Ever sat with a hand full of Terror and
Shriekmaw, staring wistfully at an opposing
battlefield full of Esper Stormblades? No more.
A few months ago, Terror was considered good
mainly because of its cost; regeneration was
more commonly seen in limited games, partly
because of . . . Terror. I've heard it suggested
that Doom Blade is even better than Terror,
which really hinges on the question: is
regeneration still irrelevant? Ironically, it
might not be . . . partly because of Doom Blade.
Welcome back readers and the name for the most
generic fantasy magic card title goes to *drum
roll please* DOOM BLADE! Terrible card name
aside Doom Blade is an improved Terror that hits
anything that isn’t black but allows
regeneration. With Terror leaving the format
Doomblade is the immediate replacement for decks
utilizing black removal. In standard Doomblade
is already seeing a bit of play and there’s not
much to say about a great removal card. In
extended it will see play as well, eternal
formats I don’t know how much play Terror saw
but I expect Doomblade to see the same amount.
In casual it’s a must have for killing things,
in multiplayer targeted removal isn’t as strong
but can hit a wide variety of creatures so it
may see a fair amount of play. In limited its
removal take it. Stay tuned for even more black
cards this week as we continue our reviews of
Magic 2010 cards.
Today's card of the day is Doom Blade, the
replacement of Terror. Able to destroy artifacts
in addition to Blue, White, Green, and Red
creatures is a nice boost, but it does lose the
no regenerate benefit.
This did come up for me once during the
pre-release and may be a slight concern when
playing against a very small list of Standard
cards that allow non-Black cards to regenerate.
The few that exist are primarily found in Green,
but there are some artifacts as well.
For Constructed, Casual, and Multiplayer this is
a high end kill spell with few cards it compares
to negatively. Instant speed, large volume of
potential targets, and low cost make it an
excellent card. Well worth playing in a Black or
For Limited this is the kind of card that makes
a Black sealed deck playable. One or two copies
and you have a serious threat to most opponents.
In booster draft this is a high pick when
playing the color and a worthy hate draft when
nothing critical in your colors exist.
Simply a dangerous card.