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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Daybreak Coronet
Future Sight


Reviewed May xx, 2007

Constructed: 1.50
Casual: 2.25
Limited: 1.75

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


DeQuan
Watson

* Game Store Owner

Daybreak Coronet - Thursday

I have to dislike this card. It's asking me to put all my eggs into one basket. Spirit Link on a creature is fine. Griffon Guide on a creature is fine. Trying to get me to play this on top of all this is just asking me to get greedy. I can't say that I'm a fan. When it sticks and the creature lives, you'll look brilliant. When it doesn't, you're going to feel really bad about it.

Constructed: 1.5
Casual: 2.5
Limited: 1

BMoor

Daybreak Coronet

For only two mana, +3/+3 and three abilities are a nice payoff. What's the catch? You basically have to be running Auras.dec, because this card just screams "pile of Auras on one creature". That strategy has always been a lot of fun, but pretty toothless when one kill spell can send the whole stack of auras tumbling into the graveyard like Jenga. If one of the Coronet's abilities protected the creature it was on or the Auras attached to it, like Shielding Plax, then I'd rate this very highly. As is, the only protection is increased toughness, which is situational at best. It's a strong effect, but will you get in enough swings with it to make the potential card disadvantage worth it?

Constructed- 2
Casual- 4
Limited- 2.5

Aethereal

Thursday - Daybreak Coronet

Being an Aura that requires another Aura on the creature, and costing 2 white, leaves this right out of Standard. In Block, maybe a decent card for the White Weenie decks, as it can give them a huge pump, but it's probably not necessary. Not to mention that WW has been pretty much hated out of Block. This card has a lot going against it because it already requires an Aura and you're just totally setting yourself up to get 3 for 1'd if you put it on something.

In casual, I'd rather play Armadillo Cloak because it gives trample.

In limited, worth considering if you have a handful of Auras to use it with. It can swing the game in your favor if it sticks for a while.

Constructed - 1
Casual - 2
Limited - 2.5


David N

Thursday - Daybreak Coronet

Now this is an intersting card.  It is a creature enchantment that can only enchant a creature that is already enchanted.  First off creature enchantments are already a bad play besides griffin guide because if your opponent has removal he has taken care of 2 cards for the price of one.  So having even more creature enchantments is a huge problem.  But at just WW it does have a huge payoff.  If you can somehow protect the creature it will be worth playing.  Also might see play in mono white weenie decks.

Constructed: 2
Casual: 2
Limited: 2

David Fanany

Player since 1995

Daybreak Coronet

In constructed play, Auras usually just invite you to be on the wrong end of a two-for-one, and Daybreak Coronet is no exception. In fact, it goes one step further and asks you to find a creature that's already enchanted and lose three cards when the opponent has Condemn. Even on Aura-friendly creatures like Silhana Ledgewalker and (come July) Troll Ascetic, it makes a Damnation net three-for-one card advantage when there's only one creature on the table. Not a very attractive prospect. The Coronet does look pretty hot on a Yavimaya Enchantress, though.

Constructed: 1/5
Casual: 4/5
Limited: 2/5
The Missing Linc

-Balding for just over 5 years
-Playing MTG for just over 10

Daybreak Coronet

A card that decent potential in the perfect deck. However, it requires the perfect deck. Most players realize that enchant creature cards are usually duds as they usually spell out card disadvantage. However, in a retether, mesa enchantress decks or older decks where your enchantments are put to many uses, this may see play. Otherwise this card will rarely see play.

Constructed: 2 (because it is very limited to certain decks)
Casual: 1
Limited: 1
Necro
nomikron

MTG Rules Advisor
Daybreak Coronet:

Horrible. Running 'enchant creature' spells already puts you at a risk of suffering from card disadvantage. This one more so because it requires you to have something else attached to it as well.

Constructed: 1/5
Casual: 2/5
Limited: 1/5
PsychoAnime

#1 Magic Noob in Canada since 2002
That's a lot of abilities on that aura, but I generally hate auras unless they
enchant my opponent's stuff. I'm a Yugioh player as well so advantage is even
more important to me than to the average Magic player. The problem with auras
if you don't know yet is that you lose 2 cards when the creature is destroyed
by a single your from your opponent. They lose 1 card, you lose 2.

This card gets worse that that in that you need to enchant a creature with an
aura. That's just asking for a 3 for 1. That's bad. The only way to negate
this weakness is to enchant a creature that's hard to destroy, and usually
that's a creature whose toughness as there's a lot of burn damage removal
right now. Sadly, a creature with strong toughness probably wouldn't need the
aura in the first place making this a horrible card.

In Limited though, successfully enchanting this on something usually means game,
so have a go with it as a late pick if you for some reason have Dust Corona,
which is a bad card, but that's another story.

Constructed: 1/5
Casual: 1/5
Limited: 2/5

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