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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Talus Paladin
Image from Wizards.com

Talus Paladin
Worldwake

Reviewed March 25, 2010

Constructed: 2.83
Casual: 3.33
Limited: 3.50
Multiplayer: 2.90

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Talus Paladin

I like this. It's one of the better Allies, in that it gets bigger and has a secondary benefit. It also is very flexible color-wise for a card that will often find itself in multicolor decks. And when your whole team has lifelink, even for a turn, you'd be amazed at how quickly your life total can spiral into the stratosphere.

Constructed- 3.5
Casual- 4
Limited- 4
Multiplayer- 3.75

David Fanany

Player since 1995

Talus Paladin
 
The thing I like about Allies, especially in Worldwake, is that they have so many possible dimensions. It would have been easy to make them all near-clones of famous creature-based effects; instead, we have a choice between fast creatures like Hada Freeblade, combo-ish effects like Harabaz Druid, and late-game power like Talus Paladin. The theme of "strength in unity" comes together very strongly with him, as you will see if you are ever on the wrong end of a 14-Ally-plus-Paladin draft deck.
 
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5
Michael "Maikeruu" Pierno

Today's card of the day is Talus Paladin a four mana 2/3 Ally that can add Lifelink to all of your Allies when it or another Ally comes into play and may gain a +1/+1 counter for itself as well.  Effectively a 3/4 for four mana the Lifelink effect can be fairly impressive for an offensive push, but there are only a few options for triggering this defensively.  Exclusively for use in an Ally deck, but a solid addition to White's stable in that type.
 
For Constructed, Casual, and Multiplayer this is a good choice to play in an Ally deck, but not directly as impressive as some of the other options.  For pure White it is a fairly easy choice, but as other colors are included there may be better choices.
 
With Limited a 3/4 for four is playable, but the number of Allies available in a Sealed pool can be relatively small.  In Booster it is possible to draft an Ally theme fairly heavily, but keeping the colors in moderation is a delicate balance.  The rare level is generally a first choice in draft, but unless you are prepared to focus entirely on Allies and hopefully the only one to do so at the table, it can be passed over depending on the other cards in the pack.
 
Constructed: 3.0
Casual: 3.0
Limited: 3.5
Multiplayer: 3.0


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