Drawing cards is always good. Paying 2 life a
card? Decent, especially in the color that can
gain life with cards a little more potent than
Reviving Dose. In Limited, I'd say if this
sticks for any amount of time, you will win.
Especially if you can get a Drain Life off quick
enough. In Constructed, the initial cost of 3B
may be a bit steep when there's so much better
blue card draw available, but in a deck already
full of black life drain spells, it's a good way
to keep the tank full.
A decent drawing enchantment for black, although
obviously far inferior to Necro and Yawgmoth's
Bargain. The comparison to its older brethren,
combined with its lack of speed, is why you
don't see much of this card. I wouldn't even
bother in Extended, because you have superior
choices like Dark Confidant and Phyrexian Arena
available there. It's not a *bad* card, but it's
just so inferior to the other options that
there's no reason to bother.
In casual, just play Necro or Bargain instead.
In limited, it is card drawing for black, but it
can get expensive. Just watch your life total if
you use it.
Constructed - 1.5
Casual - 1.5
Limited - 2
Before Necropotence and Phyrexian Arena, there
was Greed. It looks pretty bad compared to what
we've seen since then, and I suppose it is. It
was a revolutionary card for its time, and the
effect has become an icon of the color black,
but the concept is much more refined now. In its
day, though, this was quite the card, and it was
one of the first suggestions that your life
total is more than a way of seeing who's winning
and who's losing the game.
Magic Noob in Canada since 2002
2 life for a card is a powerful effect.
Hopefully, most cards in your deck are worth 2
life and if they aren't, it's hard to win. It's
4 mana though so it can't be Dark Ritual'd out
on turn 1 (without anything else to help). This
card is still a bit before my time though so I
do not have much to say.
card is Greed. Pay a black mana and two life to
draw a card. It's not as good as Phyrexian
Arena, which for one mana less also costed no
mana each turn and gave you an extra card each
turn for the small price of one life, Black
surpirsingly enough has decent life gain, the
cards that come into my mind as powerful life
gain and creature kill in one Tendrils of
Corruption and Consume Spirit. Losing life has
never been much of a problem but black has
better options than Greed for card drawing.
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