained etc. Sorry for the rush fix, I have other work to do today, but its still a fix right!

Now I would explain the placestyle, but its the same thing as the first, but, in my opinion, now the deck is a lot more resilient and it will run a lot better, thanks for sending it in Dave!

-Rj



 


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