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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Archon of Redemption
Image from Wizards.com

Archon of Redemption
Worldwake

Reviewed February 4, 2010

Constructed: 2.50
Casual: 2.90
Limited: 3.60
Multiplayer: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Archon of Redemption

This card bugs me from a design prespective. Between Allies, Landfall, and this card among others, Zendikar block is shaping up to be the "when things enter the battlefield" block. Of course it's still a good card, if you've got plenty of creatures with flying...

Constructed- 2
Casual- 2.5
Limited- 3
Multiplayer- 3

David Fanany

Player since 1995

Archon of Redemption
 
I have a theory that the reason Archons survived the great creature type update has something to do with the Star Trek episode "Return of the Archons." Either that, or the fact that all of Magic's are very, very cool. Not only does this character have the only winged lion on Zendikar, he defends you from creatures and non-creature damage alike. I used to have trouble fighting through "even" a humble Spike Feeder - much less the humanoid manifestation of a complex abstract noun.
 
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Miguel

Thursday

2-4-10

 

Archon of Redemption

 

Constructed: Not the correct stats or cost for some big events.

 

Casual & Multiplayer: Another gain life creature, that will show up with all of the other gain life stuff people use. The ultimate stall.

 

Limited: It has some possible use. It flys make it a top pick. The life gain is a bonus.

 

Overall a okay card.

 

Constructed: 2

Casual: 3

Multiplayer: 3

Limited: 4

 

Later

Miguel

Michael "Maikeruu" Pierno

Maikeruu

Today's card of the day is Archon of Redemption which is a 3/4 with Flying for five mana that also boosts life points by the power of itself and later Flying creatures that you play. Personally I don't find cards with gain life effects particularly useful unless they are still beneficial without the life points and come with a reasonable mana cost. White has many other options for a five mana creature with Flying and the life gain just isn't enough to really sell this even if a deck plays plenty of other support.

For Constructed, Casual, and Multiplayer this just doesn't offer enough power for the price to be worth running. Gaining life doesn't win games and even with some kind of combination around each gain of life there are other options that are easier to get into play or defend. The type being just an Archon is no benefit as well or it may have seen some play in a theme deck, instead I see this one as trade fodder to get a better rare.

With Limited almost anything with Flying is playable and this is not an exception. Five mana for a 3/4 isn't the best, but it is a solid body and the life points don't hurt. The double White in the mana cost isn't too bad for five mana and in Sealed a Blue/White Flying deck generally works out fairly well. With Booster this is a playable first pick that should be seen as a weak Angel, but nowhere near the power of other rares and mythics. Despite not being a bomb this is solid support and shouldn't be passed around to be used against you if at all possible.

Constructed: 2.0
Casual: 2.0
Limited: 3.5
Multiplayer: 2.0


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