Before the Zendikar block, my favorite vampire
card was Soul Collector. Not only does it have
appealing art which accurately portrays the
subtle violence and dominance characteristic of
the vampire, its mechanics matched it perfectly.
Much like Soul Collector, Drana is a multiple
threat: strong in combat, good at eliminating
enemy creatures, and interacting well with
anything that counts a creature's power.
She is a worthy leader of Malakir's greatest
family, and a worthy addition to anyone's
Kalastria Bloodchief which is a decent
4/4 for five with Flying and a removal plus
power boost that costs X and two Black.
The overall cost is a bit high and slow for
constructed formats which will keep this from
seeing much play. Vampire decks have too
many other options to play that make a bigger
impact when they hit the battlefield.
For Limited this is an extremely powerful card
that can clear blockers out of the way and
attack for a great deal of damage. Flying
tends to win games in the format and 4/4 is
quite reasonable for five mana, but add in
removal and you have an top of the line card.
An easy first choice in Booster and a good card
to build around in Sealed even with the two
Black mana in the casting and activation costs.