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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Electrolyze
Guildpact


Reviewed February 22, 2006

Constructed: 3.6
Casual: 3.57
Limited: 4

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Jeff Zandi

5 Time Pro Tour
Veteran

Electrolyze

Great card for limited that could make the jump to Standard constructed play in the weeks and months to come. In Ravnica limited formats, there's no HOTTER color combinations than those including blue and red. There are a LOT of good commons and uncommons in Guildpact from the Izzet Guild, and this card is certainly right at the front of the pack. This card is very adaptable, not unlike the Fire/Ice card from Invasion that it is inevitably linked with.

CONSTRUCTED: 3.5
CASUAL: 3.5
LIMITED: 4.0
 


DeQuan
Watson

* Game Store Owner

Electrolyze

Electrolyze is a bit overhyped. It's good and all, but not great. But, it gives you two mana and a card. That's not a bad exchange for three mana. The versatility is great. It's also hard to find a point in the game where this card ISN'T useful. If you are playing a deck with red and blue, this card should likely be in there.

Constructed: 4
Casual: 4
Limited: 4
 

Jordan Kronick

Electrolyze

This is one of my favorite Guildpact cards. I love the art and the flavor. This card has "solid tournament staple" written all over it. It's a combination of both sides of Fire/Ice, which is a staple in itself. Electroylyze features the rarely used effect of being able to split the damage it does between multiple targets. Usually that's reserved for big spells. What it means for this card is that you can quickly take out two Elves or Birds and get a 3-for-1 advantage (2 dead creatures, one card drawn) off of this one card. That can be a huge swing of momentum very early in a game. I full expect Electrolyze to be showing up in Block, Standard and Extended for a long time.

Constructed Rating - 3.9
Casual Rating - 3.8
Limited Rating - 4.0
 


Christine
Gerhardt

Electrolyze

A solid damage card that can also gain you back a little card advantage. It would be so much more amazing if it cost UR, but it's still not a bad deal especially in limited environments. UR isn't easy to go in RRG formats, because Red rarely supports itself well, and blue needs specific cards to be playable, so it's even rarer to see both colors in a deck. It does happen often, however, in GGG drafts, and Electrolyze is especially good in that format.

Constructed - 3
Casual - 3
Limited - 4
 

BMoor

Electrolyze- This is the card no Izzet deck should be without. This and Gelectrode. Really it reminds me of Fire/Ice back in the day, remember? Its ability to divide its damage is always nice, since 1-toughness creatures tend to pop up a lot. Of course, 2 damage for three mana total seems at first look like a bad deal. My first impressions of this card were, "If only it did three damage instead of two, or if it just cost UR". As it stands I think it might be a hair under the standard for FNM Constructed, but in Limited it's sheer utility, and in Casual it's the card of choice for triggering Tibor and Lumia.

Constructed-2.8
Limited-3.7
Casual-3.4
 
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