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Rj's Deck Garage Playing Against the Metagame By: Ricky "Nut" Riles Hey guys and gals. Been a long while since I've written an article, been really busy with a lot of life stuff, but I should be back for good now so lets roll with these new articles :D! I want to jump right into today's subject: Playing against the metagame. I'm a firm believer that if you run the same deck as everyone else, you're bound to get beaten by luck. It's obvious that if you and your opponent have the same cards, it goes down to who draws the better cards to make the better combos, and the big plays that bust games wide open. A lot of the time, when people take losses they blame it on them getting luck sacked/outdrawn, when a lot of the time that's not the only reason they lost. Don't get me wrong, it's easy to lose to nutty draws (Believe me, I freaking know.), but when you go into an event you can't go in with the mindset that "I'm perfect, as long as I don't get luck sacked I'll win for sure". There's a lot more to winning than that. What I'm getting at is obvious, anti-meta oriented deck types are KEY to winning games. You have to take a good look at the best deck or decks in the format, the "deck(s)-to-beat" so to speak, and find out what works well against it/them. At this point you have a serious edge over any opponent running that deck. You've basically gotten the edge of side decking before game 1. A lot of players would suggest running the current deck to beat, and side decking if you have trouble, but I really don't like that idea. If you KNOW that Deck A is going to be ran en masse at the event you're going to, why not just build a deck to counter that deck? As long as it wins against decks besides Deck A too, I don't see why you wouldn't want to! After all, if Deck B is made to counter Deck A, you know what he's playing, and you know you have an edge/answers for most of his stuff, but he doesn't know much about your rogue/anti-meta deck. That's what I'm doing. Right now the best deck of the format is Ryan Spicer's Soul Control deck. It's the most net-decked pile of cards we've seen in a long while, and everyone's running it. People are net decking the deck CARD FOR CARD and winning events with it. That's disgusting. In my case I'm running Drillroid, Banisher of Radiance, and Mystic Swordsman LV2. They're great against the small monsters that Spicer's deck will set all game. It's like a new twist on "Hammer&Nail", the deck pioneered by my Team GG team mates Ryan Goff, Duy Bui, and Nicolas Walker. At this point I've taken the deck out of its element, and if all goes well I have advantage while my opponent is top decking dead monarchs. Just an example, of course. The key to doing this is to make sure the cards/deck you've selected, not only wins against the deck its built to counter (Of course.), but also that it will win vs. OTHER decks. Even in a Shonen Jump Championship, you're not going to play vs. the same deck all day. It's just not going to happen 99% of the time. People play different stuff, even if it's not anti meta. You're bound to play rogue decks. I hope you've gained a little bit of insight here. Hopefully you'll use this information to construct "Deck to beat that beats the best deck". Go ahead; try saying that 5 times fast :P! Remember, preparation is key to winning in Yu-Gi-Oh. The smarter players will win with Anti-Meta decks/techs, while the rest will lose the mirror match. Until next time, god bless. -Ricky "Nut" Riles ~RJ |
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