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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Gruesome Encore
Image from Wizards.com

Gruesome Encore
Mirrodin Besieged

Reviewed April 4, 2011

Constructed: 3.00
Casual: 3.50
Limited: 3.25
Multiplayer: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

Michael "Maikeruu" Pierno

Today's card of the day is Gruesome Encore which is a three mana Black sorcery that will give you a creature from an opponent's graveyard with until the end of the turn, give it Haste, then Exile it at the end of the turn or if it would leave play.  This is an interesting support card for Black that can work well with a Sacrifice theme, but as it depends on the opponent having something useful that can be sent to the graveyard it may work better in small numbers or kept to the sidedeck. 
The more readily you can remove big threats like Titans and the more common they are in decks you are facing the better this card becomes. 
In addition it can be used to prevent an opponent from returning their own creature to play if necessary which adds some utility.
 
In Limited any opponent should have at least some creatures worth using this on, but you also need cards to send them to the graveyard first. 
If your pool has this and no removal it can be a bit of a weak draw, but should at worst get a creature into play for a turn.  When playing Black it should always be included in your Sealed pool and drafted in Booster after removal, but fairly early on as the Haste alone makes for a solid advantage in this format.
 
For Multiplayer it is common to see very large and dangerous creatures across the table and even more common to have them destroyed by a third party.  A card like this works quite well to shake up the table and use one player's advantage against an unsuspecting enemy or soon to be former ally.
 
Constructed: 3.5
Casual: 3.5
Limited: 3.5
Multiplayer: 4.5

BMoor Gruesome Encore

This reminds me a bit of Act of Treason, except for creatures in the graveyard. It's the same basic end result-- three mana for them to take a hit from on of their own, but there's definitely more difference than color. For one, Act of Treason can deny them the use of a creature they'd left up to block, and it can kill up to two creatures at once if your opponent blocks in such a way as to trade... for some reason. Gruesome Encore does nothing to what your opponent has in play unless they block, but that can be useful since your opponent is less likely to expect to take a hit from the creature you Doom Bladed three turns ago, or the creature you made him discard with Psychic Miasma.  It also serves as a great answer to things like Phoenixes, or any creature that continues to be of use from the graveyard. Your opponent also can't use bounce spells to return his reanimated creature back to his own hand, because of the final exile clause.

Constructed- 2.5
Casual- 3.5
Limited- 3
Multiplayer- 3.5

David Fanany
Gruesome Encore
 
Gruesome Encore reminds me a lot of Treacherous Urge from Planar Chaos, a card I've always been a fan of but that's a little hard to get maximum value out of, as it depends on your opponent both playing something scary in their deck and having it in hand when you need them to. Gruesome Encore also has potential, considering you have a small degree of control over what's in their graveyard (ie. if you killed it yourself). Considering how many Standard decks are playing Titans and the like right now, this could be a good way to turn their card quality against them - that's always fun. For you, at least.
 
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5

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