Normally, I shy away from overused Internet
acronyms in my reviews, but I have to give
today's "card" of the day a big LOL. I guess I
can't really complain; after all, would I really
give Llanowar Wastes a higher rating than
Anyways, I'll keep this one short and simple:
Painlands are good.
I'm happy painlands are back.
Taking a damage for a specific color of mana is
Multi-color decks make me happy.
People who complain about the lack of dual lands
make me sad.
Thank you, WotC, for bringing these back.
For the record, I made two predictions about 8th
Edition two years ago. I said they would get rid
of Counterspell, and that they would bring back
all ten painlands. Well, I was half right. Then
they yanked the five allied-color painlands, and
Standard has been a sea of mon-color boredom
ever since. Now all ten are back in their full
glory, and it is a great move. These cards are
extremely well-balanced, and make Magic more
interesting for many reasons. The only place
these aren’t great is in limited play, because
mana fixing isn’t that big of a deal much of the
time. However, you’ll probably find yourself
first-picking them more often then not, just
because you want the cards in your collection.
Kudos to Wotc for bringing these all back!
The acceptable version of Dual Lands for today's
environment, the Painlands will continue to be
in high demand for many decks. They are a
staple, and now that they are confirmed in 9th
Edition, a playset per person would not be a bad
idea at all. What's really nice is the inclusion
of the off color painlands, too. This will make
almost any color combination deck viable for a
long time to come.
An interesting note is what happened to the
price of painlands on MTGO (Magic the Gathering
Online) when the 9th edition inclusion of the
Apocalypse lands were announced...can you say
Constructed - 5
Casual - 5
Limited - 3.5
hey guys, for today i dont have much to say, but
i shouldnt need to say much anyways.
if you are not playing them, your excuse better
be either A: i dont have any. or B: im playing a
very few decks could go with out mana fixing.
constructed: 5/5 great mana fixers
limited- 4/5 they got a high rating cuz you
should rare draft them no matter whats in the
casual- 3/5 a nice way to fix the mana, only
problem is the price of the lands
final thought- play them or be square O.o
A twist in Cotd, today we’re reviewing the
usefulness of 10 cards that are coming back: the
painlands (including the enemy colored ones.)
Really there’s no substitute, especially
comes-into-play-tapped lands. Also the Kamigawa
lands weren’t very exciting either.
You can’t help but like all these cards. Many of
them are very good in their respective decks
(U/W, R/G, U/B, etc), and of course the enemy
color lands were good back in Invasion. The one
life cost for activating these is a small price
to pay for the ability to get any two colors of
mana at any time. It can also tap for colorless
mana too! These will DEFINITELY see play in
Constructed. I would give it a 5, but I like the
fetch lands better. :-p
I also imagine these will be good in limited
too, as it’s a great way to aid that third
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