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Zealotpker's Deck Garage

1.20.05 


Note: RFG = Removed from game.
 
Dale writes:
 
Hello my name is Dale ( I know my name is goofy) but i am a serious duelist. I have won a couple of tornaments. I have a deck I would like for you to check out if you could.

             Monsters (22)
             3 Gren Maju De Ezia   ( Sp?)
             3 D.D. Assaliant
             3 D.D. WarriorLady
             1 Sangan
             1 Witch of the Black Forest
             1 Cyberjar
             2 Bazoo the Souleater
             1 Kycoo the Ghost Destroyer
             1 Black Luster Soldier Envoy of the Beginning
             2 Chaos Sorceror
             2 Night Assaliant

             Magic (9)
             1 Dark Hole
             2 Inferno Tempest
             3 Soul Absorbtion
             2 Dark Core
             1 Megamorph
            
             Traps (9)
             3 Return from the Different Dimension
             1 Collected Power
             1 Mirror Force
             2 Magic Jammer
             1 Seven Tools of the bandit
             1 Mask of Restrict

Well, the first problem I see is that you are running 3 Chaos monsters (2 Chaos Sorcerer and 1 Black Luster Soldier) with only 3 Lights (3 DDWL), and those will almost always be RFG anyways.

 
So...
-1 BLS
-2 Chaos Sorcerer
 
The next problem is that this deck seems to be half-traditional, half-advanced. I'm going to assume you're playing this in Traditional and tell you to add:
 
1 Raigeki
1 Pot of Greed
1 Painful Choice
1 Graceful Charity
1 Harpie's Feather Duster
1 Heavy Storm
1 Imperial Order
1 Tribe Infecting Virus
 
With the exclusion of Tribe-Infecting Virus, these cards are all so powerful that any deck can use them well. You use Tribe because it's a very good card for getting cards into the graveyard for you to RFG.
 
To make room for those, let's take out some sub-par cards:
 
-2 Inferno Tempest
 
When are you ever going to get hit for 3000 or more? The card is WAAAAAAAY too situational.
 
-1 Collected Power
 
You're only running 1 equip, and no one else (at least for the most parts) runs equips period. So this card is basically useless.
 
-1 Mask of Restrict
 
Most people only run 1 or 2 tribute monsters. And it isn't worth the spot in your deck just for a shot at stopping them from being played.
 
Now, let's do a bit more fixing:
 
-2 Night Assailant
 
Why am I suggesting this? It doesn't really contribute to your theme very much, and it only really works with Dark Core, which isn't worth it that much, anyways.
 
-1 Kycoo the Ghost Destroyer
-2 Dark Core
 
You should care about removing your own cards more than removing your opponent's cards.
 
+2 Chaosrider Gustaph
 
It's unique in that it can remove spell cards, meaning you can boost your gren maju even higher. And it's a warrior (I'll get to that in a second).
 
+2 Reinforcement of the Army
 
You're running 8 warriors. No reason not to use it.
 
-1 Megamorph
 
Only really good if you've used RFDD, and if you use RFDD, it's not like you need the extra attack power anyways...
 
+1 Torrential Tribute
 
Another of those cards that is too good not to use.
 
-1 Seven Tools of the Bandit
 
You won't be able to afford it with RfDD (Return from a Different Dimension).
 
-2 Magic Jammer
 
You'll see why in a second.
 
+3 Solemn Judgment
 
Works great with RfDD (both halve your LP and have very nice effects...plus you can stop any nasty Mirror Forces...).
 
+1 Card Destruction
 
Provides more speed to the deck and puts more cards in the graveyard to remove.
 
-3 Soul Absorption
 
Not really worth it when you're just going to get rid of the gain right away off of Solemn Judgment and RfDD.
 
+1 Chaos End
 
It's a pretty nice effect, and this deck will usually have the necesarry requirements.
 
+1 Dark Magician of Chaos
 
Just great synergy overall with the RFG element. It removes itself from the game and gets back spell cards. What's not to like?
 
+1 Monster Reborn
 
You can get back something that didn't end up getting RFG (i.e. get back your Gren Maju, etc.).
 
+1 United We Stand
 
Make your monster(s) HUGE after you use RFDD.
 
So, your final list is looking like:
 
             Monsters (18)
             1 Dark Magician of Chaos
             3 Gren Maju De Ezia
             3 D.D. Assaliant
             3 D.D. WarriorLady
             1 Sangan
             1 Witch of the Black Forest
             1 Cyberjar
             1 Tribe-Infecting Virus
             2 Bazoo the Souleater
             2 Chaosrider Gustaph
 
             Magic (13)
             1 Dark Hole
             1 Raigeki
             1 HFD
             1 Heavy Storm
             1 Pot of Greed
             1 Graceful Charity
             1 Painful Choice
             1 Card Destruction
             2 Reinforcements of the Army
             1 Monster Reborn
             1 Chaos End
             1 United We Stand
                          
             Traps (9)
             3 Return from the Different Dimension
             1 Torrential Tribute
             1 Imperial Order
             1 Mirror Force
             3 Solemn Judgment
 
Well, that's all for today.
 
Oh, and no one has figured out what deck wouldn't want Pot of Greed yet.
 
Many have submitted the (incorrect) solution of a deck running 3x Heart of the Underdog, 32 normal monsters, and the 5 pieces of Exodia. I'm sorry to say that this DOESN'T work. Heart of the Underdog can only trigger once per draw phase.

1.25.05 Note:  CORRECTION: Heart of the Underdog CAN trigger multiple times per draw phase. This is a new ruling that I wasn't aware of, so I apologize to all of the people that submitted this solution. However, as everyone now knows that this is a solution, I will no longer accept it, but I WILL count the people who already submitted it as winners to this contest. Keep the solutions coming, there's still room for a few more winners!

 
There ARE some decks that wouldn't want to use Pot of Greed though (in both traditional and advanced formats). And they ALL are based on a single general combo involving a certain monster card.
 
If you can figure it out, I'll fix your deck and put the fix up in my deck garage.
 
E-mail me your solution with the subject "POT OF GREED CONTEST". If you are correct, I'll e-mail you back and ask you to submit your deck to get fixed. I'm limiting this to the first three correct answers. I'll post all of the answers that I could think of in my next deck review (which will be comprised of deck fixes for the three winners). After that, I'll go back to selecting decks normally.
 
On that note, you aren't very likely to get your deck fixed if it is a recently reviewed theme. So just keep that in mind.

LATE CORRECTION TO THIS ARTICLE: Heart of the Underdog CAN trigger multiple times per draw phase. This is a new ruling that I wasn't aware of, so I apologize to all of the people that submitted this solution. However, as everyone now knows that this is a solution, I will no longer accept it, but I WILL count the people who already submitted it as winners to this contest. Sorry for the mixup.

 
peace out,
zealotpker

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